
Experience the awesome power of the Curse of the Abyss, as well as the astonishing, legendary entities known as primeval creatures. Prepare to glimpse the world of Riko and her friends.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2.8Kreviews | 79% | — | $3.6M |
| $59.99 | 578ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
遵循阿比斯的指引,一同前往奈落之底吧!愿诅咒与祝福常伴你身。
Como fã de Made in Abyss, eu sabia que qualquer jogo da série já teria meu coração. Afinal, se fosse lançado até mesmo para Poly-Station, eu estaria lá jogando firme. E apesar de alguns vacilos, Binary Star Falling into Darkness ainda consegue entregar uma sensação única de se aventurar no Abismo. O que mais me pega é justamente a atmosfera: mesmo com gráficos que lembram PK-XD, ainda assim você sente aquele peso de estar explorando um mundo perigoso, cheio de mistérios. Para quem acompanha o anime/mangá, é emocionante poder interagir com esse universo, mesmo que visualmente não seja perfeito. Agora, aviso aos desavisados de plantão: se você não domina outro idioma além do português, vai enfrentar bastante desinformação. Os tutoriais e instruções não ajudam muito, e muitas vezes você acaba descobrindo as coisas na marra. Isso se conecta a outro ponto: o jogo tem vários momentos em que você simplesmente fica horas sem saber o que fazer. É quase como o próprio Abismo testando sua paciência, e pode frustrar bastante quem gosta de progressão mais direta. Além disso, ainda temos os bugs visuais (texturas piscando, sombras estranhas, personagens flutuando) e os obscuros soft-locks, que forçam você a reiniciar e perder progresso. Mas mesmo com tudo isso… eu continuo jogando. Porque, no fundo, esse não é só um jogo qualquer: é Made in Abyss. E para quem é fã, vale a pena enfrentar todos esses percalços só para sentir um pouco da magia (e do terror) do Abismo. Nota final: 7.5/10 – Não é perfeito, mas é o suficiente para quem realmente ama esse universo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cara, fazia tempo que eu não achava um jogo bom e gostoso de jogar, meu amigo sei nem por onde eu começo, o modo da riko e do reg só recomendo se você não assistiu o anime, caso contrario pode ignorar, agora o real potencial desse jogo mora no Deep in Abyss, a história original do jogo que "não tem ligação com o anime", os sistemas são simples de entender o que torna o jogo bem intuitivo, sistema de skills, craft, e a gameplay não tenho nenhum ponto negativo, alguns bugs chatos, mas nada que vá atrapalhar a experiencia, se você gosta de progressão e exploração esse é o jogo perfeito e o mistério do abismo, a ambientação, só torna esse jogo ainda melhor, eu já zerei 3x e zeraria uma 4ªx sem nenhum problema, você progride com aprendizado, conforme você desce as camadas pouco a pouco você entende o que deve levar para não passar dificuldade a cada andar que você desce, e acredito que o fast travel foi a melhor coisa que fizeram, já que quando você começa você não pode usar por que se não o jogo seria facil e chato, você realmente sofre pra subir esse buraco as primeiras vezes, sofre num nivel que você não quer subir de novo, ai que entra o fast travel conforme você avança sua classificação de apito você pode usar o fast travel em camadas já exploradas facilitando os farms e até mesmo a exploração. 10/10, atualmente enquanto escrevo essa analise é meu jogo favorito.
远远超出预期的好玩。都说是粉丝向原作党游戏,但我没读过原作,也是一碰就入迷了。不过实话说缺陷也不少,尤其是3/4层地图很折磨,但是这种身临其境的绝望感,我还是挺喜欢的。
팬이라면 하겠지만... 그 외엔 글쎄 일단 좀 구려
As it stands, I can't recommend the game. I haven't gotten very far, but I can kinda see how tedious this is gonna get and fast. So, my main gripe right now is the weight system. It's so easy to get over encumbered and so far I have no way to sell relics unless they wanted them for a quest. I didn't realize this at first, so I was purposely trying to find the sunstones cause I figured it would be an easy cash grab. Yeah, that was a mistake cause they're heavy and I got a ton of them now. Shop didn't want them, and I'm now stuck in the abyss because I'm doing the main story first. Obviously I'd rather not junk them in case they're worth keeping for another kind of currency or something. I have no idea what they might be for and the game doesn't always explain things when you think it would. Performance wise, the game runs good. Gameplay wise... I'm seeing the problems people talk about in the reviews. I would only recommend you buy this if you watched the anime/read the manga, it's on sale for a good discount and you want something to fill the abyss while you wait for more anime/manga to release. But otherwise, no, don't buy it. Especially if you're looking to get into the franchise.
Game progression: 11.2 hours in finally a blue whistle 20,8 hours in, Moon whistle at last + ♥♥♥♥ hell's crossing
[h1]Alright for 20 Bucks if you like the series[/h1] I wouldnt recommend this game for anyone who isnt familiar with the source material. The game does a decent amount to stick to it but the curse mechanic is definitly a bit too strict. Ascending 10m in a go gets you cursed so you spent alot of time in this game literally waiting in place for the curse meter to go down again instead of progressing. Its a bit odd that the main story cuts off after Layer 2 and they open a story of their own in the "free" mode. You get shoehorned into the Layers by your level instead of being able to explore freely. Quests are usually just "run to point A - get teleported back to surface" for the first 10 hours of the game. Very annoying that ropes and shoved boulders do not remain when reentering the same layers. (Shoved boulders even reset after simply leaving a map part). The balance is off by a lot. You skip all skills regarding other stuff and focus on backpack size, climbing and eventually unlocking [spoiler]relic[/spoiler] recipes which are literally better than anything you can get in the game without crafting. tl;dr Its a alright survival game if you like the series and its on sale. Always bring 20 Salt or more and dont waste skillpoints in skills that are not backpack size or climbing at first.
juegazo,ahora tengo 25 traumas pero es buenisimo
игра ♥♥♥♥♥ никогда не покупайте это
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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