
Lost Potato is a minimalistic top-down roguelite where you can't damage enemies directly. Push them into spikes, reflect bullets and help a young potato find its way out of a jungle filled with man-eating tribes!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Если когда-нибудь захотите сделать хостинг майнкрафт, то никогда и ни при каких обстоятельствах не берите блядский minerent. даже атернос бесплатный будет лучше чем это гниль.
Unnecessarily RNG, it's not terrible but the gameplay loop is more frustrating than fun
игра прикольная, и задумка неплохая но задний зеленый фон слишком нассыщеный но во время игры ты его особо не замечаешь, короче по итогу сложная но прикольная время убивалка
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Finnish, Hungarian +11 more
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
крутая игра за 100 рублей
劣质抉择的教科书级范例。 前期掉血了要不要重开?重开会浪费时间,不重开会产生对损失的厌恶,并且更难打过后期。 开局要不要花时间刷武器?刷了浪费时间,不刷那武器的强度差距谁给我补呢,四个通用武器也不难刷。 “前期二选一发弹球这种吸引注意力的弱武器要不要拿”“要不要冒险多激活几个陷阱刺”“要不要先把强怪杀了”…… 我可以理解这个问题:小地图、消耗性血量、二选一、单波延迟出怪等核心机制都是围绕简洁与限制设计的,而游戏机制越是简单就越会产生劣质抉择,制作者不管这个问题进而扬长避短是正确的,后来的土豆兄弟在迷失土豆的基础上放弃了简洁与限制,小地图放大、血量不再消耗、加上经济系统、多波出怪降低单次抉择压力,劣质抉择也就迎刃而解。 但我确实因为抉择红温了,并且游戏在内容不多的基础上加了高难度成就硬留玩家,所以只能给个中评+不推荐。
Mięsko
Неоч игрулька, подойдет только для косоплетов и людям на которых работает астрология, нормальным ребятам советую удалить эту игрульку из головы, игра оаугьпугж
I HATE THE PURPLE LASER ENEMIES
超級好玩
h
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5K | 20 | 85% | $5.99 | |
| $0 | 9 | 89% | Free | |
| — | 0 | — | — | |
| $1M | 3.2K | 97% | $14.99 | |
| $544.3K | 1.5K | 75% | $18.99 | |
| $54K | 263 | 97% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.3K | 134 | 78% | $4.99 | |
| $11.3K | 69 | 94% | $9.99 | |
| $11.3K | 91 | 92% | $6.99 | |
| $11.3K | 417 | 78% | $1.99 | |
| $11.3K | 59 | 90% | $8.24 | |
| $11.3K | 93 | 81% | $7.99 |