
Choose a nation and prepare for the greatest conflict in human history, World War II. Build your military and industrial power, form alliances and race to achieve the advanced technologies that will bring total victory in this global-wide turn-based Grand Strategy struggle.
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Languages: English*, Simplified Chinese, German*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Die Deutsche Übersetzung ist so schlecht gemacht, das es kaum noch verständlich ist was es im Englischen eigentlich bedeuten sollte. Das Gameplay ist wesentlich komplexeren Mechanismen unterworfen, als es im Tutorial oder der Enzyklopädie beschrieben wird. Die Nationalen/Kulturellen/Religiösen Vorlieben der Einwohner lassen sich über die Zeit hinweg nicht beeinflussen, was ausgedehnte Expansionen unmöglich macht, ohne Zahllose Protektorate/Kolonien/Marionettenstaaten zu bilden. Die Heilung verwundeter Truppen ist extrem aufwendig geworden und macht alles unnötig kompliziert. Die Enzyklopädie ist sehr minimalistisch und gibt nicht einmal über manch Grundlegende zusammenhänge das nötige Hintergrundwissen Preis. Das ganze Spiel ist im Glauben näher an den Realismus zu rücken mit Mechaniken hinterlegt die es eher unrealistisch wirken lassen. Wer Lust hat sein Reich ohne Territoriale Eroberungen wachsen zu lassen sollte eine Englische Version zum Spielen benutzen, dann wird es vielleicht ein annehmbares Spielerlebnis geben. Wer auf Territoriale Expansion aus ist sollte sich darauf einstellen: Du kannst zwar viel Erobern, aber nur wenig direkt besitzen und kontrollieren. Ich bin von dem Spiel enttäuscht, zumal wenn ich an frühere Titel dieser Serie denke, wo es möglich war mit fast allen "größeren" Ländern (z.B. Brasilien) die Weltherrschaft zu erringen.
大家好,怎么设置中文
good game has lots of challenges and several easier nations to play
Gameplay Mechanics: 10/10 Narrative: 7/10 Graphics: 6/10 Sound and Music: 6/10 Replayability: 10/10 Innovation: 9/10 Making History: The Second World War is a standout turn-based grand strategy game that delivers an unparalleled experience of managing a nation during World War II. The gameplay mechanics are exceptional, offering players deep control over military strategy, economic planning, and diplomatic relations. The intricate balance of managing resources, building armed forces, and forming alliances creates a satisfying and challenging sandbox environment. For its depth and strategic flexibility, gameplay earns a perfect 10/10. The narrative provides a historical backdrop rooted in the events of World War II, allowing players to either follow history or rewrite it through their decisions. While the historical authenticity is commendable, the lack of a focused or character-driven storyline limits its emotional engagement. Narrative scores a 7/10 for its solid historical framework. Visually, the game opts for a functional design, prioritizing clarity over aesthetic appeal. The maps and unit models are straightforward and effective, though not visually striking. Graphics score a 6/10. The sound and music are serviceable, featuring period-appropriate tracks and functional audio effects. While adequate, the audio design doesn’t leave a lasting impression, earning it a 6/10. Replayability is a highlight of the game. With numerous nations to choose from, dynamic AI, and the freedom to shape the war’s outcome in countless ways, Making History offers virtually endless possibilities. Replayability easily earns a perfect 10/10. Innovation shines in the game’s integration of economic, military, and diplomatic systems. Features like resource scarcity, global trade, and dynamic geopolitical events set it apart from other WWII strategy games. For its creative approach and strategic depth, innovation earns a 9/10. In summary, Making History: The Second World War is a must-play for fans of World War II strategy games. Its exceptional gameplay, strategic depth, and endless replayability make it a standout title in the grand strategy genre.
I don't know how i feel about this game. it isn't my style, and it looks graphicly... eh, but it also was my introduction to historical strategy games, and as an introduction, it was great. it wasn't too complicated, and it was relatively easy, and it set my expectations lower, making games like Hoi4 more amazing. but also, all of those aren't usually good traits for a game. If you're coming from HOI4 or some other paradox game, turn around. if this is your first historical strategy game, please play this game.
Its a good game but we need some serious QoL updates because from the management part its terrible to play. But if you are a great fan of grand strategy games I definietly recommend this one to you. Especially if you are a real OG.
good
优化太差了,64G内存还说我内存不足 -------------------- 现在已经2026年了,这个问题还在,基本上300回合之后游戏就打不开了。想不通为什么这游戏能做成这样。
Making alternate history
Because this game is why I don't reoomend it.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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