
Player controls Master Knight in this 3rd person rpg adventure. His mission is to kill Werewolf and collect skulls in different areas
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Master Knight is 3rd person RPG adventure game, Game contains 12 different maps. Every level player mission is to kill Werewolf boss and avoid his army which contains different enemies like sword enemy, archer enemy and mage enemy. After killing Werewolf boss gate will be destroyed and player can collect skull which he need to survive. After collecting skull level is finished and player achieve steam achievements. Player can use different weapons like sword and 2 different arrows: normal and explosive. Also player have 20 health potions to use every level
- 12 different themed maps
- Several weapons like sword, bow and 2 different arrows. Player has normal and explosive arrows
- Health potions to increase health
Different enemies: Sword enemy, archer enemy and magic using enemy
- Every level has Werewolf boss. Killing boss destroy gate and then player can collect skull and finisg levels
- Steam achievements
Genres
Reviews
有成就 没中文 《骑士大师》 故事: 《骑士大师》是一款第三人称角色扮演冒险游戏,游戏包含12个不同的地图。在每个关卡中,玩家的任务是杀死狼人首领,并避开由不同敌人组成的它的军队,这些敌人包括剑士敌人、弓箭手敌人和魔法师敌人。在杀死狼人首领后,大门会被破坏,玩家可以收集生存所需的头骨。收集到头骨后,关卡结束,玩家可获得Steam成就。玩家可以使用不同的武器,比如剑,还有两种不同的箭矢:普通箭矢和爆炸箭矢。此外,玩家拥有20瓶生命药水,可在每一关使用。 特色: - 12个不同主题的地图 - 多种武器,如剑、弓以及两种不同的箭矢。玩家拥有普通箭矢和爆炸箭矢 - 可增加生命值的生命药水 - 不同的敌人:剑士敌人、弓箭手敌人以及使用魔法的敌人 - 每一关都有狼人首领。杀死首领后大门被破坏,然后玩家可以收集头骨并完成关卡 - 可获得Steam成就
a great 3D fighting game, with its own chips and fighting style. I hope the game will be developed further
——记录:《Master Knight》,26/08/17入。 ——第三人称动作闯关小品,主打「逐张地图清杂兵、击杀狼人 BOSS 收集骷髅」的简单循环,配备近战剑盾与远程弓箭两种战斗方式,12 张主题地图逐关推进。 ——综合评分:4.8/10 ——剧情:玩家扮演一名骑士,在遍布魔物的大陆上穿梭,目标是穿越 12 片不同区域,击败每片区域的狼人首领,收集骷髅信物以维持生存。 ——玩法:线性关卡制第三人称动作闯关,所有关卡遵循完全一致的流程。 1. 核心循环:清怪→杀 BOSS→捡骷髅通关 每张地图都是独立的小型开放场景,玩家需要沿途清理剑士、弓箭手、法师三类杂兵,抵达关底击败狼人 BOSS,击碎大门后收集骷髅道具,即可完成本关进入下一张地图。 关卡进度不继承任何养成资源,每关开局重置状态,固定配备武器与药水;敌人种类全程不变,仅数值随关卡逐步提升,BOSS 均为狼人模型,仅血量与攻击小幅增长,无机制差异。 2. 战斗系统:近战剑盾 + 远程弓箭双模式 近战剑盾:普通挥砍输出,可举盾格挡远程攻击,是应对近战杂兵的主要方式;远程弓箭:分为普通箭与爆炸箭两种,普通箭消耗低伤害平稳,爆炸箭范围伤害高,适合远程消耗 BOSS 与集群敌人。 3. 地图与难度设计 12张地图涵盖荒野、村落、城堡、峡谷等不同主题,场景布局有基础差异,但核心玩法逻辑完全一致。难度提升仅靠堆敌人数量、加 BOSS 血量实现,没有新机制、新敌人类型加入,后期只是重复劳动的强度提升。 4. 成就与基础适配 共 12 项 Steam 成就,全部单机即可解锁,无任何联机要求,成就与关卡通关一一对应,打完所有关卡即可拿满,成就门槛低。 ——劝退点 1. 战斗手感粗糙,打击反馈极差 挥砍动作僵硬,命中判定飘忽,击中敌人几乎没有受击反馈,打击感近乎为零;举盾格挡判定不精准,敌人攻击经常穿盾掉血;弓箭瞄准手感发飘,爆炸箭范围判定模糊,战斗体验非常敷衍。 2. 内容高度重复,全程零机制增量 12 个关卡流程完全同质化,敌人只有固定三种,BOSS 全是狼人换皮,没有新武器、新技能、新机制的逐步解锁,玩两三关就能体验完全部内容,后续只是数值提升的重复劳动,枯燥感上升极快。 3. 无官方中文,新手引导缺失 全程仅支持英文,虽然文本量少,但新手引导完全空白,进入游戏后需要自己摸索操作方式与目标,对新手不够友好。 ——仅推荐捆绑包附赠随手摸鱼、成就党低成本补成就数、想打发几分钟碎片时间、对游戏品质无要求的玩家。26/08/21
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Languages: English**languages with full audio support
ELDER S**T!!! 1111
combat system is too boring :(
otimização foda, vou esperar a parte 2 ansiosamente
good game
++ Mater
haha cheap & memes-trash game ;)
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