
Maquette is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 674reviews | 70% | — | $215.9K |
| $19.99 | 1.4Kratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Small, cute looking game with very original and neat idea, good soundtrack and voice acting. But it could use a little bit more playtesting I suppose. Also going in a expected a puzzle game, but it was more like walking simulator with some puzzles here and there. It also had too many unnecessary cutscenes, i mean taking control away from the player. But thats alright, for what it was doing. But ti would add more to the atmosphere without constant brakes. Some puzzles felt a bit more random than others. Story was.. well, it was there. Very by the numbers, mostly flat, if it came out today, I´d suspect AI at majority of lines, but it didnt really hurt it, but also didnt add that much depth to it since it was mostly just surface mannered. It started to be more interesting half-way through, but overall, it is just a thread to connect you on your way through this nicely crafted environments with fun mechanic of shrinking and growing. I wouldnt mind Maquette 2. It was a pleasant experience, but it had some rough edges that hold it back a little bit. At the same time, it didnt try to break the world of stories, so it is alright I suppose. Overall, you can see and feel the heart and soul that was poured into this game. Like what you´d expect from Annapurna game. Not perfect, but fun experience.
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Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +5 more
| $19.99 |
| 256ratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a well made fun puzzle game driven by an emotional rollercoaster of a story. It's right in the sweet spot of gameplay and storytelling. I'm a chronic cutscene skipper, because it often feels like being trapped in a slow car ride with a boring driver. This game is whatever the opposite of that is, although I'm feeling a little crushed.
muy buen sounstrack y estilo artistico, ambos acompañan muy bien la historia, que no destaca demasiado, pero no es mala, la idea de la maqueta se implementa muy bien aunque al final se puede volver un poco repetitivo
Completely underrated puzzle game with concept that was back then ground breaking and an art direction that only gets better with modern settings
Mi sono interessato al gioco in quanto pensavo che fosse simile a Superliminal, e in quanto sono un fan di Annapurna. Il gioco in se non è malvagio, i puzzle spesso necessitano di pensare Out-of-the-Box per essere risolti, tuttavia non ha raggiunto le mie aspettative. La trama non mi ha coinvolto troppo, mentre le musiche mi hanno accompagnato bene nella mia esperienza di gioco. Non lo consiglio.
Short and sweet puzzle game with a good story and a great premise. I didn't encounter any bugs and it ran well at a stable 144hz on my machine. Puzzles overall aren't too difficult, there was only one which kept me for any meaningful amount of time, but I had a lot of "Wow that's really cool" moments just with how unique the puzzles are. However, some puzzles do require some hoofing if you don't quite nail the setup the first time. I quite enjoyed the story; The phenomenal voice acting, great needle-drops, and charming aesthetic made it easy for me to get invested, and it doesn't overstay its welcome at all. If you like love stories you won't be disappointed. Not much replayability unless you want to speedrun it for the achievements, but I'm happy with the purchase considering the high quality, if short, experience. Easy Recommend.
Heel jammer dat het spel bij een bepaald level continue crashed! Op zich wel een mooi spel met leuke puzzels. Maar in het level The Exchange blijft het spel crashen!
解密游戏。玩法就是变大变小。全程卡关一次就是要拿着红宝石跳出去,一开始也没意识到。 剧情是两个人从相识到分离,但是最后到底是不是又在一起了很难说,“我想你,我也想你”代表着什么结局? 最后大结局前那一关是有BUG 一移动模型是有概率弹出游戏!
Obstojná logická hra z pohledu první osoby. Hlavní mechanika, kdy manipulujete s maketou domečku a současně se ve větší verzi téhož domečku nacházíte, je ohromně zajímavá, využitá je ale jen tak napůl. Určitě by u něčeho tak originálního šlo vymyslet víc. Obtížnost kolísá mezi jednoduchou a těžkou, dvakrát jsem musel konzultovat návod. Mimo řešení hádanek hra ještě vypráví jednoduchý příběh, ale není to nic, kvůli čemu byste si hru měli kupovat. Vizuálně vypadá hra skvěle, posuďte ze screenshotů. Kvalitu bohužel táhnou dolů bugy, od drobnějších až po závažné; poslední kapitolu jsem musel restartovat a hrát od začátku, protože bez restartu se mi hra v jisté situaci zhroutila na plochu. Velmi podobný, ale kvalitnější titul, je [url=https://store.steampowered.com/app/1049410/Superliminal/]Superliminal[/url].
Visually stunning but deeply unsatisfying. The puzzles lack logical progression (either very repetitive or arbitrarily difficult with unintuitive solutions). The romantic subplot feels clichéd and disconnected from the gameplay, and the pop soundtrack doesn't add much to the experience...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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