
Lost Artifacts: Soulstone is an exciting strategy game about a world of magic and myth. Stop the terracotta army
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 30reviews | 27% | — | $11.8K |
| $9.99 | 16ratings | 76% | — | not modelled | |
Engagement
Reviews
Doesn't work.
Не запускается. Черный экран.
Like many others, the game just sits at a black screen when I try to run it. The publisher has been claiming that they're working on it for over a year, but are clearly doing nothing. This is a basic Unity app and they have a dozen examples of working apps in their own library. A minimally competent developer could fix this quickly. They could find someone on Fiverr to do it cheaply. But they'd rather garner ill will from their customers over a few dollars. Personally, I will skip buying any more games from this publisher due to their blatantly anti-customer stance.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian
| $4.99 |
| 12ratings |
| 82% |
| — |
| not modelled |
| $2.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 30 reviews with recorded playtime.
[h1] Lost Artifacts: Soulstone [/h1] Es ist mal [b]wieder[/b] Zeit für ein Review... Aber wie soll ich nur an Anfangen ? Probieren wir mal mit:.... Bestimmt ist das [i]Spiel[/i] ganz gut! Also wirklich oder? Es recht für [u]12,49€[/u] Also schwupp in den [b]Warenkorb[/b] damit! Und direkt Installiert geht ja schnell...aber so richtig schnell... Auf die Plätze.. [i]Fertig[/i]... [b]Start[/b]... Und ? [i]Nichts[/i]?? JA ! [i]Gar..Nichts...[/i] Ein [i]Professioneller Hochauflösender[/i] gestochen Scharfer [b]Schwarzer[/b] Bildschirm. [b]KEIN[/b] [i]Ton[/i] nix.. gar nichts... auch durch warten passiert... [i]NIX[/i]. https://steamcommunity.com/sharedfiles/filedetails/?id=2828465276 Also kurz gesagt das [i]''Spiel''[/i] kann man [b]leider[/b] vergessen. Jedoch ist da eine Sache die mich Stutzig macht. Ich habe mal mit meinen hochqualifizierten Paint Skills etwas zusammen Ge-screen-shottet wenn man das so sagen darf. https://steamcommunity.com/sharedfiles/filedetails/?id=2828495063 Also ganz ehrlich [b]was[/b] soll ich denn dazu noch sagen.. Das Spiel neu installieren und/oder [b]Reparieren[/b] führ zu nix [b]also[/b].. Einen [b]Black-Screen[/b] schon aber kein Gameplay... Ich hoffe da passiert mal etwas von der Entwicklerseite... Und ich spreche mal nur die [i]Entwickler[/i] grade an... Schreibt doch einfach mal hier runter wenn euer [i]''Spiel''[/i] mal funktioniert. Damit ich mal ein Review machen kann. [b]Danke[/b] Und mit Freundlichen Grüßen [b]Crow[/b]
I really like the games of this series "Lost Artifacts"; which is why it hurts me that I need to leave a negative review on one of them. Like many others, the game won't even start for me and I only get a black screen. If you want to take the risk and find out if the game works for you or not.. feel free to. But I personally can't recommend a black screen for 12€ at full price.
The average, generic time management game. Very short, barely 4 hours to complete all levels with 3 stars. The time limits are VERY generous, never even came close to missing a star. All this should come down to "easy 100 %", but since the last three achievements (defeat villain, all levels on gold, all trophies) don't pop, that isn't the case. It's still an enjoyable time waster and there's hope the achievement issue will be fixed.
As the previous it is an excellent time management game. Not too easy and not too hard. I recommend it, allthough I didn't recieve the last three achievements for finishing the game with all goldmedals...
Broken. Black screen.
Developed by GameOn Production and published by 8floor, Lost Artifacts: Soulstone is a fantasy-themed time management and resource strategy game that builds its adventure around ancient legends, mythical creatures, and efficient planning. The story begins with the theft of the legendary Soulstone from a museum, an event that unleashes the long-imprisoned Terracotta Emperor. Driven by his desire to awaken a powerful dragon hidden beneath a volcanic crater and seize control of the world, the Emperor raises an army that leaves destruction in its wake. Claire once again takes the lead alongside her loyal companions, embarking on a globe-spanning expedition to stop the growing threat before the ancient ruler succeeds. While the narrative is simple and easy to follow, it effectively provides motivation for the continuous stream of missions and creates an adventurous atmosphere that fits the game's casual nature. The gameplay remains faithful to the traditional time management formula, emphasizing resource collection, road clearing, structure repairs, and careful prioritization of objectives. Every stage challenges players to balance limited supplies while finding the quickest and most efficient route toward completing mission goals. Success depends less on speed alone and more on thoughtful decision-making, as wasting resources or choosing the wrong sequence of tasks can slow progress considerably. As new mechanics gradually appear throughout the campaign, the difficulty steadily increases without overwhelming newcomers. The controls are intuitive, making the experience approachable for players unfamiliar with the genre while still offering enough optimization opportunities to satisfy fans who enjoy chasing perfect completion times. One of the game's biggest strengths is its colorful presentation and varied level design. The adventure spans more than 40 stages spread across four distinctive environments, including sprawling deserts, frozen mountain ranges, dense forests, and the remains of ancient cities. Each location features its own visual identity, helping the campaign feel fresh even though the gameplay loop remains consistent. Decorative landmarks, mythical statues, dragon-themed structures, and vibrant environmental details reinforce the fantasy setting, while comic-inspired story scenes add charm between missions. The soundtrack complements the visuals with upbeat orchestral pieces that maintain an adventurous tone without becoming distracting during longer play sessions. The campaign also introduces several gameplay elements that keep individual missions interesting. Players encounter hostile terracotta warriors, archers, dangerous wildlife, and environmental obstacles that require careful planning rather than brute force. Helpful bonuses, including temporary speed boosts, time-freezing abilities, and improved worker efficiency, provide additional tactical options for overcoming more demanding levels. Objectives evolve throughout the journey, ranging from rebuilding destroyed settlements to restoring monuments and clearing hazardous terrain. These changing goals ensure that players remain engaged as each map introduces slightly different strategic considerations, even though the underlying mechanics stay familiar from beginning to end. Despite its polished execution, Lost Artifacts: Soulstone rarely attempts to move beyond the conventions of its genre. Experienced players will likely recognize many of its systems from previous resource management games, and the later stages focus primarily on increasing complexity instead of introducing major gameplay innovations. The story, while entertaining enough to support the adventure, remains fairly lightweight and exists mainly as a framework connecting the missions together. Players seeking deep strategic systems or highly dynamic gameplay may find the overall experience somewhat repetitive after extended sessions, although those who appreciate relaxed planning and satisfying progression are more likely to enjoy what the game offers. Lost Artifacts: Soulstone succeeds by delivering a polished and accessible strategy adventure that understands its audience. Its combination of colorful fantasy visuals, steadily escalating challenges, enjoyable resource management, and generous amount of content creates a rewarding experience for casual strategy fans. Although it does not redefine the time management genre, it consistently provides entertaining gameplay supported by attractive presentation and well-paced progression. Players looking for a relaxing yet engaging fantasy adventure built around efficient planning and thoughtful resource management will find plenty to enjoy throughout Claire's quest to prevent an ancient evil from reclaiming the world. Rating: 5/10
Developers for 3 (or even 4) years have not been able to fix the Steam version of the game. When you start you will not see anything other than a black screen. Although there are "trial" versions (raise the "Jolly Roger") of the game with a version number of the game file greater than in Steam - and they run without problems.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8K | 96 | 84% | $4.99 | |
| $11.8K | 61 | 64% | $9.99 | |
| $11.8K | 91 | 60% | $4.99 | |
| $11.8K | 103 | 82% | $4.99 | |
| $11.8K | 723 | 87% | $0.99 | |
| $11.8K | 51 | 73% | $8.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3K | 36 | 78% | $14.99 | |
| $81.1K | 294 | 83% | $9.99 | |
| $32.9K | 89 | 83% | $14.99 | |
| $23.9K | 55 | 91% | $14.99 | |
| $71.3K | 193 | 89% | $14.99 | |
| $38.8K | 105 | 82% | $14.99 |