
Commander, customize and build your Mechanical Assault Skeleton Suit (M.A.S.S.) and lead the fight against an alien invasion bent on exterminating the human race. The fate of humanity is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.43/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可以自建造自己喜欢的机甲,机甲的类型 种类 作用等等都可以自己编辑。
As a gunpla enthusiast... I like this game.
I love this game, bought it as a gundam breaker 4 replacement, but it is suprisingly similar to it but has better customization, 10/10 would reccomend!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Thai, Traditional Chinese
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Можно создать меха как ты хочешь, а так может комуто зайдет а кому то нет тут дела вкуса
狗屎玩意pve做的稀烂还非要让人pve去收集部件打个boss炸了全部从头来,开发的你要不自己尝下这狗屎什么味道的
低仿的高达破坏者那类游戏。 操作手感特别飘,打击感全无,手柄也只有8方向移动。 基本没有中文,极少数菜单项,而且还是机翻的。 自定义机体的部位虽然多但没效果只是造型。而且只有AC中的轻型两足那种操作性。 武器种类只有四五个,虽然能调整模型但辨识度很低。 敌人的模型看不出是个什么玩意,动作僵化,血特别厚。打起来刮痧的一笔。 ↑就这还有一堆要肝的升级项。 即便如此它依然比新高破好……狗屎万代把高破3给我搬上PC!
战斗系统还是不够满意,自己捏出来的机甲有着满满成就感
細かいストーリー等は置いておいて、自分好みの機体で無双を楽しみたい人には、かなりお勧めです。 機体作成だけで時間が溶けていきます。 プレスリリース版なので多少のバグには目をつむりましょう・
这说实话某些地方比大厂做的都好 除了插画不是特别配。。。
Probably my second-favorite mech building game. Objectively, it probably should be first, but Break Arts II has a special place in my heart. Gameplay wise, it's alright. It's certainly fun to be piloting a fully-customized mech and to see it in action. Combat is a biiiit clunky, especially the melee though.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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