
Lunacid: Tears of the Moon is a First Person Dungeon Crawler made with the Sword of Moonlight - King’s Field making tool from 2000. Explore various dungeons for powerful weapons and spells to forestall the previsioned end of the world.
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Languages: English*, Japanese*languages with full audio support
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Probably good but the loud intro sound(which isn't affected by the ingame options) and constant fullscreen adaptation which changes all other app's size and position on the screen is just too annoying, it happens between every new loaded scene. But then again very probably a good game, the Kings Field gameplay style is really nice.
I really enjoyed this game after completing Lunacid. Was really interested to learn more about the stroy, and even despite didn't liking the pace and ambiguity of where to go, I quickly adjusted and started loving the process. I think the plot and the overall universe is amazing, would definitely play more if something in the same spirit comes from the developer.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
here because of majular. ver nice game. cant wait to fully play lunacid as well
Отличная игра, как и всё, что делает Kira. Слежу за его проектами ещё с Basilisk 2000, и просто очарован этой вселенной. Скорее бы длс к Lunacid
Can't hate what's free and using the Sword of Moonlight engine is just cool asf.
funny and is bad
game asked me to suck in a deep breath so i got on my knees and prayed for salvation
bueno si quiere empezar a jugar king's field.
I gotta give massive props to Kira as she really managed to make a wonderful little experience with this. I was sort of worried that making a game on SoM would be a nightmare to get running but thankfully I had no issues beyond a single crash from alt tabbing. A controller is advised to play this game as the layout is very FPS like and that can help when you're needing to strafe around enemies during combat. That said the combat is very easy, I died a few times either due to the environment (Falling off an edge on the road to ruin) or just plain not being aware there was an enemy behind me sapping HP. In most cases though the combat is a cakewalk due to a sort of flaw with the AI in the actual engine being really stupid (You'll often be seeing enemies walking into walls in areas making the first strike yours almost everytime). It helps to have also played KF enough to know how the game works. The level design is outstanding, each dungeon is decently paced and its hard to really get lost or not know what to do, it helps there's a handy map item which makes it even easier to navigate levels. The story is also solid even though it doesn't say much, it helps to have played Lunacid prior to this as it helps in understanding the few little nods here and there that shouldn't be spoiled. If you love KF this will be very enjoyable and if your only KF-ish experience was Lunacid be prepared for a very dated and clunky but ultimately fun experience. And the best part is that its free!
É um rpg de fantasia sombria bem interessante, nunca cheguei a jogar nenhum kings field, foi uma boa experiência.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.