
The Mass Effect™ Legendary Edition includes single-player base content and over 40 DLC from the highly acclaimed Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors, and packs — remastered and optimized for 4K Ultra HD.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 688 reviews with recorded playtime.
Reviews
Themes across 685 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Це найкращий ігровий досвід який я мав. Найкраща історія, найкращі персонажі, найкраще все. Обов'язкова для проходження всим!
i played the series back when i was a child with my dad first introducing me to ME2 on PS3, as i enjoyed the second game i asked desperately for them to buy the third during quarantine years, and of course they were more than hesitant given my lack of asking for something as they say. now ive got a job and all where i get to afford my own stuff, i got to play the whole series from the start to finish, i don't know any other experience that doesn't feel as fresh as this despite the amount of times i finished playing it on my ps3, it also took me back to my good peaceful times of my life that carried no sense of responsibility, i wish i could get to return to those days.
One of the best game series ever made all in one package, what else is there to say? Lots of good mods you can play with as well. Highly recommended!
查了一下,质量效应发售最早是在2007年,所以距离今天玩到这款身临其境的RPG已经过去了19年,四舍五入这是一款20年前的游戏,然而画面质量、界面交互、剧情设置,迄今为止仍然RPG太空题材是最优秀的表现之一,不敢想象当年玩到的人会有一种怎样的激动与震撼。以上全部都是真诚的推荐和赞美,可惜在经历过新时代各种剧情,各种画面变革洗礼后的玩家本人来说,我已经很难沉下心去再去体验这部原作了。这种体验或许会有些类似于小时候读自认为“过誉”的名著经典?在当年振聋发聩,新颖到所有人为之一振,并改变了时代的作品,变革过思想的后人回首去看,会觉得这些价值已经变成了理所当然的东西。 当然了,时间没改变的东西是2026年仍然得下载的简中mod以及ea启动器依然连接失败的现实
I'm Commander Shepard and this is my favorite store on the Citadel.
One Of the best Trilogies I have ever played
Mass Effect trilogy is a masterpiece!
Jogo muito bom, a história é muito boa, mesmo sendo um jogo antigo a versão remasterizada está muito show, recomendo!
Great and super immersive 3rd person sci-fi shooter RPG. Most of the deep storytelling comes from dialogue so make sure to go through the selection.
With profound sadness, and after 200 hours of the best and deepest stories, with a mix of pleasure and sorrow at its conclusion, I have finished Mass Effect Legendary Edition. This isn't just a game, it's a cinematic experience. It's a test of your ethics and wisdom in making critical decisions for the future. Imagine living in a galaxy not limited to humans, but filled with diverse races and alien beings. As is often the case with intelligent civilizations, conflicts, devastating wars, and continuous attempts at occupation arise among them. Amidst this chaos, you uncover a terrifying truth: a cosmic force of colossal machines emerges from nothing every 50,000 years. Its purpose is to eradicate every advanced civilization, wiping them from existence. The problem is, this force doesn't act out of malice, it sees this as the "only solution" to restore balance across the entire galaxy. It's convinced that living beings always tend to destroy themselves through wars and conflicts, having done so hundreds of times before. Now, they come to you, telling you it's your galaxy's turn to be purged. What will you do? Here, you begin to forge your path with other races and beings. Will you unite against them, or will you fail and continue to fight among yourselves, only to be completely annihilated? As you progress through the story to its end, two things almost entirely determine the fate of everything, similar to honor, but a bit more complex: Your Moral Compass (Paragon or Renegade): Because here, you truly feel like more than just a soldier going to battle. No, you are a leader, and the game monitors all your actions, decisions, choices, and dialogues. The Noble Leader (Paragon): If you are diplomatic, compassionate, strive to save everyone, and try to unite ranks and build trust. The Ruthless Leader (Renegade): If you are pragmatic and naturally resort to force, believing "the end justifies the means." You might not even care if you sacrifice entire allies or betray them if it guarantees victory. The important thing is to get what you want, even if by force. These orientations will reshape your identity, and even the ending will be determined by them, whether you become a merciful guardian or a military dictator ruling by force and punishment. Military Readiness: Your decisions during the gameplay are not just cinematic scenes. Every alliance you form, every race you save, and every moral decision contributes to your military strength. SPOILER ALERT [spoiler]If you enter the final war with weak military strength (due to your wrong decisions or neglecting alliances), even your choices at the end might lead to the total destruction of Earth and the death of billions of innocents. However, if you build a formidable military force and, through your politics and diplomacy, end historical enmities between races and other beings, you will minimize losses to the lowest possible extent and unlock secret scenes that give you hope for survival. At the moment of truth, the game paused. I kept thinking and imagining everything, because after assembling your army and defining your ethics, you find yourself facing a colossal machine that offers you four paths, which will determine the shape of the universe forever: 1. Destruction (Resistance and Survival): Will you destroy these colossal machines forever and save the galaxy, even if the price is the eradication of all friendly artificial life forms (synthetics) that fought alongside you? And will you trust that the surviving races will learn their lesson and not return to their wars and destroy themselves in the future? 2. Control (Absolute Sacrifice): If you had the ability and sufficient power, would you realize that the solution is not destruction, but rather decide to sacrifice your body and human essence to merge with their collective consciousness? Would you become the new "ruler" who controls these destructive machines to impose peace and prevent any race from attacking another, even if it's a peace imposed by fear? 3. Synthesis (Forced Evolution): Will you decide that the fundamental problem is difference itself and throw yourself into an energy beam to merge the organic and synthetic DNA of every being in the galaxy? As if making them hybrid and ideal beings that end conflict forever, but doing so by force, without obtaining the consent of trillions of beings. Peace will be achieved, even if it's forced by changing their nature and against their will. 4. Refusal (Adherence to Principles): Or will you reject all these imposed solutions and firmly say "no," refusing to submit to their conditions, preferring the galaxy to die fighting for its freedom and dignity rather than live in false peace? But you will undoubtedly lose the war against their power, yet you will leave a message, hope, and secret information for future civilizations (after the next 50,000 years), hoping they might succeed where you failed?[/spoiler] No other story has presented me with such a dilemma and a conflict of choices as profound as Mass Effect. The game doesn't offer traditional happy or sad endings, instead, it depends on you. It places you in real philosophical dilemmas. It makes you connect with its characters, whose vibrancy and meticulous writing I haven't seen matched. You love them, fear for them, and ponder your decisions with them. They might live or die by a wrong decision from your leadership. And with each stage you go through, you see their thoughts and advice. A galaxy-spanning epic. An legendary story. HIGHLY RECOMMEND! <3
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain, Japanese, Polish, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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