
Commander, customize and build your Mechanical Assault Skeleton Suit (M.A.S.S.) and lead the fight against an alien invasion bent on exterminating the human race. The fate of humanity is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.43/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
énorme potentiel, un gros travail à faire sur les combats mais la personnalisation est magistrale ! c'est vraiment cool
so far a cool game but kinda wish there is more information on some stuff especialy the 2 drones or sometimes 1 drone that follows you and i learned kinda late you can swap out the semi rifle to an auto one but the ammo economy for the full auto is wack so better use semi and the camera when locked onto the enemy shoud move bit faster and somekind of workshop compatibility to share mechs online whoud be cool so when someone has a good desing they can share it cause ive seen some really cool builds on the discord group
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Thai, Traditional Chinese
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gang mecha
soy un fan de los animes de mecha y siempre e querido manejar un mech por favor den una oportunidad no se arrepentirán
I hope we get different types of frames to build on
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ein empelendes spiel
Highly customizable mechs with only a small restriction. Basic pre-made parts are easily replaceable but other detailed customisation require set skills to be well utilised. The mechs default frame allowed players to have a rough guide to the overall proportions of the mech, but can also become a limitation to the degree of customisation. The combat system is easy to operate with minor attack lock-on issues when using some weapons. The resources obtained from each level is generous and is also increased depending on the battle difficulty chosen pre-battle. Unfortunately, the resources are obtained from enemy drop and can only be picked up a few seconds after they have dropped from defeated enemies, this can cause some resource left behind or missed when using a fast moving combat style. The upgrade and skill tree is well laid out but require an acceptable amount of grinding if some battles were to be passed with ease. The upgrade and skill tree also promotes a wide variety of combat styles, from highly armoured or shielded tanks to high damaged glass cannons, mix and matching different skill modules can achieve almost any play style. Once a skill module is unlocked, it can be applied to all mechs within the same save file. However, different skill modules require their own sets of resources, if some mechs are designed with a different play style than others, an extra amount of resources will be required to be ground. Lastly, the story and context is mainly built on the conversation between characters and the male main character, the story may sometimes be considered long and boring to some, but it provides context and some explanation to every mission/battle. Sometimes, the story may be played mid battle, becoming a distraction to the intense fight or missed due to the focus to the battle. In summery, I highly recommend this game to any mech/anime lovers with a dream to build their own mechs as well as anyone looking for a good third person mech battle game. For those wishing to build a highly customised mech, i suggest joining the discord servers and/or look at Steam Community Hub for the amazing creations already created by the community to get a rough idea of what is possible. As for those combat enthusiast, I suggest trying out the game's free demo to determine if this game suits you.
FUN GAEM
okay
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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