
Machinefall is a post-apocalyptic real time strategy game set on a fully playable global map. Lead humanity’s last survivors as they build bases, gather resources, and wage massive battles against an overwhelming machine swarm. Progress through technological eras from Stone Age to Atomic Age.
Modeled estimate, not a reported figure. How we estimate →
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Machinefall is a post-apocalyptic real time strategy game that combines base building, resource management, large-scale battles, and a massive world map. Lead the remnants of mankind in a desperate struggle for survival. The planet has been ravaged by an army of mechanical bugs, leaving cities in ruins and civilization in tatters. Starting with only a handful of survivors, you must rebuild from the ashes, gathering resources, establishing strongholds, and rallying humanity’s last hope against the relentless superiority of the machines.
Earth is your playground, offering unparalleled scale and immersion. Zoom seamlessly from a detailed orbital view of the planet down to street level skirmishes anywhere on the map. Control the action on both micro and macro levels, whether commanding individual units in the heat of battle or making high level strategic decisions to tip the war in your favor.
Prepare for breathtaking battles as you lead massive armies into combat. Experience the chaos and intensity of thousands of units clashing on the battlefield, with swarms of enemy bugs testing your strategy and resolve.
Begin with modest settlements and evolve into a network of industrial powerhouses spanning the globe. Construct and upgrade buildings, extract valuable resources, and process them in factories to fuel your war machine.
Advance through distinct technological eras, each bringing unique upgrades and abilities to the battlefield. Begin with primitive tools and basic strategies, then unlock advanced technologies as you progress. The tech tree offers a wealth of possibilities, enabling you to customize your approach to combat and resource management as you rise to meet the challenge.
With a mix of grand scale strategy, intense real time battles, and deep resource management, Machinefall offers an unparalleled gaming experience. Lead humanity in its darkest hour, fight for survival against all odds, and reclaim the Earth from the grip of mechanical dominance.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Russian, Simplified Chinese, Italian, Japanese, Korean, Polish, Portuguese - Brazil
Engagement
Hours played at review time, across 73 reviews with recorded playtime.
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Do you know Eras Zombie Invasion? The fun map from Warcraft 3? - It's basically this plus some "They Are Billions" but in single-player. Start anywhere on the world with some soldiers and start expanding and building. It centers around a medium complex economy and unit production at its end goal. The attack waves grow, bosses spawn and your tech tree is more of a quest log, an innovative design. The automation system running in the back functions somewhat well but sometimes intransparent, so you might not understand some ruleset but the system will function even without your input so you can focus on expansion and combat. There are some kinks left and it sometimes feels janky. But maybe some of the profits made with sales can go back into refining and improving the system. A highlight would be if we could get a multiplayer like Eras had. Overall if you want to experience something innovative and never seen on this scale I recommend it.
Its good, still needs to develop but has the potential.
NIce
Please note I checked out with less than an hour playtime due to my subjective expectations and refunded, I didn't even complete the tutorial. Really cool concept, needs more time in the oven. With the wealth of Horde survival games released over the last 10 years, there is a level of polish and onboarding you expect from this Genre. Other titles such as "They are Billons" had far better player onboarding in early access than this game does at full release. At some point I closed the tutorial and relaunched later on. I noticed heavy frame drops that didn't stabilize and made the rest of the tutorial unbearable to play, relaunching again didn't resolve the issue, if anything it seemed worse. This was enough for me to throw in the towel and refund. I'll come back at a later date assuming this gets further love and attention from the Dev.
Played the demo for hours and decided to get the full game. Love it so far. Amazing that it is done by a single person. Lots of potential for content updates and insane replayability.
Good so far. You got the whole world to conquer. You gotta do quests to get through your tech tree which is really helpful for learning the system. Do i dare say its, Fun? Well yes i do. What needs work, optimization for fast forward mode, its not game breaking and the Ai doesnt get stuck so its not a big deal but you might see what i see. Sound design is ok, The music is cool, the sound effects of attacking bots gives you a heads up when you might be busy doing other stuff. I had a tiny group i couldnt see attacking me and only cause i heard them i started looking closer and sure enough they were in a tree line assaulting one of my blockades. I quickly redirected a group of archers to that blockade and it has been secure since. Thanks for the cool game.
Мне очень понравилось, крутая задумка, но есть баги, поэтому я бы пару недель подождал, с ними раздражительно играть
Классная инди игра. Оч затянуло. Ушло 3 дня борьбы с механическими жуками)
日本語レビューなかったので。 基本部分は資源集めて建物立てて兵士を雇うというオーソドックスなもの。気になる部分もありつつ値段を考えたら十分おすすめできると思う。 個人的に良かった点 ①マップが現実の世界地図 ②大量の虫と大量の兵士を戦わせられる ③物流を考えるのが意外と楽しい 微妙だった点 ①マップが広いのが楽しい反面移動が面倒 ②弾数の概念があるので補給させないといけない(数百発単位で補充されるのでそこまで頻繁ではないが自動では補充されないっぽいのが面倒) ③個人的には気にならないけどAIを使用しているので嫌な人は要注意
Хорошая игра на удивление, думал отпугнет тем, что игра происходит на всей Земле и будет слишком много всего, но на самом деле она не перегружена интерфейсом, не надо куда-то торопиться и постоянно следить за всеми своими поселениями, только иногда посматривать, всё просто и понятно. Игра вышла совсем недавно, конечно есть баги и некое чувство, будто чего-то не хватает, а добавить в игру явно есть что, но думаю разработчик скоро исправит это. Геймплей увлекает, хотя игра по ощущениям на данный момент на одно прохождение.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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