
Play the odds in Lost in Random™, a gothic-fairy-tale-inspired action-adventure where every citizen’s fate is determined by a roll of the dice.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.3Kreviews | 89% | — | $3.1M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lost in Random ist ein unglaublich schönes Spiel kreativ, düster, humorvoll und auf die beste Art abgedreht. Die Welt ist so liebevoll gestaltet, dass man richtig in sie hineingezogen wird. Jede Ecke erzählt ihre eigene kleine Geschichte, und der Stil ist einfach einzigartig. Ich habe jede Minute genossen vom schrägen Humor über die charmanten Charaktere bis hin zu den emotionalen Momenten. Die Errungenschaften sind teilweise echt knifflig, aber das macht den Reiz aus ich habe es keine Sekunde bereut, alles durchzuspielen. Ein echtes Kunstwerk mit Herz, Witz und einer Atmosphäre, die man so schnell nicht vergisst. Absolut empfehlenswert für alle, die etwas Besonderes suchen. 🖤🎲
无中文,无好评~
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 813 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bueno vengo a dar mi reseña de este juego que amé por mucho tiempo, hasta que llegué al final. La verdad que la historia principal está buena, personalmente, no conecté con ningun personaje especifico y no se cuanto se presta la historia para eso. El apartado grafico es HERMOSO, si te gusta el estilo tim burthon, esto te va a gustar, los colores son hermosos y siento los personajes originales. La jugabilidad es muy buena, siempre te están modificando los personajes y las mecanicas son siempre nuevas, se siente fresco el juego. Igualmente, si querés un juego que sea difícil este no es tu juego. Es como si un juego cozy(?) tuviera peleas, está hecho para que sea llevadero y no hay ningun momento de la historia donde te trabes. Ahora, el final si bien me gustó, siento que lo ataron con alambre, no solo se guardaron la mejor pelea para ellos si no que el último trecho era extremadamente largo para lo que fue. El juego en total es un 8/10, y si bien el final cumple, pero decepciona, es un juego que igualmente recomiendo jugar si te interesa el apartado estetico y unas mecanicas divertidas :)
I thought I would be forced to leave a negative review due to bugs that made it impossible for me to continue playing. It's a shame that the developers don't offer support in such situations, which are not that rare, and players have to find solutions on their own. Fortunately, I was able to edit the save file, fix the game, and continue the adventure. The game captivates with its style inspired by Tim Burton’s work - dark, surreal locations, bizarre characters, and a melancholic atmosphere create a unique vibe. The player takes on the role of Even - a young girl who sets out on a journey through six realms of the Kingdom of Random (each with its own story) to find her sister Odd, who has been kidnapped by a despotic Queen. Throughout the journey, we’re accompanied by a charming living dice named Dicey, and in the background, we hear the voice of a mysterious narrator (with excellent voice acting!). The music and narration build an atmosphere reminiscent of a dark fairy tale for adults. The combat system is unique: the player uses a slingshot to gather energy in order to roll the dice, and the result activates cards from the deck that offer more weapons and special abilities. It’s a blend of real-time combat with elements of strategy and deck-building. At first, I found it very frustrating to start every battle with slingshots, as playing with a controller and aiming don’t go well together for me. However, switching to an easier difficulty level helped, and over time, I grew to really enjoy this unusual combat model. I can wholeheartedly recommend this game to anyone who loves fairy-tale atmospheres. It’s a beautiful story about growing up, sisterly bonds, and the courage to challenge fate.
I really loved this game! It's really sweet story with beautiful artwork and great, dark aesthetics! The gameplay was pretty good, a mix of puzzles, walking around / rpg simulator with quests, battles, and card play. I actually didn't think I would like a play that used so much card play, but I really loved my experience. It's a gem of a game
Çok 3d aksiyon/macera platformer oynadım bu kadar boktanıyla nadir karşılaştım. Oyunun sanat yönetimi iyi, npc karakterler bile üzerine uğraşılmış hissettiryor ancak karakterlerle bir amacı olmayan, ne dünyaya ne hikayeye katkı sağlayan diyaloglara girmek diyalog seçimli hikaye oyunlara bayılan biri olarak gerçekten benim bile ilgimi çekmediyse kimsenin ilgisini çekmez. Oyunda zıplama yok aw. Belli yerlerde platformun yanına gidip X basıyoruz. En son 2007'de çıkan Witcher 1de zıplama yoktu bunun çıkışı 2021 napıyosunuz aga siz. Oyunda iyi olan tek şey zar ile kart kullanımı. Ana fikir dışında her şey çöp.
Remember the time that I asked Tim Burton to make me a video game? Well, he said yes and this is that game. I love the art style. It's dark and whimsical. Colorful and sad. The story is so compelling. Unfortunately, I did put it in my DNF pile because it's just not the kind of game I enjoy- which is disappointing because I really do love the art style.
This was a very nice gaming experience. It has a very unique battle system, great voice acting, and a very good story. The game has a major Tim Burton feel through the whole story like a mashup between Night Before Christmas and Coraline, but cuter. The battles are a mashup between a Dungeons and Dragons, a card battler, and a straight action fight. This is what makes the game so unique. In a battle you fight in action style to collect crystals. The crystals can then be used to use cards that have weapons, skills and traps. One card might have healing, or a sword, or a bow, or a dashing skill, etc.. Once you have enough crystals you roll your friend "Dicey" and time freezes, and what ever number you roll, that is how many points you have to spend on cards. You can then buy, for example a giant mace and a bow, time unfreezes and you go right back into action battles. This design made this a really fun experience and different to anything else I have played. Highly recommend if you want a great story, battles, and voice acting. 8.5/10
I truly wanted to love this game, but with all the negatives I constantly feel like I'm forcing myself to play it. Pros: - The art was the reason I got the game and they absolutely nailed it. - Story and characters were fun and interesting for the few hours I played at least. - Cards and decks are a fun type of progression and enable various play styles. Cons: - Launching the game requires third party EA App installation. - Combat feels slow and tedious with cutscenes constantly interrupting the flow of the action. - Very limited settings. Personal grievances being no key binding, low FOV and no way to disable automatic camera rotation inducing motion sickness. - UI and menu navigation feels buggy and very inconsistent. It usually works with a key input or clicking the icon, but sometimes only one of these would work for no apparent reason. - Dialogue was buggy with voice lines sometimes repeating or getting skipped entirely.
Been genuinely surprised by the gameplay so far. Enjoying the combat, also enjoying the story, its a very immersive game. I just wish I could rebind keys, not a fan of the default ones.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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