
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 14 → 11.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as Kale, the Master Healer, on his journey to defeat the Demon King who terrorizes the Kingdom. Your main job is to keep your party alive by healing or buffing them. Accompanied by a tank who is always sleeping, a newbie archer, and a genius but mean magic user.
As a healer, it's your job to heal your party and keep them alive.
You can upgrade Kale's ability to heal or your party's damage, maximum health, and other stats in a massive skill tree.
Eventually, your party will be able to defeat bosses (and maybe the Demon King itself).
Well, your party is not so useless after all...
Massive skill tree (200+ upgrades)
18 active spells to support the party
16+ different dungeons
Fight bosses with different strategies
Short gameplay (~4 hours of playtime)
Challenge post-game for more content
Genres
Engagement
Reviews
Themes across 823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра интересная и в конце казалась сложной, но я смог её пройти за 5 часов и 20 минут на все 100%. Буду ждать обнову, моды или дополнения. =)
Fun little game, your usual big get bigger number game, but enjoyable
Good, short game. W Evan
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was fun, I enjoyed the gameplay loop and trying different healing strategies. Getting all achievements was a rewarding process, which some incremental/skill tree based games can fumble. I thought this one was very balanced.
un incremental bueno bonito barato, con una duración casi perfecta, para el gameplay creo que 4 horas es más que suficiente, su progresión es muy buena, lo malo es que la música es algo repetitiva pero para ser un juego de 4 horas al 100% no es para tanto
Great product, more of this please!
Simple and enjoyable roguelite. Satisfying and quick to 100%. The hilarious backgrounds of each character is the cherry on top!
Best incremental game of all time, PERIOD.
Pretty fun incremental game. The gameplay is unique in that the fights automate the party's attacking and tanking, but it's up to you as the player to actively manage defenses. Each foray into the dungeons only lasts about 1-3 minutes, so it's easy enough to pick up and play for some quick action. The first tier of dungeons slowly ramps up in difficulty, while the second tier adds additional challenge conditions that help mix things up and keeps it interesting. If you get stuck it's easy enough to revisit previous dungeons and level up some more. Picking the right skills to counter the aspect you're getting stuck on is important, and the game is pretty generous with the rewards you get each run, so it doesn't feel very exhausting to grind your way up if you get stuck. All-in-all, I 100%'ed the game in about 8.5 hours, but I [b]definitely[/b] took the cautious route and played around quite a bit. I've seen some people say they completed the game in only 5 hours or so, and I can believe it. Regardless, the gameplay was fun, so for $5 I'd say it's worth it.
Fun game with an enjoyable core loop. Highly accurate representation of healing random MMO groups. Main story took about 2.5-3 hours to finish with bonus stuff to do afterwards.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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