
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
Modeled estimate, not a reported figure. How we estimate →
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About
Play as Kale, the Master Healer, on his journey to defeat the Demon King who terrorizes the Kingdom. Your main job is to keep your party alive by healing or buffing them. Accompanied by a tank who is always sleeping, a newbie archer, and a genius but mean magic user.
As a healer, it's your job to heal your party and keep them alive.
You can upgrade Kale's ability to heal or your party's damage, maximum health, and other stats in a massive skill tree.
Eventually, your party will be able to defeat bosses (and maybe the Demon King itself).
Well, your party is not so useless after all...
Massive skill tree (200+ upgrades)
18 active spells to support the party
16+ different dungeons
Fight bosses with different strategies
Short gameplay (~4 hours of playtime)
Challenge post-game for more content
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 296 reviews with recorded playtime.
Reviews
Themes across 292 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
really nice little game, surpass its influences, pretty short, but fun
Absolutely fantastic 3h of fun (5h if one is going for 100% of the achievements). It's filled with love for the MMORPG genre and the developers 100% nailed the feeling of healing in an MMO. Despite being an incremental game 90% of the time I felt like I could win the dungeon if I just played better and adjusted some of the skills I have picked up rather than having to grind for hours just to progress a little bit more. The progression feels absolutely amazing! No matter in which direction you go to you will find new and exciting spells and upgrades to your old ones. For the big part of the game my strategy was spamming aoe party heal which would refund 18/20 MP cost and give allies armour making my entire team feel super tanky but I could imagine someone going into the instant heal path and using the free instant heals to deal with ranged enemies instead. It's challenging and not frustrating It's priced perfectly for a short 3-5h adventure. And most importantly its so fun that at the end you are left wanting more content to play though.
I liked the demo so I decided I would buy it,......beat it same day. 6 hours after playing nightmare mode after winning, but post game is not as worth it as I thought. Not a bad game if you get it while its on sale, 6/10. Trust me, once you are done, its over. Demo is 50% of the game, make sure to try before you buy. Also, ♥♥♥♥ Yeah Grandpa
Great little game the will occupy you for at least 4 to 5 hours if you want to 100% it. Mecanics are simple, but you can still change a bit your strategy if you like to go more on the defensive or offensive side.
Great concept, fun to play! Very nice little game
fun little game
Petit jeu extrêmement fun pour passer le temps. Très bien équilibré, l'évolution se fait vraiment naturellement sans point de blocage. Pour le prix aucune erreur, compter 5/6 heures pour 100%. Allez y les yeux fermés ! :)
gramps wake up
Very fun
almost as good as the redo of healer
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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