
Magrunner: Dark Pulse is an action-puzzle game in which technology confronts the Cthulhu Mythos, penned by H.P. Lovecraft. Equipped with your Magtech glove, you must harness the ability to magnetically polarize and manipulate objects in the environment to survive and surpass challenging puzzles.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
When technology meets Cthulhu!
Magrunner: Dark Pulse is an action-puzzle game in which technology confronts the Cthulhu Mythos, as imagined by author, H. P. Lovecraft.
You are Dax, one of seven Magrunners selected among the elite to participate in MagTech Corporation's space training program. But, what should be the chance of a lifetime quickly becomes a horrific nightmare.
Equipped with your Magtech glove, you must harness the ability to magnetically polarize and manipulate objects in the environment to survive and surpass challenging puzzles. Your reflexes and ingenuity will be pushed to their limits as you make your way through 40+ immense and dangerous levels, including high-tech training rooms and the endless chasms of the lost cosmos, on a path to confront the horrendous creatures of Cthulhu!
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.1Kreviews | 73% | — | $598.9K |
| $1.99−90% | 325ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ностальгическая, для меня, игра. Я, просто, очень люблю головоломки от первого лица
Jogavel no Linux na configuração padrão do Proton
good
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Korean, Spanish - Spain, Russian, Polish, Japanese*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Portal benzeri bir konsepti var. Bulmaca odaklı bir oyun; objelere mıknatıs gibi + / - kutuplar verip etkileşimle ilerliyorsunuz. It has a Portal-like concept. It’s a puzzle-focused game where you assign + / - magnetic polarities to objects and progress through interactions.
[h1]PEGADA DE PORTAL[/h1] Jogo bacana e de certa forma inovador. Senti elementos de Portal, mas com DNA próprio. O jogo possui qualidade gráfica aceitável e boa jogabilidade. Roda levinho e sem dar crash, apresentando somente um ou outro bugzinho gráfico, o que demonstra qualidade boa do game. É desafiador, porém chato em certos pontos que precisa ter uma certa habilidade, mas nada que desabone. Tem uma história aceitável e boa imersão trazendo satisfação de jogar e se entreter. [b]RECOMENDO[/b]
This game feel like it tries to achieve a horror/uncanny aura but doesn't work at all. I normally keep playing a puzzle game when the story is interesting enough (Portal, A Story About My Uncle...), but the way that the story is presented feels like a 350 degree turn and makes you feel "WTF?" in a bad way. From a futuristic portal-ish set we suddenly jump to "Lovercraftian" stuff... I believe that if you're trying to establish something like that, everything has to make sense from point A to point B little by little. Feels like mixing oil with water. I couldn't finish it. I thought it would get more interesting but it didn't.
Great hidden gem along the lines of Portal and Talos Principle. The puzzles are all based on magnetism so they feel very dynamic and it's fun to find both the intended solutions and physics-platforming based shortcuts. The story is pretty cool as well, taking a decent shot at a Lovecraftian story. You can definately tell the devs/writers had bigger ambitions than they could fully realize, but it's fun and mixes in well with the gameplay.
Magrunner: Dark Pulse is a first-person puzzle adventure developed and published by Frogwares that combines physics-based problem solving with an unexpected descent into cosmic horror. At first glance, the game presents itself as a futuristic test of intellect and agility, placing players in the role of Dax, a young competitor selected to participate in the MagTech Corporation’s elite training program. The early hours suggest a sterile, high-tech environment focused purely on skill and innovation, but as the narrative unfolds, the tone shifts dramatically, blending science fiction with unsettling Lovecraftian themes. This tonal evolution gives the game a distinct identity, setting it apart from more straightforward puzzle titles. The core gameplay revolves around a magnetic manipulation mechanic powered by a device known as the MagTech glove. Players can assign positive or negative polarities to objects within the environment, causing them to attract or repel each other. This simple concept quickly expands into increasingly complex scenarios, requiring careful experimentation and spatial reasoning. Platforms must be maneuvered across gaps, weighted objects must be strategically aligned, and switches activated through precise magnetic interactions. The game gradually introduces new environmental elements, layering challenges in a way that encourages players to think creatively rather than rely on rote solutions. As the difficulty escalates, puzzles demand a deeper understanding of the system’s nuances. Some levels emphasize timing and momentum, while others test the player’s ability to anticipate how multiple magnetized objects will interact simultaneously. The introduction of a robotic companion adds another variable, requiring coordination between the player and AI-controlled elements. When the mechanics align perfectly, the game delivers satisfying “aha” moments where seemingly impossible obstacles unravel through clever application of polarity shifts. However, the challenge curve is not always smooth. Certain puzzles can feel overly intricate or unintuitive, occasionally leading to trial-and-error attempts rather than logical deduction. Narratively, Magrunner’s most striking element is its gradual pivot into darker territory. What begins as a corporate-sponsored competition reveals deeper conspiracies tied to forbidden knowledge and cosmic forces beyond human comprehension. The sterile training facilities eventually give way to corrupted environments infused with ominous architecture and otherworldly presence. This shift from clinical sci-fi to unsettling horror is ambitious, injecting tension and unpredictability into a genre often dominated by purely abstract spaces. While the story does not dominate gameplay, it provides a compelling atmosphere that adds weight to the player’s progression. Visually, the game reflects its 2013 origins but remains effective in mood and design. Early environments are clean and minimalistic, reinforcing the futuristic training narrative. As the horror elements emerge, lighting becomes darker and more oppressive, with distorted structures and eerie textures transforming once-familiar spaces into something alien. The art direction’s contrast between technological precision and creeping decay reinforces the thematic tension between scientific advancement and forbidden knowledge. Sound design supports this transition, with subtle ambient cues building unease as the narrative shifts. Magrunner’s greatest strength lies in its central mechanic. The magnetic system feels distinct from other physics-based puzzle frameworks, offering flexibility and experimentation. Unlike puzzle games that revolve around a single static concept, Magrunner encourages dynamic manipulation of the environment in multiple configurations. This variety sustains engagement across its campaign, even when certain segments feel less polished. The blend of action elements, such as limited platforming and environmental hazards, further diversifies the pacing, preventing the experience from becoming overly methodical. However, the game is not without imperfections. Some animations and environmental interactions can feel rigid, and occasional control imprecision may disrupt carefully planned sequences. The narrative, while intriguing in concept, sometimes lacks the depth needed to fully capitalize on its Lovecraftian inspirations. These issues do not overshadow the experience but may prevent it from reaching the refinement of genre-defining puzzle titles. Ultimately, Magrunner: Dark Pulse offers a compelling hybrid of cerebral challenge and atmospheric storytelling. Its magnetic manipulation mechanic provides a fresh take on first-person puzzles, while its unexpected descent into cosmic horror adds thematic intrigue. Though uneven in pacing and polish, the game succeeds in delivering a distinctive journey that blends scientific experimentation with creeping dread. For players who appreciate thoughtful problem-solving wrapped in a darker narrative framework, it stands as an inventive and memorable adventure. Rating: 7/10
The Puzzles arent great, the story is slow and the whole world feel so empty and artificially. Cant recommend.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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