
Develop your character in a colorful planet, Rethkor, and witness the mighty power of Lufulus.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish
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[b]My playtime:[/b] 27h (based on steam, 100% achievement) [b]Grindy Achievement(s):[/b] No. [b]Optional Achievement(s):[/b] Yes (~6 achievements). [b]Difficult Achievement(s):[/b] No. [h1]Intro[/h1] [i]Lufulus' Creatures[/i] is a top-down action RPG where you have to complete quests, level up, and kill bosses in each area. There are 15 areas in total. [b]Pros:[/b] - 15 areas with 2 different type of areas - Optional challenges give extra rewards for people who manage to complete it - Quests to keep you entertained - Banking system to get extra gold [b]Cons:[/b] - There is nothing to do at level 20+ except to grind levels for the final boss - Leveling up takes too much time at level 26+ - Dash stamina expires too fast - It's difficult to get unique gears and the stats are similar to the ones sold in shops - Soldiers die too fast [h1]Should you buy this game?[/h1] [b]No.[/b] [i]If you really want to play this game, you'd better off playing the dev's previous game, [url=https://store.steampowered.com/app/531890/Guardians_Oath/]Guardian's Oath[/url] ([url=https://steamcommunity.com/profiles/76561198132503739/recommended/531890]my review[/url]). Both games are similar although Guardian's Oath is more enjoyable after you spend some hours in it.[/i] ------------------------------------------------------------------------------------------ [h1]In-Depth Review[/h1] [h1]Graphics[/h1] To be honest, I'm quite impressed with the prologue's art because it's an improvement from the dev's previous game, [i]Guardian's Oath[/i]. There are some beautiful-looking pictures and texts that explained the story before the game shifted into the actual game. The actual game screen looks pale in comparison though but you'll get used to it. [h1]Story[/h1] The story is told through the texts in the prologue and the conversation between each character. I noticed that there are a lot of grammatical errors in the prologue even though the dialogues are fine. However, the game lacks a conclusion. There aren't any stories after you reach level 20-ish, even after you killed the final boss. [h1]The game[/h1] [b]Exploration[/b] You can travel between areas by pressing the M button. There will be some places you can teleport to although most of them are locked until you reach a certain level. These places are usually either a town, a monster area with a boss in it, and a monster area that comes in waves. [b]Quests[/b] The game starts by giving out a lot of quests at once. You can complete these quests in any order that you want although there are some quests that you must complete before you exceed a certain level to get extra rewards. There are also some optional challenge items that you can buy to give more challenge to your main quests. [b]Stats[/b] You'll get 3 stat points and 1 skill points on level up. You can use stat points to increase your stat and skill points to learn or upgrade new skills. You also can get some stat points and skill points if you complete main quests, challenge, or defeat a boss called Lufulus' Wisdom in non-wave monster areas. [b]Skills[/b] You can learn active skills, passive skills, and [i]Supershock[/i] skill that can be upgraded into 3 different branches. All of the skills are maxed out at level 5 and you can learn [i]Supershock[/i] skill after you progress the story. Basically, [i]Supershock[/i] is an ultimate skill where you push your enemies and stun them for a while. Even though there are a lot of skills that you can learn, you can't learn all of them. I reached level 29 before I killed the final boss and I only maxed out 2 skills and almost maxed out 1 skill (4/5). [b]Leveling[/b] The game has a certain cap where you won't get any exp if the level of the monster that you killed is way lower than your level. This makes it hard to level past level 26 since the maximum level of the monsters are level 28. [b]Weapons[/b] You can use either sword or staff for your left hand and bow or shield for your right hand and you can switch them in battle. I find the staff to be useless though since you need to learn certain skills to use it effectively. [b]Monsters[/b] You can find monsters in monster areas. Although you can access the areas with a higher level than your level, I find it difficult to beat higher level monsters. Kiting them with a bow will make them attack me with a ranged attack and it's hard to gain distance from them because dash, which is activated by holding shift button, expires too fast. I was stuck with farming exp from lower-level enemies this way and it got boring sometimes. [b]Bosses[/b] There are 4 types of bosses in this game that won't respawn after you killed them. There is a Lufulus' Wisdom that you can kill in the non-wave monster areas, two bosses that will randomly appear in the non-wave monster areas, and the final boss. The second type of boss is quite easy to kill since you can kite them with your bow although I can't say the same for the others. Attacking Lufulus' Wisdom will summon normal monsters at a certain interval and you must either tank the damage or attack those monsters while making sure that the boss won't recover too much HP. The final boss is similar to Lufulus' Wisdom though except that the boss can prevent you from getting close to it. [b]Monster Areas[/b] There are 2 types of monster areas: wave areas and non-wave areas. Clearing all waves in the wave areas will mark the area as captainless. These areas will have slightly stronger enemies and give you more exp if you manage to clear them again. You also can exit the area even though you haven't cleared all the waves. Non-wave areas will have one Lufulus' Wisdom in it. There are also normal monsters and slightly stronger normal monsters called [i]Leader[/i]s roaming around. Killing Lufulus' Wisdom will increase their spawn rate. These monsters have a good chance of dropping more items and exp than normal monsters. [b]Banking[/b] The game has a banking system where you can store items to gain gold for the next day. To be honest, this banking system discourages me to hunt monsters because I can get more gold to upgrade my gears this way, especially since monsters hardly drop unique gears and the unique gears that you can get from monsters are similar to the ones sold in the shops. [b]Recruiting[/b] You can recruit soldiers by talking to NPC that spawns randomly in a monster area or recruit a soldier in one of the towns. You need to pay a certain amount of gold and you also need to pay daily upkeep for the latter one based on the level of soldiers you're recruiting. However, they seem to be useless since they die too fast. [b]Controls[/b] I find that there is a lot of information to take in when I started the game for the first time. There's a tutorial but you still need to learn most of the controls by yourself. I didn't know that you can use shift and space to see gear comparison side by side on the same upgrade level. I also had a problem where double click tends to not work and it took me several clicks just to take dropped items that way. It turns out that I also can do the same thing with right-click. [b]Length[/b] I killed the final boss and leveled up to level 30 in 18h. The rest of my playtime was spent in grinding for achievement to reach level 40 that was temporarily removed after I suggested the dev to do so. [b]Problems[/b] I got several random crashes when I played the game. There were also some instances when the game gave me less than 10 fps whenever I was in an area for too long. [h1]Conclusion[/h1] It's an action RPG game with a lot of quests to tackle although it becomes boring since there is nothing to do on level 20+. [quote]This game was reviewed with a key provided by the developer for free.[/quote] [quote][url=https://store.steampowered.com/curator/23741321]Follow our curator page[b] Alexander's Club Curations[/b], if you like and want to see more reviews like this one.[/url][/quote]
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Hours played at review time, across 39 reviews with recorded playtime.
Oyun kendi içerisinde birçok rol yapma ögesine sahip. Her oyunda alışılagelmiş seviye atlama, ödüllendirme sistemlerinin yanı sıra, kendi canlı ekonomisine de sahip. Aynı zamanda yaptığımız seçimlerin ve kazandığımız başarımların (unvan) oyun içinde etkisini görmekte ayrıca hoş. 2D bir oyuna göre ince düşünüldüğü ve emek verildiği, fazlasıyla fark ediliyor. + Savaş Mekanikleri - Eşya Çeşitliliği + Görev Sistemi + Ödüllendirme + Müzik 10/8
Oyun çok güzel lakin bir görev geldi Lord meşgul diye, asi komutanı konuştur diyor ama asi komutanı bulamıyorum bu yüzden canım sıkılıyor.
[h1] Charming Hack'n'Slay RPG [/h1] Lufulus' Creatures offers about 5 hours of topdown hack'n'slay gameplay already. All game mechanics are well done and many little details and ideas show how much love is put into this project. It's super easy to hop into the game for a few minutes (or longer of cause) and do some quests. The main story leads you well through the different maps and keeps you going. With an interesting start of the story, a great core-gameplay-loop, wave-mode-challenge maps, bosses and many (automaticly generated?) sidequests i am really excited what's coming up in future updates. If you are a fan of top-down RPG's and indie games, don't get distracted by the simple visuals and give this one-man project a try. Updates are coming every few days. Bugs and problems are fixed fast if you leave a comment. For 3 bucks there is not much to do wrong.
Çoğu Triple A oyununun veremediği tada veren Türk yapımı bir oyun. +Müziği +İtem çeşidi ve sayısı (+200) +En azından 5. saate kadar tekrar etmemesi ve sürekli kendini oynattırması Eksileri ise: -Oyun "Erken Erişim Oyunu" olduğu için 5. saatten sonra hikaye bitiyor ve oyun kendini tekrar ediyor, fakat en yakın zamanda hikayenin devam ettirileceğini yapımcı da söylüyor. Emin olun oyun 5. saate kadar benim yeterince serotonin salgılamamamı sağladı, hele bu paraya alabileceğiniz en iyi Türk yapım oyun. Oyunu önceden almanız oyun çıktığında da oynamanızı tavsiye ediyorum.
Eski oyuna nazaran daha güzel olmuş fakat eski oyunda ki kılıçların bazı özellikleri vardı ama bu oyunda sanırım yok onun dışında kontrol edilmesi falan iyi vuruş hissi ve güzel bir hikaye beklemeyin oyundan çünkü yok ama 6tl lik bir oyundan ne bekliyorsanız bence karşılıyor.Topluluğa önem veren yayıncı sayesinde isteklerinizi önerilerinizi yazarsanız daha iyi bir oyun zevki alırsınız
Bence çok özgün yapılmış, oynarken çok beğendim çok keyif aldım ve hala oynayıp keyif alıyorum müzikleri de bir o kadar güzel, bir de erken erişimdeymiş bence destek olunması gereken bir oyun. Daha da gelişeceğini düşünüyorum.
Her şeyden önce Türk yapımı bir oyun. Bu sebepten dolayı öneriyorum. Umarım multiplayer desteği gelir. Ek olarak item basma, skill ve statü gibi özellikler barındırıyor. Hikayesi biraz eksik, fakat tadı harika. Max + kaç oluyor bilmiyorum ama şuan +8 bastım :D
Oyun akıcı, adı üstünde basit eğlence bunu çok güzel veriyor. +Karakter hareketleri akıcı ve güzel bi kaç eksik var ama daha erken erişimde, onlarda düzelir. +İstediğim gibi kesebileceğim bir sürü yaratık var çeşitliliği fena değil. (biraz benziyolar ama üstten bakış sonuçta olacak o kadar) +Görev sistemleri basit gitmek istediğin yere butona basıp gidebiliyorsun. +Eşya çeşitliliği fena değil, uzak menzil ve yakın menzil silahlarımız var. +Müzikler konsepte uygun ve güzel. --------------------------------------------------------- -Başta yaratıklar biraz zorlayabiliyor. -RPG hissiyatını yeterince almadım ama daha tamamlanmadığından dolayıdır. Kısacası gayet güzel kafa dağıtmalık bir oyun, üstüne yerli yapım.
I really like this top-down style RPG although this game is not completed yet but i highly support this kind of indie game I know dev is working hard on this but as we can see the second half of the game is not finished I do recommend if more equipment options, optional dungeons and mini bosses could be added.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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