
An unexpected assassination attempt leaves you wounded and fleeing across no man's land. To survive in this roguelike, low-fantasy tactical RPG, you must recruit strategically, fight desperately and repent sincerely.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A demanding roguelike tactical RPG, where every fight and decision revolves around YOU.
You are King Nrvesk, despot of Ruedome. Your reign was bloody, oppressive, and unjust, but was brought to an end by your neighbouring ruler, Boros II of Stratha. Under the pretence of a diplomatic meeting, an attempt on your life was made as you sat across a man you once considered an ally. Narrowly, you escaped.
Nrvesk is your company’s most powerful asset, but also your greatest vulnerability. His death in battle means the end.

Lost In The Open is designed to be a challenging experience. You will face an ever-growing roster of deadly, unique enemies. They will pull your allies out of position, lure you into traps, and coordinate to flank you. Learn their weaknesses, fight strategically, and protect your King.

A powerful Strathaian vanguard follows you tirelessly. You must traverse the dangerous terrain between Stratha and Ruedome and encounter hundreds of difficult decisions. Do you take the well-forested path where you risk becoming beasts’ prey, or the high ground, where you are exposed and easily tracked by man? Do you pay a hefty toll to avoid a fight with bandits?
You will not be alone in your adversity. Manage a diverse roster of recruits. Train them to become specialists, or jacks-of-all-trades. Create quick-bladed bloodletters, mighty human shields, patient bowmen. Equip them with strange trinkets, bolster their weapons and armour with unique attachments. Nrvesk’s life lay in his companions’ hands; shape them to your advantage.

Defeating enemies, aiding strangers, and trading with merchants are your means of sustaining yourself on this journey. Balance your resources, between unlocking new traits and abilities, upgrading your equipment, and sustaining your companions.
Defeat rears its head at every turn in Lost In The Open. Prepare for the worst. Face the consequences of your choices. Return to your throne.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game has good bones. Excited for the full release. Three full playthroughs in (one on merciful and two on cruel) and I'm still hungry for the next act. The gameplay loop is satisfying, albeit, unforgiving. The strategy you need to put into building each unit is rewarding. It's great to watch as some previously undefined unit gradually finds their own established niche withing your ranks. The art is fantastic, but as I'm writing this, I realize probably you already knew that. As of this review, Lost in the Open tends to be momentum heavy. If you succeed early and get higher-level units quick, you can slash your way through the forest glee. However, if you take any real losses, they can be hard to come back from. There are a few balancing issues, but this is to be expected of an early access tittle. However, Don't let any of that deter you. If you like grid-based tactics, this game is worth your time, and your coin.
已跑路,差评!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏完成度不高,流程短,地图重复性高,且2个月无更新
没有战前部署,难度曲线特别离谱,后期dot更瞎搞一样,什么都要随,老冯也随了吧
诈骗游戏,估计跑路了
玩起来还是很好玩的,但是目前内容量确实不值这个价。讲一下我游玩过程中感到不足的地方。 1、缺乏图鉴,没有地方可以看各个兵种、道具、技能的具体介绍和数值。 2、缺乏局外成长或者说反馈系统,现在每次开局很大程度都是固定的。要是能通过解锁来改变开局的人员配置或者国王的武器装备会更好玩。 3、希望可以添加动物兵种。 总的来说未来可期,但是目前更新偏慢了
更新了什么玩意,更新之后简单难度资源获取少得可怜,AI的技能配搭简直完美,有你们这样优化的么,不想更新就别更新了,以前的硬核我能理解,但是至少多SL两次都能慢慢过,现在简直就是虐待自己,你们工作组能不能当个人,叫你们策划出来通两遍我看啊,你们数值策划和主策是用臀部设计的么?脑子都过年忘了带上了是吧。
Another one that I really wanted to like. Unfortunately I think 'Into the Stars' did the oregon trail theme a little better. Didn't refund, hopefully they take another stab at it. 3/10 * I'll give it another try after the early access is over.
首先是第二幕的德尔人那个事件有BUG,德尔人经常会一直动,我的角色一旦第一次动不了,就再也动不了。其次,改动之后我方角色打不中的情况太多了,经常四个人包围一个人反而被打死两个人,这个平衡性太差了。最后就是敌方高伤害的角色能不能不要设计喜欢绕后的AI?就算他顶着被我背刺一次的风险有如何呢?他只要绕后我最多砍他两刀,他一绕后就是砍五六刀(说的就是S B德尔人)
Cuando salió en early access estaba un poco roto a nivel de balanceo, así que no hagáis mucho caso a reviews antiguas. A partir de la versión 0.9 esos problemas parecen estar resueltos. Eso sí... sigue siendo un juego de reglas sencillas pero de dificultad bastante alta, empieza jugando en el nivel más fácil. En le combate importa mucho el posicionamiento y la orientación, pero es más rápido de manejar que otros de este estilo. Aunque los personajes tienen habilidades especiales ninguna es demasiado "mágica" (por lo menos de las que he visto hasta ahora) así que mucho peso de la estrategia sigue recayendo siempre sobre las posiciones de tus personajes. También me ha sorprendido los eventos que no son combates. En otros roguelikes de este estilo suele ser texto que sólo sirve para ambientar, pero en este hay que leer detenidamente porque después te da libertad total en lo que quieres hacer. Muchas veces te da a elegir entre opciones totalmente opuestas (ayudar a alguien o robarle, o matarle, o contrarle...). Lo único malo que le veo es que sólo llevan 1 acto de 3 que dicen que van a incluir. Pero ya hay contenido para entreterse horas.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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