
Embark on a new narrative journey by the creators of Life is Strange. Film your summer of 1995 and create memories of a lifetime with your new friends. 27 years later, confront the dark secrets that made you all promise to never speak again after that fateful summer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 10 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rewind back to the 90s and live the defining summer of four high school girls as they forge bonds through their growing friendship, their punk band, and an unexplained event that will forever change their lives.
Experience the story in two thrilling parts, both included!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.4Kreviews | 86% | — | $4.6M |
| $39.99 | 19.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A beautiful game. The writing, voice acting and characters got me in my feels on a few occasions. Definitely recommend.
Amazing amazing amazing. If you're a big fan of the original Life is Strange game, play this. It doesn't beat it, but it comes close. It will definitely stick with you. The art/visuals are just absolutely mesmerizing, the story is well written and paced out very nicely in my opinion. I like the video recording feature a lot more than the photo taking one from Life is Strange 1 because it's a lot more personal. You can record the videos however you like, edit the memoirs, and it even shows you a big montage of a bunch of the clips you took at the end. It's a fun feature and it makes it feel way more personal and immersive. The characters really stick with you and grow onto you. In the beginning, I really liked Nora because she reminded me of myself when I was somewhat younger. But overall, Kat was my favorite. If you don't grow to love her or care about her, you simply won't like the game in my opinion. She's so admirable in the way she is shamelessly herself and so passionate and fiery. I just love how adamantly stubborn she is and how she always stands up for herself and her friends. One of my favorite tiny parts about it is is the details in their skin. Unlike other games with perfect clear skin, these girls have acne, freckles, and a mix of both. It's a super small detail but I appreciate it so much. I'm really looking forward to seeing what Dontnod makes next because this game had the closest feelings to Life is Strange that I've ever played.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America*languages with full audio support
| $39.99 |
| 3.1Kratings |
| 84% |
| — |
| not modelled |
| $39.99 | 13ratings | 68% | — | not modelled |
| $39.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 908 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Noraaaa
Lost Records: Bloom & Rage is a strong narrative-driven game that knows exactly what it wants to be. It focuses on character, atmosphere, and tone rather than action, and it executes that vision well. The writing feels grounded and believable. Conversations sound natural, and the relationships between the characters develop in a way that makes sense. The story takes its time, but it rarely feels wasted — the slower pacing gives scenes room to breathe. Visually, the game is polished and cohesive. The environments are detailed without being distracting, and the soundtrack fits the mood without overpowering it. The overall atmosphere is consistent from start to finish. Gameplay is mostly exploration and dialogue choices. If you’re looking for fast-paced mechanics, this isn’t that kind of game. But if you enjoy narrative-focused experiences, it delivers. Pros: Solid writing and character work Strong atmosphere Consistent tone Cons: Slow pacing Limited gameplay depth Overall, it’s a well-made story experience that respects the player’s time and attention. If you like narrative games, this is worth playing.
Such a beautiful game visually and story wise, the acting and writing is so breath taking 10/10 didn't get the attention it needed
amazing
A touching, beautiful adventure. Don't Nod really has it all figured out when it comes to this type of game. Something about the way everything was presented made the whole experience resonate with me so deeply. I really hope there's a continuation of the story someday.
Wow, spent an hour filming birds and listening to a slowed down to 0.5x speed main character dialogues. This ♥♥♥♥ so booooring bruh
Sesbian Lex
Kind of boring. Slow. Meandering. There is almost zero emotional connection felt with any of the characters. It was painfully slow to play through. I found my mind wandering and drifting off as the story played out at a snails pace. That in and of itself is not necessarily a bad thing, I've enjoyed other games with slow pacing, but it has to be interesting. Something needs to hook the audience and this failed on every level to keep me invested or intrigued. The characters are cliche, the dialogue is not natural, there was nothing I left for them or their friendship. The friendship felt fake, forced and I didn't feel the bond you were suppose to see and experience over time during this summer. It would have been infinitely more interesting and less soap opera drama, had the core premise been to investigate the abyss, learn its secrets, find clues and puzzles as to what it was, what it wanted, where it came from. The bond could have been formed through that shared intrigue. I've played other Don't Nod games and have enjoyed them, but I cannot for the life of me recommend this one. I wasn't curious to see where it was going, I found myself impatient for it to end. There are narrative branching paths that should add replay value so you can experience various choice outcomes, but I would never want to replay this to experience any of that. It was painful to play through the first time. This one was just not for me and I cannot recommend it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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