
Your Kingdom’s fate relies on you… you… and you. Rewind time to create clones of your past-selves, and fight with an army of your own. Become legion and triumph over hordes of monsters to rescue Antala in this tactical action game.
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English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +2 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Какая же это чилловая игра ,с ахрененной графикой, и дизайном.Приятной озвучкой и русским языком, а на скидках не цена ,а сказка.Не все ААА игры так могут.Синдром ГГ у ГГ ,10/10
Somehow they made a great game that is painful to play. It is an incredible achievement.
Bom jogo! que não apenas tem uma ideia interessante como também faz bom uso de todas as mecânicas apresentadas durante a campanha, fazendo os desafios progressivamente mais complicados de se resolver dentro do tempo estimado, o que pode dar uma dorzinha de cabeça. A historia é boa e seus personagens razoavelmente carismáticos, mas o que mais me chamou a atenção foi o carinho posto em construir esse mundo e essa cultura. Super vale conhecer.
a neat little action puzzle game thats mostly chill up till thee last few battles ,.. 2nd to the last took me about 3 hours which was more than some whole areas combined ,... still its an easy recommend
⏳ Lysfanga: The Time Shift Warrior: Tu pasado es tu mejor arma ⭐⭐⭐⭐☆ (7.5/10) Una propuesta fresca que disfraza un puzzle táctico con la piel de un Hack 'n' Slash isométrico. Encarnas a Imë, una guerrera capaz de rebobinar el tiempo para luchar codo a codo con sus propios "ecos" del pasado, creando una coreografía de destrucción donde la estrategia pesa más que la fuerza bruta. 🧩 La Esencia: Su mecánica central de "remanentes" es brillante. No se trata de aporrear botones, sino de orquestar una secuencia de ataques: tu "yo" de hace 10 segundos rompe un escudo mientras tu "yo" actual elimina al enemigo. ⚔️ Mecánicas: Aunque parece un juego de acción frenética, el ritmo es pausado y cerebral. Cada arena es un rompecabezas donde debes optimizar tus movimientos y clones para eliminar a todos los enemigos antes de que el tiempo se agote. 🎨 Aspecto Técnico: Luce una dirección de arte estelar, con entornos vibrantes y un diseño de personajes muy cuidado. El rendimiento es sólido, aunque la cámara fija a veces oculta detalles importantes del escenario. ⏱ Duración: Unas 8-10 horas para la historia principal y cerca de 15 horas para el 100% y los desafíos. Lo mejor: ✔️ El sistema de combate con clones es original y muy satisfactorio. ✔️ Estética visual y sonora con mucha personalidad. ✔️ Curva de aprendizaje bien medida que te hace sentir inteligente. A mejorar: ➖ Se vuelve repetitivo en el último tercio del juego. ➖ La historia y el "lore" son algo genéricos y pasan a segundo plano. ➖ Poca rejugabilidad una vez resueltos los puzzles de combate.
13小时通关,16小时全收集+时间挑战,42小时战斗幻境全S+(包含全挑战),45小时第二个一周目速通,全成就。 各方面都在及格线以上,战斗设计非常独特。如果在时间挑战或战斗幻境全S+的角度来看,部分关卡很难,BOSS战也达到了类魂BOSS比较难的一档。打完后,很爽!战斗爽! 可惜扑街了。但也能理解,受众是硬核玩家。 推荐用手柄玩,并且至少打个通关,然后再决定要不要再花2倍的时间,刷满全成就。
This Game is criminally underrated, i got it for 80% or 90% off, which is a shame for a game this recent with this level of polish. the game presents a unique mechanic, and fully pushes it to its limits, everything in the game revolves around the time mechanic. its actually a good excuse for "another top-down hack and slash" game. Environment design is awesome, and the overall polish is astounding. I started the game with lowered expectations due to the reviews, but i was quickly inspired by how well everything is executed. the game also just the right length; i finished everything in 16 hours and i was going for almost 100% completion (something i don't recommend, explained later), the game is over before it overstays its welcome, although it has a good excuse for replayability and you can technincally play for many more hours trying to fine tune your timings. the game falls flat on the exploration part; the game is designed in a "metroid-vania" fashion, from the level design, to the menus styles, but the game is actually fully linear, the game could have been presented as a bunch of levels with loading screens between them, but they decided to go the extra mile and make giant maps, which is a plus, but the issue is that theres nothing worthy to explore; rarely you'll find abilities as rewards, other than that its either skins, or blue orbs which it takes you more than half of the game to figure out a use for, which is to buy skins..., I'm almost 100% confident this was the result of a production issue, such as running out of time or a budget cut or whatever, because its clear from how well everything else is executed that this wasn't intended and there were bigger plans for this. knowing this and going in with the right expectations, the game is worth every penny
The combat is unique with the rewind time to make a clone mechanic but its feel tedious to use.
[h1] 时之刃 [/h1] 上周打完了全成就,还差一个速通,等直播打吧,b站关注小金两馄饨,直播前有预告 [h2] 优点 [/h2] 1、游戏玩法上还行,多条命配合通关 2、通过解锁技能和符文,战斗搭配上也较为丰富 3、游戏前期节奏真的不错,很好玩 [h2] 缺点 [/h2] 1、剧情完全一坨屎,还埋伏笔,不知道是计划DLC还是续作,不过这游戏已经凉了 2、部分伏笔纯烂尾 3、虽然技能很多,但是基本上很多都不会用的 4、后期关卡又臭又长,完全是恶心人的,除了堆怪就是拿地形恶心人,打了半天最后都找不到剩下的怪在哪 5、全成就党更是慎入,主线就够臭的了,结果全成就还要打幻境和定时挑战 [h2] 总结 [/h2] 最开始新品节我就关注这游戏了,只能说光速凉凉是有原因的 下面差评都很精准,就是这游戏后期节奏很恶心,关卡为了恶心而恶心 不过这游戏前期还是蛮有意思的,综合应该能有十个小时左右的有趣时间,应该是 综合评分4/10,还是给个好评吧,毕竟这游戏已经光速一折了,游戏荒可以等打折购入
cool little action game with interessting combat mechanics
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.