
Take to space in this action-packed shmup, where every wave of enemies is rewarded with a buff and debuff. Play through the intense story and arcade modes to become an ace pilot. What stats will you increase? Which ones are worth the sacrifice? The battle begins!
Modeled estimate, not a reported figure. How we estimate →
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About
Releasing Feb.16 2025
Mayday is a wave-based sci-fi shoot 'em up where every clear makes you stronger… and weaker.
Pilot the Skylon, a prototype combat craft built to adapt on the fly. Survive enemy swarms, dodge dense projectile patterns, and wipe out targets fast—then after each wave, choose a tradeoff upgrade in a brutal triangle system: Attack lowers Defence, Defence lowers Speed, and Speed lowers Attack.
Fight through waves of enemies with escalating bullet patterns and retaliation attacks.
Clear a set number of enemies to progress through each area.
After a wave, pick a stat specialization with a downside:
Attack ↑ / Defence ↓
Defence ↑ / Speed ↓
Speed ↑ / Attack ↓
Learn enemy behaviour, build the right stat path, and survive long enough to reach each boss.
In a future where peace is protected from the shadows by the Agent Society, a rogue group, the Fallen Star Organization, is hunting a myth and trying to awaken a superweapon.
You’re deployed as Agent Mayday, linked with the Skylon’s operating system, Elizabeth, and sent into the Alyphs Quadrant to shut down the enemy bases before Nova changes everything.
Arcade Mode is pure action: no cutscenes, just continuous progression through stages of enemy waves leading to bosses. If you’re here for the gameplay grind, the dodging, and the build decisions.
Wave-based shoot ’em up combat focused on dodging projectile patterns and fast clears.
A triangle stat-tradeoff upgrade system that forces real build decisions every run.
Boss fights and escalating enemy pressure as you push toward the finale.
Story Mode with cutscenes + Arcade Mode for replayable runs.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
没中文 没成就 绝境指令 发售日期:2025 年 2 月 16 日 《绝境指令》是一款科幻题材的波次清版射击游戏。每闯过一波敌人,你都会变得更强…… 同时也更弱。 驾驶 “天穹号” 原型战机,它能在战斗中即时进化适配。在蜂拥而至的敌军中求生,躲避密集弹幕,快速歼灭目标。每一波战斗结束后,你都要在残酷的三角制衡系统中选择一项强化: 攻击力提升会降低防御, 防御力提升会降低速度, 速度提升会降低攻击力。 核心玩法 迎战一波波敌人,它们的弹幕与反击会不断升级。 歼灭指定数量的敌人,即可进入下一区域。 每波结束后选择一项属性专精,但伴随代价: 攻击力↑ / 防御力↓ 防御力↑ / 速度↓ 速度↑ / 攻击力↓ 摸清敌人行为,规划合适的属性路线,坚持到迎战每一位 BOSS。 故事模式 未来世界,和平由隐秘的特工组织守护。一个名为 “陨星组织” 的叛乱势力,正在追寻一个传说,并试图唤醒一件超级武器。 你将以绝境特工的身份出击,与天穹号智能系统 “伊丽莎白” 联动,被派往阿利夫斯象限。在 “新星” 改写一切之前,摧毁所有敌军基地。 街机模式 街机模式为纯粹战斗:无剧情过场,只在一波波敌人与 BOSS 间连续推进。适合专注操作、弹幕躲避与属性配装的玩家。 波次清版射击,核心为弹幕躲避与快速清场 三角属性制衡系统,每一局都要做出关键配装抉择 BOSS 战与不断升级的敌人压力,逐步推向最终决战 含剧情过场的故事模式 + 可反复挑战的街机模式
Fun little arcade shooter with interesting enough gameplay and a passable story if a little too much is already established without the player getting to know it. Definitely worth the price however, especially considering the arcade replayable gamemode.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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