
Magicka is a satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good.
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Languages: English, Russian, French, German, Italian, Polish, Spanish - Spain
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
это игра на века
ыы пау, пау, МАГИЯ и МЕЧИ, ЖЕЗЛЫ, ОБРУЧИ, ПУШКИ, и много всего, Очень жалко что игру передали другим разработчикам, она стала менее играбельной, с точки зрения вылетов, крашей... Ещё и добавили много ДОНАТНЫХ скинов.. НО сама игра ОЧЕНЬ, очень хороша если не считать крашей, и техническую часть, игра крутая спору нет но обидно что, перед каждой загрузкой, и другой хернёй игра вылетает, однако советую к осмотру, и игре, но не в новые версии как минимум
Bon jeu mais tellement remplis de bogues qu'il est injouable en multi.
Plante sans arret, difficulté très très élevée, patch communautaire nécéssaire car les devs n'ont pas bossé.
Magicka is an action role-playing game developed by Arrowhead Game Studios and published by Paradox Interactive, offering a fantasy adventure that stands out because of its unconventional approach to magic and cooperative gameplay. Instead of relying on fixed character classes or traditional spell trees, the game encourages players to experiment with elemental combinations to create their own arsenal of destructive and defensive spells. This innovative design transforms every encounter into an opportunity for creativity, making the gameplay feel fresh from beginning to end. Wrapped in a world inspired by Norse mythology but filled with tongue-in-cheek humor and countless fantasy parodies, Magicka manages to deliver an experience that is both entertaining and remarkably distinctive. The campaign follows a powerful wizard who belongs to a mystical order entrusted with protecting the realm from an emerging threat. Although the central objective revolves around confronting an evil force seeking to plunge the world into chaos, the story deliberately avoids taking itself too seriously. Dialogue is packed with witty jokes, self-aware humor, and playful references to fantasy literature, films, and video games, creating a lighthearted atmosphere that complements the frantic action. Rather than focusing on emotional storytelling, the narrative serves as an enjoyable backdrop for the game's inventive mechanics and comedic personality, making each chapter memorable through its clever writing and unexpected situations. The game's defining feature is its spellcasting system, which gives players direct control over eight different magical elements that can be combined in countless ways. Fire, water, earth, lightning, cold, shield, arcane, and life can be mixed together to produce offensive attacks, defensive barriers, healing abilities, enchanted weapons, and devastating area-of-effect spells. There are thousands of possible combinations, rewarding experimentation and quick thinking during combat. Learning how each element interacts with others becomes an engaging process, and discovering powerful spell combinations provides a constant sense of progression that extends far beyond unlocking equipment or abilities. Combat is energetic, demanding, and highly unpredictable. Enemies range from ordinary creatures to massive bosses that require players to adapt their spell choices and positioning throughout every battle. One of Magicka's most memorable mechanics is its permanent friendly fire system, where every spell can injure allies as easily as opponents. This design creates hilarious situations in multiplayer sessions, but it also encourages communication and coordination instead of reckless spellcasting. While accidental defeats can occasionally become frustrating, they also generate some of the game's funniest moments and reinforce its chaotic charm. The cooperative multiplayer experience is easily one of Magicka's greatest strengths. Supporting up to four players throughout the adventure, it transforms every battle into a spectacular display of magical chaos. Friends can coordinate elaborate spell combinations to overwhelm enemies or accidentally eliminate one another through poorly timed attacks, resulting in countless unforgettable moments. Even difficult encounters become entertaining because victory depends on teamwork, quick reactions, and effective communication. Although the game is fully playable alone, the cooperative mode elevates the overall experience by emphasizing creativity and shared problem-solving in ways few action RPGs can replicate. Beyond its main storyline, Magicka includes additional challenges, unlockable Magicks, and a variety of equipment that expands players' tactical options without replacing the importance of skill and experimentation. Exploration is rewarded with useful discoveries, encouraging players to investigate environments rather than simply rushing toward objectives. The steady introduction of new enemies, magical abilities, and increasingly complex encounters ensures that the adventure maintains a satisfying pace while continually presenting fresh opportunities to master the game's intricate spell system. Visually, Magicka adopts a colorful isometric presentation that remains appealing despite its age. Detailed spell effects dominate the screen with explosions, lightning storms, magical beams, and protective barriers that create spectacular battles filled with constant visual excitement. Character animations effectively communicate the frantic pace of combat, while the environments provide a charming fantasy backdrop filled with forests, castles, frozen landscapes, and mysterious ruins. Complementing the visuals is an orchestral soundtrack that enhances both the action and comedic tone, helping every battle and story sequence feel appropriately grand while never overshadowing the gameplay. Despite its many strengths, the game is not without shortcomings. The freedom offered by its spellcasting mechanics comes with a noticeable learning curve, and newcomers may initially struggle to memorize effective combinations while managing the fast pace of combat. Friendly fire, although central to the game's identity, can occasionally become irritating during difficult battles or when playing with inexperienced teammates. Some players may also encounter technical issues or compatibility problems on modern hardware, though community solutions have helped alleviate many of these concerns over the years. Even with these minor drawbacks, Magicka remains one of the most creative and enjoyable cooperative action RPGs available. Its groundbreaking magic system, entertaining humor, rewarding experimentation, and unforgettable multiplayer gameplay continue to distinguish it from countless fantasy titles that rely on conventional mechanics. The game constantly rewards imagination, making every battle feel different depending on the spells players invent and the strategies they employ. For those seeking a fantasy adventure that prioritizes creativity, cooperation, and chaotic fun over traditional role-playing conventions, Magicka continues to be an outstanding recommendation more than a decade after its original release. Rating: 8/10
Legalzinho, vale tirar uma panca mas não é nada de mais.
Not recommended — the game crashes during the loading screen and is unplayable for me.
hoje em dia não compensa mais a compra. o jogo sofreu algumas atualizações ruins e por isso, fecha sozinho com frequencia. mesmo olhando alguns foruns e discussões, parece que o game foi abandonado pelos devs, focando apenas no magicka 2.
Melhor jogo de magica que já joguei, porem fecha o tempo todo
very good (dont mind my playtime)
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