
Assemble your team of legendary Marvel characters in the ultimate 4v4 tag team fighter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best JP #61, worst US #97 · 3 markets collected
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.9Kreviews | 49% | — | $11.9M |
| $99.99 | 5.7Kratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Even after the bit I’ve played from the beta and the official release, I adore this game. Everything in the game has been made so well and with a lot of depth for players to sink their teeth into. The problem is the performance and Sony's meddling. I am extremely lucky that my laptop runs this game well, as multiple people with far better systems than mine are getting half the frame rate on lower settings. And needing PSN feels bad, especially for a fighting game. I hope they fix performance soon since games like this don’t come often.
port is crap, 57-59 fps can't get it stable at 60 psn sucks blocked in a bunch of countries (one of which is hosting evo next year lol) games fun tho, get it when they fix the port issues and it goes on sale
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean*, Polish, Portuguese - Brazil*, Portuguese - Portugal, Russian +4 more
| $59.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Poorly optimized, I have psn account but it keeps crashing when I tried to play online. very slow paced. not good, very bad
TLDR: Game is awesome, but runs like ♥♥♥♥ currently. CONS: From what I've been able to experience, the online has been working for me, but the net-code is super spotty. This game also eats CPU, with my specs I'm hitting 80-90% load almost always, sometimes maxing out. With this it'll make inputs super lagged in match and especially in the battle hub navigation. I blame this all on sony's pc port negligence. I REALLY want this game to succeed, I think arcsys is great, but the optimization off rip is just so ass, it's honestly hard to recommend until things are patched. Also the psn sign in is ♥♥♥♥♥♥♥ stupid, just be direct to steam, stop trying to get more ♥♥♥♥♥♥♥ data from me sony. Also I cant even access combo trials without my game crashing. PROS: But if u want some positives because there are a lot of good things about the game, arcsys cooked with the visuals, its an amazing looking game, everything is well animated and has a lot of personality, the battle hub is adorable and a lot better than most modern fighting game hubs, the gameplay is super fun especially if u like tag fighters. But yea arcsys and sony fix ur game please
this game is so much fun when it works as intended but it leaves me with a passionate feeling of wanting to feel the life drain out of the sony exec who greenlit the anti-cheat bs with my bare hands. Now nothing else can satisfy me other than majik's thighs on twitter
Never had a fighting game that ran this poorly on Steam. Fix this Arc and Sony. Headed back to the streets (SF6) until then.
Ainda não odiamos a Sony o suficiente. Existe um jogo excelente no meio desse amontoado de lixo que a sony decidiu colocar no teu computador ou nem isso se você for usuario de Linux
Do not try to buy this, awful anti cheat, weird sony practices and it runs awfully in general, looks like a genuinely incredibly fun game which is a shame because of how awful Sony is being with this game.
Man its been over a week since the game came out and still can't even get past the initial menu. The game just crashes seconds after the first menu. This actually a crazy bad release. I hope they fix it but man they did a lot of damage to the community by having this bad of a release. With the amount of problems happening in the community I'm worried they won't even get all the bugs. Wish there was more communication on updates. The first update did much more bad than good. On release I was able to play but my game was locked at 58 fps regardless of settings and resolution. The update fixed it and I could hit 60fps! I was happy while spectate still wasn't working right with desyncs. After like 2 days my game started crashing and now crashes every time on launch. Went to CEO with no practice, thank god I paid for a spectator pass and didn't actually compete.
Game is good, all the polish you would expect and more from ArcSys, unfortunately borderline unplayable on pc due to Sony backend drm and anticheat. Even with my current specs I cant play for more than 20min without the game either freezing or the kernal anticheat randomly deciding to fail and crash my whole pc. Would gladly recommend the game for itself but the technical blunders are impossible to ignore.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 10K | 87% | $49.99 | |
| $11.9M | 87.9K | 95% | $7.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $11.9M | 86.5K | 90% | $4.79 | |
| $11.8M | 37.2K | 98% | $34.99 | |
| $11.8M | 11.9K | 88% | $35.99 |