Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Marble Toss Game Google Play Full Description Looking for a relaxing, fun, and addictive casual game to kill time anywhere you go? Welcome to Marble Toss Game, the brand-new marble shooting and tossing adventure that brings you pure casual joy and endless challenging fun! This simple yet super satisfying marble game is designed for all players of all ages, with ultra-easy controls, smooth gameplay, and tons of creative levels waiting for you to explore. The gameplay is straightforward and highly enjoyable. All you need to do is aim carefully, adjust your angle, and release to toss your marbles. Every precise shot will bring you a satisfying hit and clear various targets on the screen. Whether you want to relax after a long day, train your concentration and aiming skills, or simply enjoy a quick casual game in your spare time, this marble toss game is your perfect choice. As you advance through the game, the levels will become more diverse and challenging. You will face different obstacle layouts, special target modes, and unique level designs that keep the game fresh and exciting all the time. Constantly challenge your hand speed, judgment and precision, break your own best records, and unlock more wonderful stages and interesting gameplay content. Game Features: ✅ Super simple and smooth one-touch control, easy to start for everyone ✅ Massive creative levels with gradually increasing difficulty ✅ Satisfying marble tossing and hitting feedback ✅ Relaxing and casual game experience, suitable for killing time ✅ No complicated rules, you can play anytime, anywhere ✅ Constantly updated new levels and gameplay If you love classic casual marble games, shooting and tossing challenge games, don’t miss this amazing Marble Toss Game! Download now, start your precise marble challenge, and enjoy the most relaxing and addictive casual game adventure!
Lucky Drop has grossed an estimated approximately $44.7K on Google Play.
About approximately $44.7K gross, estimated range approximately $11.2K to approximately $178.8K — roughly approximately $32.8K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Estimated range $11.2K – $178.8K. Not checked against reported figures. How we estimate →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $44.7K | 389 | 87% | Free | |
| approximately $44.7K | 163 | 88% | Free | |
| approximately $44.7K | 62 | 84% | $2.99 | |
| approximately $44.7K | 597 | 96% | Free | |
| approximately $44.6K | 193 | 95% | Free | |
| approximately $44.8K | 517 | 94% | Free |