
[!] Windows MR headsets & Index controllers are NOT supported atm! Rift & Vive only! Lucid Trips is a Virtual Reality experience which takes places in planetary dream worlds. You explore an artistically designed surrounding with a completely new concept, defining and navigating your avatar in a distinctive way, using hand motion...
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So simple games like this prove how fun VR can be with just a little imagination. This is a seated experience. This game is not for people who easily get nauseous in VR. Please don't rate the game down if you get nauseous, because I can tell you it's a you problem and not a game problem. The game is basically a hands only race to to the gem while you have to pop bubbles along the way. If that's sound confusing and trippy then you just need to play this game. It's actually quite a rush to get to the gem as quickly as possible. There are times where you'll quickly fly/glide in the air and other times where you need to crawl and grab on to anything to propel yourself forward. Maintaining momentum is the key to climbing the top of the leaderboards. Luckily, you can easily retry if you lose all momentum and it's one of those games where the races are so fun that you actually want to retry versus it feeling like a chore. Sale Price Rating ($3.99 USD) 8/10 yeah get on this sale price asap
No funciona en las Valve Index, no reconoce correctamente los knuckles. Edito: por lo visto los desarrolladores tienen pensado sacar una update cuando acabe el acceso anticipado con la compatibilidad de las Index, pero no saben cuando, te dicen que pidas reembolso o consideres esperar un tiempo. Cuando así sea cambiaré la reseña.
TL;DR I think this is kinda meh, but you may still want to try it out yourself. Read on for the full review. Well, I have played a bit of this and I think I can form an opinion. First things first... what the ♥♥♥♥ is this game anyway? You have a disembodied pair of arms and a pinkish blob that might represent a head...or a heart... or something. You're apparently on some low-gravity world with some gems hidden around, and some glowing lights that you can touch/absorb... oh and you have thrusters in your hands that you can use to rocket up higher. Is there a point? Well, I think the point is to explore, grab the gems and store them (and maybe put them somewhere else?) and the rest is just you gliding around the world like Rocky the Flying Squirrel or something. I don't know what else to say about this. Things I Like: [list] [*] at times, gliding is kinda liberating/cool. [*] you can use your arms to slap the ground and launch yourself up high [*] when you run out of rocket power you can at least continue to glide instead of falling back to the ground [/list] Things I didn't like [list] [*] Your "arms" are about 1-2 feet in front of you so it's more like you're standing behind acting like a puppet master. [*] There's not enough rocket power to get up really high. [*] There's not a whole lot of documentation to tell you how things work. The tutorial explains the basics only. [*] All locomotion is arm based, but if you're sitting on the floor, it can be a pain to do the "launch into the air" move without banging the controllers on the floor. [/list] Basically, the controls are simple (fly/glide or crawl around with your arms) but still awkward and kinda annoying. The "find the hidden gems" game mechanic doesn't really make me excited to keep playing. Maybe if each gem did something unique or added to my power somehow... I can't give this a thumbs down because it's not really a bad game, but I can't really give this a thumbs up because it's not really a great game either. I got it for a bit more than $5 and I feel like that's a bit much given the content, but I haven't tried the "challenges" the game has, just the exploration. It's kinda neat and it might even be fun for a while, but I don't know if this is going to be something I come back to time and again or if it just stays in the "eh, maybe later" category. I'm marking it thumbs up but it's really a Meh. Get it in a bundle or on sale and maybe you'll enjoy it more than I have so far.
As others stated, the Index controls DO NOT WORK in this game. You can literally do nothing aside from access the main menu. For this reason I can not recommend this to Index owners.
Unplayable garbage. Controls are poorly explained. Trial and error failed. I'm a great gamer yet couldn't figure out a single way to "relax" while playing this trash. Selling this on Steam for more than $0.00 is literally theft. DO NOT BUY.
This is still my favorite VR environment. The low-poly world is full of beautiful shapes and colors. Such a great feeling of freedom as you glide through the world. Playing and making challenges is fun but I usually prefer to just fly around and soak it all in.
The controls are unique and very satisfying.
This game is a BLAST! pure fun! Spend some time to get decent at moving around. smoke a bowl and have a GREAT expierence! This game is a must buy.
This is a cool concept for a game. However in it's current state several things are a bit akward. The jet powered thingies on your hands feel just misplaced in this game and also not that useful. I was thinking I desparately need some kind of wings. I was flapping around with my arms but that did nothing at all. Maybe your hands could get really big and would function as wings somehow. It would also be cool if there would be air currents one could float on in the sky. The moving around is not so easy but that might be a matter of practice. It would also be cool if there was much more a sense of endless height like in Windlands. Now the worlds are pretty horizontal. It would be cool if you could jump down from one little world to the other. Furthermore i would like to be able to go really fast. One thing annoyed me really and that is the comfort settings. I really seriously dislike the black borders when I move (in any VR game!) and for some reason everytime they automatically reset. I have to put them to off each time. The last minor points is that to my feeling the arms were a bit too much in front of me and the flamy thing in the middle best not be there at all, as it is merely a distraction and not useful in anyway.
I like to review "art games", so I thought I'd check this one out. ( A more detailed review is coming later, after I discover more. ) Wanted to see how easy it was to learn - there is an intro tutorial, but it doesn't ( ? ) cover what you must do to "climb", which on the Oculus Touch is use the "grip button" to try and hold on to the walls. ( Usually you will "bounce off" instead of climbing. ) I wasn't amazed by this at first, but more will likely be revealed though exploration. As the title suggests, it has the feel of being inside a surrealistic dream. More later, see my YouTube video.
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