
Lunacid: Tears of the Moon is a First Person Dungeon Crawler made with the Sword of Moonlight - King’s Field making tool from 2000. Explore various dungeons for powerful weapons and spells to forestall the previsioned end of the world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, Japanese*languages with full audio support
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's pretty fun, you'll likely outclass all the enemies quite fast in your playthrough however (being able to run unlike in KF1 also helps things a little). One nitpick I had while using a controller and the custom layout provided with the game is that interacting and confirming menus can have you picking up items without even seeing their description since the prompts get accepted lightning fast, but that might be more of a system or SoM engine oddity.
Really beautiful artstyle and design. Interesting experience if i could play this game and dont just walk around a small area, i couldn´t even interact with anything. The controls are really bad, "arrow keys" to move and look around, "del" to look down and "page down" to look up, "shift" to melee and "control" to use magic ranged. Maybe its better if you use a gamepad to play it.
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Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
King's field in 2025
i ate a monkey
Супер жоская ностальгия... АБСОЛЮТНЫЙ КАЙФ <3
The first things you have to consider are that this game is free and it was made in a 26 year old game engine. With that in mind, I think this is worth at least trying. I had a good time, got through the whole thing in about 6 hours with no guide and it was a novel experience that gave me a little more taste of Lunacid, which is exactly what I wanted. I couldn't play it on my linux pc, though, so I booted it up on my older laptop. Kira's excellent music and art direction shines through as always, and the ending is very powerful and poignant. Any criticism I have can easily be deflected by remembering that, again, this game is available for completely free and it was intentionally made in a very dated game engine.
Can't hate what's free and using the Sword of Moonlight engine is just cool asf.
game asked me to suck in a deep breath so i got on my knees and prayed for salvation
here because of majular. ver nice game. cant wait to fully play lunacid as well
funny and is bad
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 11.5K | 91% | $13.99 | |
| $1.6K | 15 | 87% | $4.99 | |
| $18.3K | 50 | 92% | $13.99 | |
| $2.1K | 15 | 93% | $5.99 | |
| — | 0 | — | — | |
| $0 | 7 | 86% | Free |