
In this action-adventure thriller, detective Takayuki Yagami goes undercover to unravel a string of twisted crimes at a high school in Yokohama, Japan. Crack the case and some skulls with brutal combat featuring three unique fighting styles and an arsenal of private eye tricks.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 14 → 3.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 9.7Kreviews | 94% | — | $6.6M |
| $69.99 | 10.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 992 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
故事劇情神作 唯一的缺點: 潛行跟攀爬玩法真的無聊到爆.... 路線都幫你設定好了 就只是要你控制人物走過去 不如直接給我劇情QTE 整體上還是推薦的
Awesome stories, well written characters, fun gameplay. Though the amount of enemies in the street is a bit much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 996 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很多人被木村主演误导以为这是一款靠明星圈粉的游戏, 实际上这是如龙系列的集大成巅峰之作,甚至大概率后无来者了。 综合评价:瑜不掩瑜。
Jeu vraiment incroyable sur énormément d'aspects ; la prise en main des commandes surtout dans les phases de combat est très intuitif en parallèle d'être variée et également très fun . l'histoire est vraiment prenante également avec une intrigue très intéressante qui maintient un fil conducteur logique et une fin vraiment choquante . Les phases d'investigation et de combats sont également très bien agencées , personnellement je ne me suis jamais ennuyé avec une durée de vie très correcte (35 h en ne faisant que l'histoire principal ) Pour finir l'arbre de compétence qui est essentiel a être bien construit est le cas , il est simple , épuré , logique . c'est un 10/10 pour ce jeux qui je ne peu que le conseiller est un chef-d'œuvre .
uno dei migliori giochi del team rgg studio ,se siete fan della serie yakuza consigliato ad occhi chiusi, riprende le meccaniche del primo capitolo e le amplia e migliora sotto ogni aspetto, forse tutto non sarà perfetto, forse sarà un more of the same investigativo..ma predere a calci ogni tizio che incontri fa sempre la sua porca figura XDD
名越,我大概一辈子也不会忘记你的审判系列了吧。 从如龙0123到78,再到审判系列。或许八神的故事已经没有了黑道故事那种沉重的宿命感,但是审判系列的剧情也同样令人动容,主角在神室和横滨的故事也更有生活气息。我真的会想,会不会这个系列本来能一直继承如龙的精神,但是现在,怎么看都已经不会有后续了。
Well it took a while, but it's here, the review of Lost Judgment. Many people call this the "peak" of RGG. So let's dig in. Lost Judgment was originally released as a console exclusive in 2021, though we would get a PC release a few years later. This game is the second game in the Yakuza spin off series Judgment. This game originally takes place immediately after the events of Yakuza Like a Dragon. Like the previous game, Lost Judgment mainly takes place in Yokohama district of Ijincho, though Kamurocho also makes an appearance here. While Kamurocho does serve more to the story than Like a Dragon, the focus is mainly on Ijincho. Kamurocho map is identical to Judgment, and Ijincho is identical to Like a Dragon, except one big thing: additional area. Lost Judgment adds a new area to Ijincho: Seryo High School. High School in Yakuza game? Why? Well, this is a great moment to transition to the story. Now I always considered Judgment story to be a bit darker and more serious tone than the mainstream Yakuza games. I mean sure, mainstream Yakuza games have serious moments, but I feel like in terms of actual storywriting, Judgment always had a more darker, serious undertone. And this game believe it or not is even darker than the previous game, because the main theme of this game is interesting. It is bullying. Now this actually strikes me as an interesting topic, because we have all witnessed bullying in our lives. This game's story is revolving around the several problems that stems from bullying: The effect it has on the victim, the consequence it leaves on the bully himself and puts a question: What is the actual solution to bullying? And has the justice system failed to prevent bullying and hold bullies accountable? Not spoiling the story too much, but to me, this has to be one of the best written stories that RGG has produced. It's something everyone can actually relate to. But what good is a story when gameplay is bad. Well you will be happy to now, that Lost Judgment pretty much improves EVERYTHING that Judgment had flaws in. Neo Keihin gang? No longer are they gonna be annoying, now they are actually a part of one of the biggest side stories in Yakuza series, and probably one of my favorite: The Mystery Research Club story. This side story goes through several different minigames and several different side stories and it is damn AWESOME. I loved the implementation of it. But what about the combat? The combat in this game has the same CRANE and TIGER style, but the game also adds a new style: SNAKE which is good against opponents with weapons and a special DLC style Boxer, which you get while doing the boxing minigame, which is part of the MCC side stories. The combat is fluid, fun and I would say... probably the best combat that RGG has produced so far. It almost reminds me of Yakuza 0 combat. The skill system is the same like in Judgment. Minigames are identical to Judgment, but there are few new minigames, mainly coming from MCC side story: Boxing, robot fight, dancing, biker races... There are a lot of mini games in this game, and the VR Dice minigame is also back. Drone racing is also back from Judgment, and in my opinion vastly improved because the tracks are more fair and faster paced. Some people say that drone racing in Lost Judgment is easier hence worse, but I digress, it is actually good. Trust me on this. Now in my last review of Judgment, my 2 biggest complaints were Neo Keihin Gang and tailing. Neo Keihin Gang event is completely gone, so thankfully they listened, and tailing while it's still there, it's not frequent and actually much shorter. Basically they made tailing a better paced minigame than in Judgment. I would write more, but let's leave it to here. I think, this, might actually be a prime contender to be the best Yakuza related game I have ever played. It rivals Yakuza 0, because it has a great story and great combat. It improves everything that was wrong in Judgment and pretty much delivers a very unique and interesting story about bullying. If you played Judgment and other yakuza games, you must play this. Unfortunately, this also might be the last game we are going to play as Takayuki Tak Yagami, which is a damn shame, I kind of grew liking him. Sure he is not as stoic and cool looking and iconic as Kiryu... But I grew to like his heroic lawful good attitude he possesses. He is kind of like Phoenix Wright but with the spirit of Bruce Lee. 9/10 fantastic game. As of writing this review, I haven't played Kaito Files DLC, which are a separate game where you play as Tak's right hand man, Kaito Masaharu, but I'll leave that in separate review. Shouldn't take me long to beat it.
0/10, didn't find it
The absolute finest from RGG before everything started spiraling
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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