
The stage is set. Imagine an old baroque manor, perhaps a hotel or a museum, somewhere in central Europe. A woman wanders in search of answers.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 22 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.3Kreviews | 94% | — | $1.4M |
| $24.99 | 537ratings | 95% | — | not modelled | |
Engagement
Reviews
Themes across 176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a masterpiece. Might be one of the best puzzle games ever made. Play it.
很雷霆的艺术风格,太小众了,乌七八黑的,真的不是恐怖游戏吗。解谜部分比较偏向考公测智商的那种题。挺吃知识量的,工藤新一都不一定能做对(做对的可以去当工藤新一了hhh)
Really nice experience, some puzzles were easier, some harder. Nice environment, interesting lore, great aesthetics.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Spanish - Latin America*languages with full audio support
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 176 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Every game is an art piece (of lesser or greater value), but Lorelei and the Laser Eyes leans more into the artistic side of interactive entertainment than the most. Unforgettable experience.
Este juego es una joya, los puzzles están diseñados con inteligencia, nunca te subestiman, pero tampoco son imposibles, mantienen una dificultad justa que te hace pensar y sentir satisfacción al resolverlos, un consejo práctico, juega con una libreta física a la mano, anotar pistas y conexiones hace que todo fluya mejor y te metas más en la experiencia. El ambiente es tenso y envolvente, y esa tensión no solo la sientes tú, también afecta al personaje, lo que aumenta la inmersión, aquí todo tiene un propósito y cada detalle importa y está conectado.
Games can be Art and "Lorelei And The Laser Eyes" is a proof of that
good
[h2]˖⁺‧₊˚˖⁺‧₊˚ miraculous neo noir puzzle ˖⁺‧₊˚˖⁺‧₊˚[/h2] [i] which year is it? where am i? who am i? is this real? [/i] these are questions the protagonist asks herself. [i] do i like math? am i into language? do i enjoy riddles? do i like to think and take notes? [/i] those questions are for you to ask yourself before you play. I think this game is not for everyone. but for those who like eerie ambience, haunted manors, creepy characters, mystic visions, for those players who indulge in sophisticated, artsy, mysterious, captivating story-telling and knowledge based unlocks (KBUs, hi there [i]Outer Wilds[/i]!) it is just the sort of exhilarating and revelatory adventure experience you might be looking for in the steam universe. https://steamcommunity.com/sharedfiles/filedetails/?id=3760558833 [h2]˖⁺‧₊˚˖⁺‧₊˚ the abyss will look back at you ˖⁺‧₊˚˖⁺‧₊˚[/h2] with games like these - and they are a rarity nowadays - it is best practice not to give too much away. skip the research and plunge into the unknown, fellow brother, fellow sister! do not be frightened to get stuck time and again. to quote a line on a lost script page: 'getting stuck is one of the key parts of the process.' [h2]˖⁺‧₊˚˖⁺‧₊˚ pattern recognition and gut feeling ˖⁺‧₊˚˖⁺‧₊˚[/h2] for all its dreamy (nightmarish) and surreal atmo it is worth playing already. as a bonus, it's training the eyes for detail and you come to learn how to play close attention looking at devices, clocks, symbols, signs... in short, it is a work of art. no doubt about it. as for the difficulty, i imagined it much more difficult than it actually is. once you start exploring and follow your logical conclusions as well as trust your intuitive wisdom - Kombinationsgabe und Bauchgefühl - Lorelei will show you the way. if i could i would put even more emphasis on it: DO NOT follow a guide. forget achievements. immerse yourself in the story and get lost in the atmosphere. The word 'eerie' was invented for stuff like that. oh yes, before i forget: it is not a prerequisite but if you happen to speak a couple of languages - German, Italian, Swedish... - the game is even more enjoyable due to references, dialogues, names, scriptures etc. you come across during this mysterious odyssey. --- [b]systemspeck[/b] [i]EndeavourOS | AMD Ryzen 7 7700 | 32GB RAM | AMD Radeon RX9060XT | 16GB VRAM[/i]
Good soup, se hizo un poco largo 15-17 horas pero tiene muy buenos momentos junto a un ost pasado de lanza la verdad.
8/10 This game is often frustrating. It's a maze to navigate in more ways than one, and the difficulty is uneven. The puzzles are quite creative though, and require you to think outside the box. Immaculate vibes. It's a european arthouse film type beat, transporting you into a world of art-making and horror in the early 1960s. The music and art design are a highlight, and the mystery is intriguing. The controls are awkward and it's sometimes tedious, but I recommend it if you're a game design nerd or veteran puzzler.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $18.5K | 72 | 78% | $12.99 | |
| — | 0 | — | — | |
| $0 | 0 | 68% | Free | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 4.4K | 81% | $11.99 | |
| $1.5M | 2.1K | 83% | $19.99 | |
| $1.5M | 9.5K | 93% | $4.99 | |
| $1.5M | 4.6K | 91% | $14.99 | |
| $1.5M | 18.1K | 95% | $4.99 | |
| $1.4M | 3.1K | 57% | $14.99 |