
Plunge into a dark fantasy Action-RPG, harnessing powerful magic alongside a satisfying combat system. When the tyrannical god, Adyr, invades the human realm seeking vengeance for his imprisonment, humanity calls upon an unlikely defender… a convicted sinner named Harkyn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Finally got around to finishing this after many years, and I fully understand all the hate this game got now. I can see the vision in there, but its buried under so many horrid choices and design features that it doesnt matter. You couldnt pay me to play this through a second time.
I can only recommend this game if you enjoy exploring maps and revisiting old areas to unlock secrets or additional routes. Graphics hold up quite well for a game from 2014 and it ran extremely well on my RTX 3080 at Very High settings. Audio design and music work fine and the art direction is polished. My main problem with this game and most Deck 13 games in general is the narrative. It's very weak and disjointed at times. Combat is punishing and even when you've finally settled onto something you're comfortable with, the game introduces enemies that require other combinations. I found the boss battles a lot easier than some of the regular enemies because they don't have much movesets or patterns to memorize. There are better games to play though.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
支援手掣
You know the feeling you get when you're finally home from a night out and you lay down and close your eyes and you have the constant feeling of spinning repteatedily? That's how this game feels. The weight of this character is that of a dad who drinks too much and the camera shake is nauseating. I wouldn't play this.
Um dos piores jogos bons que já joguei, o início é chato, o final é ruim, os bosses são paia, mas o jogo é muito bão. nota 870/1450
Je ne comprends vraiment pas les avis négatifs, c'était mon 1er souls, j'en ai gardé de super souvenir et même en y rejouant 10 ans après je constate qu'il est toujours aussi bien...
J’ai découvert Lord of the Fallen 2014 comme on entre dans un monde brutal et sans pitié, en voulant en connaitre plus sur le lore de Lord of the fallen 2023 et il m’a marqué durablement. Son univers sombre, lourd et macabre impose une atmosphère unique, où chaque pas semble peser sur l’âme. Le jeu ne cherche pas à ménager le joueur : combats lents, puissants et exigeants, ennemis implacables, sentiment constant de danger. Malgré ses aspérités, il pose les fondations d’une identité forte, avec une direction artistique austère et un ton mature. Lord of the Fallen 2014 n’est pas qu’un simple Souls-like : c’est une première chute courageuse, imparfaite mais sincère, qui a ouvert la voie à une vision plus ambitieuse du genre.
boss打完了闪退,没存档要重打,sb游戏
bug之王,瑜不遮瑕,游戏很有特色但奈何不了恶性bug与各种糟心的设计
I didn't care for the clunky mechanics or the maze like zones.Im probably biased because I came from souls to this.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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