
Claw your way through the abyss of the mind and survive the horrors that stalk you as you attempt to survive seven days as... an Indie Developer.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ima be honest i only got this for the cat badge 🙏 but yeah its alright i guess
Симулятор создания инди-игры, который позволяет игрокам стать разработчиками, управлять студией и создавать проекты с нуля. Игра обещает увлекательный опыт в мире геймдевелопмента, но на практике сталкивается с несколькими проблемами, которые делают её менее увлекательной, чем могло бы быть. В Make it indie! игроки берут на себя роль владельца инди-студии, планируя и разрабатывая игры, от идеи до публикации. Однако геймплей быстро становится однообразным, поскольку основная цель игры — управлять временем, финансами и проектами, что в конечном итоге сводится к рутинным действиям. Несмотря на наличие различных механик, таких как маркетинг, нанимание сотрудников и выбор жанров, проект не предлагает достаточно глубокого взаимодействия, чтобы сохранить интерес на длительное время. Игра страдает от недостатка новизны: задачи быстро повторяются, а изменения в разработке игр не имеют существенного воздействия на процесс. Визуально Make it indie! выглядит довольно сдержанно, и несмотря на попытки создать атмосферу студии, в ней нет ничего, что могло бы по-настоящему захватить внимание. Музыкальное сопровождение, хоть и подходит к стилю игры, быстро становится надоедливым. Плюсы ✅ Интересная идея: Возможность стать разработчиком инди-игр и управлять студией представляет собой свежую концепцию для геймеров, увлечённых процессом создания игр. ✅ Простота в освоении: Игра не требует особых знаний и легко осваивается, что делает её доступной для новичков. ✅ Разнообразие механик: В игре есть несколько аспектов, которые позволяют разнообразить процесс, таких как маркетинг, финансы и выбор жанров. Минусы ❌ Однообразие: Задачи и действия быстро становятся повторяющимися и рутинными, что снижает интерес к игре. ❌ Отсутствие глубины: Процесс разработки игр не имеет достаточной сложности и не ощущается по-настоящему увлекательным. ❌ Скучные визуалы: Несмотря на попытки создать атмосферу, графика игры остаётся довольно простоватой и не привлекает внимания. ❌ Монотонная музыка: Музыкальное сопровождение быстро становится навязчивым и однообразным. Итоговая оценка: ⭐ 3 из 10 Make it indie! — это игра с интересной концепцией, но она страдает от однообразия и недостатка глубины.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nieśmieszny żarty, okraszony filmami ze stocka [?], "umilającymi" bezcelowe klikanie w połówki koła. Szybkie 100%, ale czy ma to sens?
Make it indie! (2015, разработчик и издатель — Sometimes You) — артхаусный симулятор разработчика инди‑игр. Суть: за 7 дней решить, будет ли герой работать над игрой или займётся другими делами (погладить кота, погулять и т. д.). От выборов и результатов мини‑игры зависит итоговый счёт и концовка. Ключевые особенности: жанр: симулятор, приключение, интерактивная литература; мини‑игра с головоломками (на логику, сложность растёт); абстрактные «сны» в конце каждого игрового дня; несколько вариантов развития событий; саундтрек с инструментальными композициями; одиночный режим; платформа: PC (Windows); поддержка русского языка. Минусы: очень мало активного геймплея (много пассивного просмотра видео); долгие и не пропускаемые «сцены‑сны»; спорная визуальная стилистика; низкая реиграбельность; ограниченная интерактивность. Итог: нишевый арт‑проект для любителей необычных экспериментов и рефлексии о жизни инди‑разработчика.
⭐⭐⭐⭐⭐
Cute cat thats it. Sorry but there is literally no game.
It's not a game, it's some rando's weird little art project.
ゲーム開発者に教訓を与える啓発的な作品。 作らないと完成しないという素晴らしい学び。
A game about how to make an indie game. 🕹️
Make it indie! is a surreal, meta-themed interactive experience developed and published by Sometimes You. Rather than functioning as a traditional management simulator or narrative adventure with deep mechanics, it presents itself as a reflective vignette about the emotional turbulence of being an independent game developer. Released in 2015, the game positions the player inside a stylized seven-day cycle in the life of a struggling creator, blending live-action footage, abstract sequences, and minimal interactivity to evoke the psychological highs and lows of creative work. At its core, Make it indie! is less concerned with simulating the technical process of game development and more focused on the emotional experience behind it. Each in-game day represents a choice between productivity and distraction, dedication and exhaustion. Players decide whether to continue working on their project or engage in alternative activities, such as watching videos or attending events. These choices influence the progression of the week, but not in the traditional sense of branching strategy outcomes. Instead, the decisions contribute to a shifting tone that oscillates between ambition, frustration, absurdity, and existential reflection. The presentation relies heavily on pre-recorded live-action video segments interspersed with stylized digital imagery. This hybrid format gives the experience a quasi-experimental film quality. Surreal dreamlike sequences and deliberately awkward or absurd scenes appear throughout, creating an atmosphere that sometimes borders on satire and other times on introspective drama. The tonal shifts feel intentional, reflecting the unpredictable mindset of a developer caught between inspiration and burnout. The use of music and ambient audio underscores this fluctuating mood, reinforcing moments of tension or quiet contemplation. Interactivity, however, is deliberately limited. The gameplay loop primarily consists of selecting options during dialogue prompts and observing the outcome through subsequent video segments. While this structure supports the game’s thematic focus on reflection rather than challenge, it also contributes to criticism regarding passivity. There are no deep systems to manage, no complex economic layers, and no intricate design trees. Instead, the experience unfolds more like an interactive short film than a conventional game. The inclusion of minor mini-games or achievements does little to alter this core dynamic, serving more as supplemental features than substantial gameplay additions. Thematically, Make it indie! ventures into commentary on the culture of indie development. It touches on the romanticized image of independent creators versus the stark reality of financial pressure, self-doubt, and creative stagnation. Moments of humor are woven into the narrative, often through exaggerated scenarios that parody industry clichés. Yet beneath the satire lies an undercurrent of vulnerability. The game acknowledges the emotional toll of pursuing artistic ambition in a competitive market, suggesting that the journey of creation is as much psychological as it is technical. Reception has historically been divided. Some players appreciate its experimental format and introspective message, valuing it as an unconventional art piece rather than a conventional game. They highlight its willingness to step outside genre expectations and engage in meta-commentary about the industry itself. Others criticize its brevity, limited interactivity, and lack of tangible consequences for player choices. For those expecting a robust development simulator or traditional narrative adventure, the experience can feel underwhelming or incomplete. Ultimately, Make it indie! stands as an experimental narrative project that prioritizes thematic expression over mechanical depth. It functions more as a reflective commentary on creative ambition than as a structured simulation. For players open to unconventional storytelling and interested in the emotional landscape of independent development, it offers a brief but distinctive experience. For others seeking deeper systems or sustained engagement, its minimalist interactivity may limit long-term appeal. Rating: 5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2K | 174 | 82% | $14.99 | |
| $38.2K | 439 | 60% | $4.99 | |
| $38.2K | 137 | 62% | $14.99 | |
| $38.2K | 193 | 74% | $9.99 | |
| $38.2K | 158 | 96% | $9.99 | |
| $38.2K | 67 | 72% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.5M | 34.1K | 97% | $8.99 | |
| $7.8M | 10K | 84% | $29.99 | |
| $7.8M |
| 12.7K |
| 94% |
| $24.99 |
| $4.8M | 26.1K | 98% | $12.99 |
| $4.7M | 6.2K | 93% | $24.99 |
| $4.2M | 8.9K | 92% | $13.99 |