
Machine Mind is an action game in a post-apocalyptic setting with elements of survival and RTS. You will fight, craft modules, build your transport, develop and protect your base. You can control other vehicles to automate operations. Discover all the secrets of the destroyed world!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 13 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The world survived a nuclear war after a mysterious virus swept the planet and wiped out most of the humanity. Some managed to find refuge in an orbital station, and Earth has become a wasteland ruled by mad raiders.
After your ship crashed, your personality was preserved in a special consciousness module thanks to an experimental programme, but you remain a prisoner of the metal shell. Use the rovers to survive, reconnect with the orbital station, and solve the mysteries of the catastrophe that changed everything.
Make weapons, modules and equipment from the resources you gather to upgrade your machines and fortify your base. Build and modify rovers with the help of various modules that you can adapt for different tasks, from mining to fighting.

Reconstruct destroyed bases, build defences and structures to survive in dangerous conditions, engage in intense battles with raiders and bosses using advanced weapons and combat modules, and be ready for the challenges of nature: you’ll have to deal with disasters such as sandstorms and radiation.

Assign transport rovers to resource gathering, construction, and defence tasks. Plan actions and appoint roles to machines to focus on strategy.

Explore a variety of locations, from wastelands to abandoned factories, each full of resources, enemies and secrets.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Затягивает!
어지간하면 평가 남기지 않는 편인데 남기게 되네 98일 부터 버그가 생겨서 게임이 진행이 상당히 어려워짐 다음 내용은 현재 세이브에서 걸려 있는 버그들 목록 1. 일부 레이더가 못 찾아서 기지로 안 오고, 벽에 박고 있음. - AI 문제인지 뭔진 모르겠음 2. 모듈 커스터마이징 기능이 막힘. - 원래 3층까지 올릴 수 있는 컨테이너나 기타 1층에 놓을 필요 없는 모듈이 설치가 되지 않고, 영역 선택이 되지 않음. - 껏다가 다시 키면 가끔 되는데 갑자기 다시 막힘. 3. Cutter 기구가 전부 막힘. - 자동차 잔해나 기타 플라즈마 계열 커터기로 수거할 수 있는 잔해들이 수거가 되지 않음. 아니 봇 만드는 것부터 자원 투입해서 강철이나 연료 생산하는 기능이라던지 등등도 되게 불친절한데 아무튼 내가 그건 몰라서 못한거니까 감점 요소는 아니라고 치자. 근데 기본 기능이 버그로 못 쓰는건 문제가 있는거 같음. ----------------------------------------------------------------------------------------------------------------------- Thanks for reminding me for feed back, and now I have reasons for do that. And all of them are because of the bugs. All of them are happend after 98th day. 1. Customizing module function malfunctioned. - The modules that could be installed on 2nd and 3rd floor are not able to install. I cannot choose the empty area on first floor. 2. Raider bots do not come to base or nearly buildings. - I do not know whether this is because of the AI of bots, but they are just keep fcking the walls or neutral buildings. 3. Plasma cutters are malfunctioned. - The scraps coming from cars, big structures or transportations are not being disassembled into scraps. It is difficult to recognize and understand how to gather or convert the resources into upper level resources such as fuel or alloy and making bots. But, maybe those all are listed and instructed by videos in journals, so I understand that is my fault for not fully reading those. However, those bugs are not something that are in under my control. And I think it is critical issue. since those are key functions for this game.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Simplified Chinese, Italian, Spanish - Spain, Korean, Portuguese - Brazil
Hours played at review time, across 107 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, I feel like a robot that has been abandoned and is unwanted by anyone 10/10
操控适应不来
super sympa, ce qui est un peut pénible c'est le clavier en qwerty non modifiable, pour ma part
имба но затягивает
cool
Absolutely as blast playing this game. There are some very minor bugs that I am sure will be fixed in future patches.
Total immersion, this game makes my PC hot and sounds like a truck
I enjoyed gathering resources and upgrading the vehicle in this game. The controls aren't exactly comfortable.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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