
A vast world awaits in the medieval, dark fantasy action-RPG, Lords of the Fallen. As a fabled Dark Crusader, embark on an epic quest to overthrow Adyr, the demon God. The final major update Version 2.5 is out now: features deadlier boss battles and all-new Veteran Mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 10 → 41.43/day in the week after.
About
Lords of the Fallen introduces an all-new, epic RPG adventure in a vast, interconnected world.
Aeons after his defeat by the hands of man, the demon God Adyr’s resurrection draws nigh. As a fabled Dark Crusader, journey through the realms of the living and the dead in this expansive RPG experience to overthrow Adyr once and for all. Featuring colossal boss battles, fast challenging combat, and deep, immersive storytelling.

Journey across two expansive, parallel worlds - the world of the living and the dead - with each harbouring its own pathways, secrets, treasures… and foes.

Choose from 100s of unique weapons, from heavy-hitting flails to rapid-fire crossbows, or forgo metal for magic with devastating attacks of the arcane.

Personalise your character’s appearance before selecting one of nine varied character classes. Whichever starting path you take, develop your own playstyle by upgrading stats and weapons.

Experience the campaign alone, or unite with other players in online co-op. You’re free to journey together for as long as you desire, with the option of both casual and full shared progression sessions - where both players save all progress. Alternatively, use your Free Friends Pass to invite anyone to join your game regardless of whether they own a copy themselves.

Includes over 70 updates, including the widely acclaimed version 2.0, vastly improving the overall experience with a fully revamped combat system, significant performance enhancements, rigorous difficulty balancing multiple new questlines and modes, and an array of new Quality-of-Life features.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 56.4Kreviews | 68% | — | $26.7M |
| $39.99 | 34.2Kratings | 76% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2571 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a review from someone who played in co-op and on the normal basic mode for the game I didn't pay for it my friend did. first complaint I'll make is at least for me my controller was vibrating like alot when making a character not sure if this was a bug or not because it did this every time to me because I did reset and it still did this. Second while looking for a grinding for items I would clip out of the map over and over this while funny the first two times was frustrating and stopped me from doing anything for like 2 hours also when I clipped out the map I was forced to see a spoiler which I assumed was a major reveal. Third complaint speaking of spoilers the plot was bad which I know doesn't matter for this kind of game but it kept hyping up these moments that i feel like were trying to land but i was struggling to understand a single thing going on the big set piece cutscenes are strangely paced it feels like they all linger on uninteresting things for a couple seconds too long which always lead to me feeling underwhelmed. Random enemy placements seem designed to do nothing besides piss you off hiding behind cover where you can't see anything. The map design was confusing a good like 8 hours was spent watching guides on where to progress the plot because this game has a ton of back tracking. The bosses in this game are actually all insanely easy and lack any balance around co-op which makes me wonder why its even a option you legit just beam them down so fast the final boss of the run I played not only was beat first tried didn't even manage to drop me below half health but couldn't even last long enough to do its final speech. Most bosses in general were beat first real try the only two bosses that were challenging were the second boss of the run where the camera was buggy that boss took 4 attempts and the 4th boss which was like a really slow boss that did nothing besides piss me off because the attack patterens weren't even challenging it was just really long and boring. I hate the lantern the game in built around it makes the game so much slower and really clunky I actively sighed every time I had to use it which is like every 5 mins. A big reason the game is so unbalanced is the red health and blue magic items which you get way way too many of which are basically just star light shards for anyone wondering the red one'd def shouldn't be in the game tbh you can get way too many and you can buy as many as you want from shops for a pretty cheap price completely breaking balance. Also one more bug complaint almost every boss I played didn't play music for me and just was sound effects this made alot of things lose impact. I guess this isn't the worst game ive ever played I'll give is a 3.5/10 and truthfully this review is biased because I don't really like souls games but I just didn't have fun it was a nice excuse to hang out with my friend though I guess.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Japanese, Korean, Portuguese - Brazil, Ukrainian, Traditional Chinese, Simplified Chinese +1 more
| $29.99 |
| 9.2Kratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of my favorite games that tried the souls formula. Still salty about the name not being LOTF 2, but I don't get to name things. I played back at launch and forged my way through every section, I unfortunately haven't got the Ironman Achievements yet. CI Games has spent untold hours looking over every stone making the game better and worthy of my time. When it launched I felt it was on par with Lies of P at the time, and I still hold that stance. I recommend this game to anyone and everyone. WOE to the ODD Stone, My she Rest in Radiance.
♥♥♥♥ this game, pointlessly tedious, i hate the fact you guys got money out of this game, at least half the play time is just scanning aimlessly. The mere fact you guys are coming out with a second game is a joke, I don't know why the hell you guys decided to butcher this game series.
its a really good game.
Excellent Souls-like
After many updates, I have to say that LOTF has my favorite melee combat in any Soulsborne type game. It now flows so smooth, specifically with greatswords ("longswords" ingame). The footwork feels fabulous. The spacing and the reach of your sword feels real. The animations aren't perfect (I am a Montante instructor, and some of the longsword animations make me hurt inside) but they are significantly better than other games. You will have to be patient and learn the game. Some enemies have lightsaber claws and don't flinch EVEN THOUGH THEY ARE AS SMALL AS MY DOG, that tear through armor unrealistically. And armor feels as... wonky as other souls games. It doesn't work like armor, it works like video game percentage reduction like any souls game. But if you can get your distance and timing, and if you cannot be a big complaining baby, this game has the best multiple opponent fighting of any soulsborne game. I simply adore that I can dodge, swing, time block, and maneuver through a crowd of enemies and not be touched. It is one of the few games where you can be a Montantero with minimal jank. The animations flow sooooo smoothly. And I can do this thing I do in real life, where I songlehand thrust with a greatsword and then recover into a chasing swing (this game encourages midcombo switching of 1h and 2h movesets, it is smooth). Again, not perfect, but it seemed like someone cared to make the animations make sense and flow properly/have appropriate triggers from one animation into another. I will leave it to others to explain the impeccable atmosphere, the fun lore, the glorious aescetic of the badass ladies who have (generally speaking unless symbology and faith are involved) badass realistic armor sets, and the music that is really, really good (my students request some of the more glorious/less chaotic tracks during sparring). It really is underappreciated. They even added super cool difficulty settings so I can undo the nerf to enemy density (because a bunch of people like walking into a room without using their damn brains or checking corners YES I AM TALKING TO YOU YOU FREAKING WHINERS) and play the game however I want to play it. Really, it is featureful and wonderful and I will coop with anyone who asks (without ruining your playthrough, or breaking progression, and without dropping OP loot and robbing you of the experience. I will be helpful NPC). Edit: I have gotten every achievement on Xbox, I just reacquired it on PC since my PC is great. So yeah, Ive beaten thedang thing many times. It's fun.
good soulslike with a very very cool locations to explore, really love it, bosses are very easy though i vanquish mostly every boss 1st try, final boss too and i play on veteran mode, look forward to lords of the fallen 2
垃圾遊戲,BOSS離火點超遠,垃圾公司,趕快倒一倒 , 祝你2代暴死,出了這麼久優化還這麼差 卡頓感很嚴重
先说我的感受,魂游爱好者相当值得入手。堕落之主发布时路人缘挺不好的,但经过打磨优化后现在入手后又能体会到它是最有魂味的类魂之一,表里世界的设定因人而异,很新奇的一种感受,堆怪的地方也都是为了让你进入影界拿道具,而且大部分拿完道具后周围都有从影界出来的残骸(应该算是吧),拿完道具后都有一种对设计恍然大悟的心理。现在算得上是一个佳作,能感受到这个工作室对一款游戏的反复打磨,是真的挺想做出一款优秀作品的。
Guaranteed to scratch your soulslike itch while you wait for the next Fromsoft game. 10x better in co-op and veteran mode.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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