
Plunge into a dark fantasy Action-RPG, harnessing powerful magic alongside a satisfying combat system. When the tyrannical god, Adyr, invades the human realm seeking vengeance for his imprisonment, humanity calls upon an unlikely defender… a convicted sinner named Harkyn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
el soulslike og, todos te odian, pero yo te amo
Souls like simples, pelos 15 R$ que paguei valeu muito a pena, porem não pagaria caro, não é próximo dos Darksouls em qualidade
Muito bom, estou esperando juntar uma grana pra jogar o 2
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥ this game
Simplemente a pesar de sus años no ha envejecido, juegazo!!!! 100% Recomendado
1-Oyun çok ağır , 2-Map yok her şeyi ezberliceksiniz , 3- oyunu 2 kere daha bitirmeniz lazım eh işte idare eder
I got so far and just couldn't complete it. Because I didn't want to. Gets boring.
Envelheceu mal demais, muitos bugs, hit box duvidosa, balanceamento muito mal feito.
It was honestly nowhere near as bad as people made it out to be, while id still play ds1 over this any day the game really deserves a chance, dont get me wrong its still pretty ass and has no redeeming quality which whould make this a more desireable game in any way than any of the souls trilogy since its just so bland. Other Soulslikes distinguish themselves through some kind of unique mechanics like Khazan with its insane combat or Lies of P with its atmospheric level design, LOTF has none of that, but if you still want to play this then go ahed
Jugue 50 minutos, el juego me mostro lo que era el guantelete y el gameplay empeoro... Mira que es dificil hacer un juego que se sienta asi de tosco, pero el juego te obliga a jugar con el cañon en este espacio porque no sabes como podrias cambiarlo. No solo eso, sino que el juego se juega peor con el y los enemigos no parecen hechos para enfrentarse a este objeto, objeto el cual es inutil contra muchos de ellos y es lento de cojones, cuando un arma de fuego como esta deberia ser como minimo algo dinamica.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| $41.5M | 20.6K | 79% | $49.99 | |
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| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 27.6K | 92% | $19.99 | |
| $14.8M | 31.3K | 94% | $19.99 | |
| $14.8M | 36.2K | 94% | $24.99 | |
| $14.9M | 40.3K | 98% | $14.99 | |
| $14.9M | 5.3K | 48% | $69.99 | |
| $14.7M | 27.4K | 97% | $13.99 |