
Play as the cyber-messiah as you bring judgment upon legions of heretics at the Armageddon. Build a deck of powerful abilities, scale up your gameplay with artifacts and create powerful synergies to smite the sinners!
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Languages: English, French, German, Japanese, Simplified Chinese
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very bad Vampire Survivors clone/type of game. No auto fire,saying this because regular fire is just weird and hard and the use of a mana type of system should be removed. Even though i played for 30 minutes i barely survived for no more then 3 minutes mainly because the game is very unbalanced and just throws heaps of enemies at you before you can get a good enough build to deal with all the enemies. This is a just poor made game,i can see their vision somewhat but the execution is flawed and the game not that much fun. Others may find some enjoyment in it but as it stands currently this game is very unfair and unbalanced. Also not enough variety to make a good build. There is only a handful of cards to try out and thats it. This was a miss for me at least.
[h1]GogMagog: A Cyber Messiah's Deck-Building Quest[/h1] The world is ending and you're the only one who can save it - well, unless you succumb to the ever-increasing waves of heretics and demons. But fear not, for in GogMagog, death is just a minor inconvenience. You'll return to smite the sinners once again with a new deck and a new set of challenges, because that's what a cyber Messiah does. Deckbuilding is your ticket to greatness as you progress through the game, discovering new cards, upgrades, and artifacts that synergize with your deck. But beware, you only have two cards at your disposal at any given moment, so choose wisely. One misstep and your run might be over, but that's just the way the cookie crumbles in the realm of roguelikes. So what's the price of deckbuilding glory? A manual reload timer, of course. A small price to pay for the thrill of using your deck to create a unique playstyle - whether you're a melee brawler, a summoner, or a tank of holy retribution. And as for the difficulty? Let's just say, we prefer our roguelikes to be on the challenging side. After all, it's meant to be played repeatedly as you get better. If you beat the game too easily on the first few tries, where's the fun in that?
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
even as a free to play game i can hardly recommend it since it's just way to hard. not in the fun get gud way. but more frustrating. your character moves SLOW, most enemies are slighty faster then you and the only way to create space is by dashing (witch do have inviciblity frames). but all enemies have contact damage and some shoot bullets (yay for bullet hells where you move stupily slow). the way you attack is by triggering cards that has a mini deckbuilding thing going on (you jsut cycle trough yoru attacks as you get more and more) and first off you might think this is fun since you cna spam a lot of diffrent attakcs, you are limited by mana. almost every card uses mana so you can't spam it. this in combination with way to many enemies on screen and way to weak aoe clearing (or you need to get a lucky first card) you very rapidly get overrun, your healt deplted and you might have killed a handfull of enemies because your mana has run out.... this games needs a couple of thing be become fun, either get rid of mana or make mana only affect really strong attacks, currently your "basic" attacks use mana and it isn't fun to not being able to do anything. make your character move faster.... so i can doge incoming enemies. wait a bit longer before you overrun the player with enemies. if you don't get a huge aoe attakc for your first lvl up you cna just as well reset. the sweetspot attakcs are useless since you can't move while charging them, you simply don't have the time to do this.
⠀
-Feels like a prototype -No meta progression -No achievements -Pretty dull and repetitive
停更流产了,一个半成品,商店里能看到的内容基本就是全部了,没意思没必要浪费时间
Normal weapons, normal builds, normal monsters, normal gameplay, normal experience, and hard to recommend, but it is free. Ok, it is a good game whatever.
Armageddon'da kafir lejyonlarını yargılarken siber mesih olarak oynayın. Güçlü yeteneklerden oluşan bir deste oluşturun, eserlerle oyun deneyiminizi geliştirin ve günahkarları cezalandırmak için güçlü sinerjiler yaratın!
the worst controls for any survivor game ever. i knew within 30 seconds i hated it, but i had to play for 5 minutes to tell you. i can almost guarantee if you love vampire survivors, youll hate it too.
so this is about getting mana and hp regen upgrade or die
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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