
Play the odds in Lost in Random™, a gothic-fairy-tale-inspired action-adventure where every citizen’s fate is determined by a roll of the dice.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.3Kreviews | 89% | — | $3.1M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Lost in Random ist einzigartig und wundervoll. Ich liebe die Idee und die Geschichte des Spiels sowie jeden einzelnen Charakter.
Where did this come from? Absolutely gorgeous and confident creative direction, clever mechanics and solid writing in a very interesting and fresh setting. Everything just feels so cohesive and well-woven together. Extremely excited for whatever this studio puts out next. (Update: Midnight Walk was great, even though LIR is still more fun.)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Güzel tatliş bir oyun. Biraz tekrara düşüyor ama atmosferiyle içine çekiyor sizi.
At first (1), I thought Lost in Random was too (2) clunky and boring. Now I think it would be threeason (3) to just take it for (4) granted. This game is a constant high–five (5) to your mood. It's even greater than s... (6)
Moja pierwsza tego typu i bardzo mi się podobała. Zarówno rozgrywka jak i historia.
Good game buy it
Review of Lost in Random Summary: Lost in Random is a dark fairytale action-adventure game. You play as Even, a young girl journeying through the twisted world of Random (a fantasy world where society can be manipulated by powerful people with magical dices, which are alive and have emotional connection with their wielder, like a pet) to rescue her sister Odd, who has been taken by a tyrannical queen. Along the way, Even befriends Dicey, a living dice who literally changes the rules of combat. Battles mix real-time action with deck-building and dice rolls—pausing the fight to play cards that summon weapons, traps, or magical effects. The game’s world is divided into six bizarre realms, each themed around the roll of a die, brimming with quirky characters and Tim Burton-esque style. Pros: Unique combat system: The blend of dice rolls, card powers, and action fighting feels fresh and strategic. Gorgeous art direction: A gothic fairytale world with memorable character designs and surreal environments. Atmospheric storytelling: Narration and dialogue create a whimsical yet unsettling tone. Inventive world design: Each realm has its own rules, characters, and aesthetic identity. Strong character chemistry: Even and Dicey’s bond adds warmth and humor to the darker setting along with all the quirky and bizarre characters with interesting personalities. Cons: Combat pacing: Fights can sometimes drag on, especially in later areas. Card reliance: Strategy depends heavily on deck-building luck, which can frustrate. Repetitive encounters: Enemy variety is limited, making some battles feel samey. Technical hitches: Occasional frame drops and camera quirks. Linear structure: Exploration is fairly constrained despite the imaginative setting. Tips: Experiment with card builds—balancing offense, defense, and utility makes fights smoother. Don’t hoard dice energy—rolling often keeps the pace lively. Explore side paths—NPCs often give quirky quests with worthwhile rewards. Listen to the narrator—subtle hints are hidden in the storytelling. Verdict: Lost in Random is a strange, stylish adventure that thrives on its originality. Its mix of card-driven combat and fairytale storytelling won’t click with everyone, but those who embrace its quirks will find one of the most imaginative indie titles of the past few years. Despite some pacing issues, its creativity and charm carry it through. Along with that, there is a decently fun narrative and a good chunk of likeable characters. Score: 8/10 *The game has some technical issues when it comes to graphics and fidelity, and also character movement and gameplay is not fast and smooth. So that's something you need to be aware of if you care.
Love it. Fun and cute. Gives me Little Nightmares and Tim Burton vibes.
A very enjoyable game. The atmosphere is amazing, as if you've stepped into a Carolina cartoon or a Tim Burton film. It's a little reminiscent of Alice in Wonderland, of course. Unfortunately, the game fell a little short of perfection: - drawn-out battles - drawn-out conversations (which the authors themselves understood and even inserted a couple of jokes about) - the combat system is... random (obviously), but this means that you often find yourself running away from flying enemies that you can't do anything about - the music isn't vivid enough compared to the visuals - I would have liked a stronger story. Overall, I don't regret the time I spent on it. It's just nice and interesting to be in this world, but it could be much better.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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