
Katy and Bob: a new chapter in the adventures of Katy and Bob. Head into the safari park and grow your business!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Russian**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Katy and Bob: Safari Cafe must have been a product of a brainstorming session that ran out of steam halfway. It's a game that manages to combine the tediousness of repetitive gameplay with a narrative that's as thin as tracing paper, and characters whose depth is comparable to a puddle. The game is advertised as a time management adventure featuring a couple, Katy and Bob, who are running a cafe in the middle of a safari. But the reality of the game experience is far from adventurous or exciting. The tasks are mundane, and the pace doesn't elevate the experience. It's like the developers decided to wrap a dull, everyday job in a safari-themed wrapper and call it a game. The character development of Katy and Bob leaves much to be desired. For a game that centers around a couple, there's a conspicuous lack of genuine connection or relationship dynamics between them. They might as well be two random people tossed together for no apparent reason. The character interactions are about as stimulating as watching paint dry. And let's talk about the elephant in the room: the lack of any mature content. I'm not advocating for gratuitous adult content in every game, but when you're dealing with a couple, a little bit of romance or intimacy wouldn't go amiss. Instead, Katy and Bob's relationship is as sterile as a hospital room. There's no passion, no chemistry, nothing that makes you feel like these characters are in a relationship. The game seems to deliberately avoid any mention or hint of their relationship beyond the bare minimum required to call them a couple. This is not about expecting hentai or any explicit content - it's about wanting to see a believable and engaging portrayal of a relationship. A little bit of depth and complexity would have done wonders for these characters and for the game as a whole. Overall, Katy and Bob: Safari Cafe is a game that misses the mark on so many levels. It's a tedious, shallow experience that lacks the depth, excitement, and character development necessary for a truly engaging game. If you're looking for a game with a compelling narrative, engaging characters, or even just a hint of a believable relationship, look elsewhere. This game won't deliver.
Great for those who are looking for a game like the first Diner Dash, better than most time management games as they are filled with microtransactions, Katy & Bob: Safari Cafe is completely clean and UI is pretty responsive and easy to use
Not too good not too bad, but I'd love to give a "YES" for this game ♥ It's very easy to play, fun casual game and such a good time waster.
[h1]Short version: 61%[/h1] If you ever want a cute and relatively length time management game with practically zero challenge, then the second Katy and Bob is definitely your pick. [h1]Long version:[/h1] Katy and Bob 2: Safari Café is barely more than a reskin of the first game, with a safari theme instead of a tropical one. Only the difficulty changed—as in, its rating dropped to essentially non-existent levels, turning all 60 stages into a repetitive yet still adequately fun routine. On the plus side, Katy and Bob 2 is the harmless kind of non-challenging casual title that takes the word “casual” rather seriously. If you want some lazy fun, then serving fruits, juice, and grill meat for a bunch of surprisingly patient customers should be right up your alley. Like in the first one, there is some semblance of a story to go along with all this, but it is just there to have some plot; it is probably even more of a phone-in than last time. Still, like the rest of the Safari Café, it is innocent enough to never turn into a disadvantage.
⠀
[h1] Немного кривоватая и однообразная простенькая игра про ресторанчик где-то в тропиках [/h1] В целом игра терпимая, если заходить сессионно. Есть 3 места под ресторан с разным антуражем. У каждого ресторана есть прокачка и денег на это даётся с запасом. Как раз ближе к концу игры уже точно всё будет прокачано. Также есть прокачка дополнительная на различные эффекты - бронза, серебро и золото. Оформление приятное, но иногда мелодии накладываются одна на другую - так было в финале. На всё прохождение потребовалось 6 часов рутинного игрового процесса и как раз выбились все карточки. Для любителей играть на разных устройствах облако не завезли, но зато есть простые достижения - все выбиваются по мере прохождения. По итогу очередная простенькая игра для отдыха, где можно просто выбить все достижения. [i] Места на диске забирает в районе 800-900 мб [/i]
It's boring. Katy and Bob: Safari Cafe 3/10 Heisen
[b][quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote][/b]"Katy and Bob: Safari Cafe" is an asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated someone else's example/template/tutorial game, changed the name/reskinned a couple of things, and submitted it to Valve as if it was their own game. They've dumped this same restaurant manager platespinning game on Steam before, it's a basic iPhone screen tapper game with no serious value or merit as a game for PC gamers. I've seen this same game on app stores from completely different publishers with slightly different skins on it. More intellectual bankruptcy and plagiarism from these guys. Here's a list of the asset flips of this asset so you can see for yourself: [list] [*] Cooking Trip [*] Cooking Trip Back To Basics [*] Cooking Trip New Challenge [*] Katy and Bob Way Back Home [*] Katy and Bob: Cake Cafe [*] Katy and Bob: Safari Cafe [/list] These are all reskins of exactly the same mobile app! What value do these shallow, fake reskins of a low quality mobile app have for gamers? None at all! Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game features simple, cartoony 2D graphics, of the type you normally expect to see in low effort mobile apps. 3D graphics programming does require a degree of skill and competence and unfortunately not all developers have the budget or talent to deliver this, despite 3D graphics cards hitting the mainstream in the 1990's. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just point and click stuff like a browser/Flash game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. "Katy and Bob: Safari Cafe" has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for getting some tips from customers, trivial to achieve, but less than 7 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this isn't consistent with the achievement stats, that show less than 7 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who weren't even playing the game? Trading cards. Players will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. "Katy and Bob: Safari Cafe" has the total ripoff price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
pros + colorful and cartoony character models and artwork + nice musics + time management and pace getting faster with each level + difficulty also getting harder with each level + you can earn money and upgrade your cafe with this + there are steam achievements and cards cons - there is no substantial story - there is no voice overs Overal this is an enjoyable casual game.
An easy time management game. If you are looking for a challenge, this game is not for you. It's fun, fast paced, but as I said, not really a challenge. You can finish the levels pretty easily. I've always got all of the upgrades before completing the game. It felt a little bit empty that I had all that money and didn't have what to spend it on. Short game - I finished it in about 6 hours, worth the price. I would definitely recommend for anyone who plays these games to relax.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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