
Magrunner: Dark Pulse is an action-puzzle game in which technology confronts the Cthulhu Mythos, penned by H.P. Lovecraft. Equipped with your Magtech glove, you must harness the ability to magnetically polarize and manipulate objects in the environment to survive and surpass challenging puzzles.
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About
When technology meets Cthulhu!
Magrunner: Dark Pulse is an action-puzzle game in which technology confronts the Cthulhu Mythos, as imagined by author, H. P. Lovecraft.
You are Dax, one of seven Magrunners selected among the elite to participate in MagTech Corporation's space training program. But, what should be the chance of a lifetime quickly becomes a horrific nightmare.
Equipped with your Magtech glove, you must harness the ability to magnetically polarize and manipulate objects in the environment to survive and surpass challenging puzzles. Your reflexes and ingenuity will be pushed to their limits as you make your way through 40+ immense and dangerous levels, including high-tech training rooms and the endless chasms of the lost cosmos, on a path to confront the horrendous creatures of Cthulhu!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Korean, Spanish - Spain, Russian, Polish, Japanese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
I love it
[h1]PEGADA DE PORTAL[/h1] Jogo bacana e de certa forma inovador. Senti elementos de Portal, mas com DNA próprio. O jogo possui qualidade gráfica aceitável e boa jogabilidade. Roda levinho e sem dar crash, apresentando somente um ou outro bugzinho gráfico, o que demonstra qualidade boa do game. É desafiador, porém chato em certos pontos que precisa ter uma certa habilidade, mas nada que desabone. Tem uma história aceitável e boa imersão trazendo satisfação de jogar e se entreter. [b]RECOMENDO[/b]
Jogavel no Linux na configuração padrão do Proton
Майенкрафт ыыыы
This game feel like it tries to achieve a horror/uncanny aura but doesn't work at all. I normally keep playing a puzzle game when the story is interesting enough (Portal, A Story About My Uncle...), but the way that the story is presented feels like a 350 degree turn and makes you feel "WTF?" in a bad way. From a futuristic portal-ish set we suddenly jump to "Lovercraftian" stuff... I believe that if you're trying to establish something like that, everything has to make sense from point A to point B little by little. Feels like mixing oil with water. I couldn't finish it. I thought it would get more interesting but it didn't.
Great hidden gem along the lines of Portal and Talos Principle. The puzzles are all based on magnetism so they feel very dynamic and it's fun to find both the intended solutions and physics-platforming based shortcuts. The story is pretty cool as well, taking a decent shot at a Lovecraftian story. You can definately tell the devs/writers had bigger ambitions than they could fully realize, but it's fun and mixes in well with the gameplay.
good
That's ok, but not for me
Не помню почему забросил игру, вроде игра не очень
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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