
Its 1992. The stores are flooded with games, a bright box catches your eye. Walking to the shelf, the box reads "Mad-Sector".
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Dear developers, here are some rules for future games. 1. Focus your content. Doom's first level had terrific spritework, soundtrack, secrets, and great map design that made the player want to see more. Your first real level was completely devoid of content and felt completely empty. In the description you say you've made 25 levels, but anyone would run out of patience after just 1 if you're not going to give them any content. Instead of making 25 paper-thin levels, put all of your recources into making 3 decent ones. 2. First impressions are everything. You got it right by not starting the game off immediately in the action boringly with no context, and you built tension up to those baffling guessing game rooms. Making the player look through 30 rooms for one key is nothing but tedious, and these things just make the player want to quit. The movement and aiming also felt unresponsive, but that's more forgivable in my opinion. I ran out of patience for this game, but I hope you make something better in the future.
I played it just long enough to leave a negative review. An ironically bad game is still bad. In Mad Sector's case, this game is ironic ♥♥♥♥♥♥♥♥. Here is a list of things I'd rather do than play this game: [list] [*]Give a sponge bath to inmates in a maximum security prison. [*]Douse myself in honey and roll through an ants nest. [*]Be a background extra in a snuff film. [*]Drink bleach. [*]Watch someone else drink bleach. [*]Watch Madonna's filmography. [*]Bob for apples in a Piranha infested toilet bowl. [*]Get a Brazilian wax from an overweight, hairy man. [*]Give a Brazilian wax to an overweight, hairy man. [*]Stuff pocket change up my ass. [*]Snort Heroin. [/list] I hope the half dozen people who read this review get some kind of entertainment from it, because you won't find any with Mad Sector.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 23 reviews with recorded playtime.
cant fire my weapon and the enemies do no damage, totally broken game
I got pretty frustrated six minutes in, then I asked for a refund. The start of the game is some sort of a stupid maze, where you have to go by each door to open some sort of portal, that presumable takes you to another section. The opening sequence is comparable to getting 50 shoeboxes. In one of them is a ticket to that music festival you love. The other 49 boxes are filled with dog excrement. You're going to find the ticket eventually, but there's no effort or challenge in doing so, other that not vomiting from the smell of dog excrement. If the start of Mad Sector is humdrum already, it doesn't convince me that the rest is going to be enjoyable.
I was really looking forward to trying this out, but the game is broken for me, i can't fire the gun and enemies do no damage, leaving me unable to even progress pass sector 2. Edit: I have no idea what changed but after going back and trying it again it seems to be working as intended, and has been quite enjoyable so far.
art
this game tickled my butthole
This game has soul. The music is absolutely incredible and the gameplay isn't that bad, just needs a mouse fix and this game would be a great gem. Worth more then 99 cents that's for sure. Some people complain about the first level but I thought it was a neat and different way to start things out. Great Job!
an enjoyable game that was made with love.
Good soundtrack!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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