
In this lost world, fight against thousands of monsters, learn new skills and enhance one's own abilities from dozens of techniques, and strive to survive. Step by step unlock new abilities and ultimately challenge the Hell Dragon.
Modeled estimate, not a reported figure. How we estimate →
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About
Survivor of the Lost World is a survival barrage game similar to Rogue. In the lost doomsday world, deal with thousands of enemies, challenge strong enemies step by step through learning skills, improving abilities, and obtaining props, and ultimately achieve victory.
Game features:
1. All skills are automatically released, and you need to avoid attacks from groups of enemies and strive to survive.
2. Fast pace (20 minutes per game).
3. There are dozens of skills for you to choose from, each of which can be upgraded to enhance your abilities. I believe you can build a satisfactory playing style.
4. There are also dozens of relic props for you to choose from, further enhancing the joy of growth.

5. Pick up experience to upgrade, and each upgrade will randomly result in multiple ability improvements.
6. Multiple characters, maps, difficulty levels, and game modes are waiting for you to experience.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Portuguese - Portugal, Korean
Reviews
The artstyle is good, most skill are useful with good levelups, UI is clean and there is good feedback on hits. You can buy random artifacts (passive extra buffs) on the middle of arena. The gameplay is quite slow compare to other games in this genre. Meta progress also presented. The Dev fixed most issue in the game I encountered. Recommended in this genre.
Cuando te matan y vas al menú principal, a veces el juego se queda bloqueado.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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