
Grid based first person RPG, dungeon crawler game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
I'm going to be honest; I really like this kind of game. Turn based dungeon crawlers in the vein of Wizardry or Elminage Gothic are my favourite sort. I've even been known to break out the grid paper and do some mapping. With this in mind, it might not be an entirely objective review. If I had to make a comparison for people who don't want to read much, it's Etrian Odyssey without manual mapping and better combat. This game is good. Ok, so I guess I have to back that up now, because the production values are low and I must admit it looks rather like RPG-maker shovelware when you first see it. It'd be easy to discount it because of that, but that would be a mistake though, because this is obviously a labour of love from someone who's a massive fan of Etrian Odyssey and this genre. PROS- - Combat is really good. There's a lot of depth with plenty of different skills, strengths and weaknesses. And it's TOUGH! - Character development is surprisingly good. Chars can be customised with skills gained from equipment as well as class and then levelled up each char level. There's quite a few different character classes to choose from as well. - There's item levelling as well as char levelling, but it's not overpowered broken like in Class of Heroes. - The dungeon is hazardous to explore as there's no saving in there, but an item that can teleport you out instantly is very cheap to buy. - The price is ridiculously cheap. CONS - Weeaboo overload. I cringe at some of the character art, but at least it's not fan service. - Production values are low. Like, low. Look past the 'SP_POOL' and 'alchemy_boost' code text and the basic dungeon graphics. - It's obtuse to the point of puzzling. The manual is not a lot of help, just being 7 screenshots with some text overlaid. I've figured a lot out so far, but if you want everything explained through tool tips and tutorials, it ain't happening. - Lacking lore and story besides 'go seek your fortune in the labyrinth'. This may well change later, I'm only up to floor 3. If you like this sort of game, you'll probably already have it in your library. If not, what are you waiting for? A Steam sale on a game that's this low in price already?! This probably isn't the game to convert people who don't like turn based blobbers, (that might be Stranger of Sword City), but for those of us that do, this is a no-brainer.
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8 hours in, and I'm not planning on stopping. After thoroughly searching through all of the options in the game menu, I can finally change my review verdict from "Not Recommend" to "Recommend". Lord of the Seal isn't for players who are looking for great graphics or immersive worlds. This game is more geared towards players looking for a basic, simple, and fun RPG grind. Pros: - Classic dungeon-crawler (kill, farm, sleep at inn, repeat) - Simple combat - Fast gameplay (no flashy effects, quick animations) - Easy to learn - Auto-battle option ("A" on Xbox 360 controller) - Items and skills are straight-forward (obvious and easy to understand) - Music is basic and easy to listen to - Job/Class system is acceptable - Tons of control over how your characters (team members) develop and what skills they gain (reminds me to FFX-2's job system). - Mastery/Orbs are easy to understand - "Encounter" icon in the top-left corner makes it easy to anticipate an enemy attack Cons: - Sounds made from attacking or getting attacked, seem too loud compared to the rest of the sounds (selecting, confirming, encounters, purchasing, etc.) - Shop sub-sections are inconsistent, and thus, confusing (for the item merchant, it's on the bottom-left; for the alchemist girl, it's in the top-right). Neutral: - The Xbox 360 controller support is non-traditional: - It seems like "X" is the "confirm" button, although it makes more sense to bind it to "A". - "B" opens up your party menu instead of "START". Some of my issues prior to searching through the game's menu options have been solved and thus, removed from this review.
Sadly i have refunded it fast. At first i was really happy that i found a game like etrian odyssey on steam. I love the etrian odyssey games, but playing them at the tiny screen of a handheld device is not really fun gaming. But this game is more like a cheap ripoff. The skills are not really interesting, almost no active skills, most are passive skills. I mean, only 4 different magic skills for your mage? And the only difference is, that they have another element? But i would play it anyway, if the english translation is not so bad. Almost nothing makes sense, you have to try and error what every stat and every skill really means. A lot of it can be guessed from etrian odyssey, but there are a lot of other mechanics that seems new, but i never found out what they mean.
作者さんの前作、SEAL FORESTとプレイ感覚は似てます。 ゲームバランスがイライラが積み重ならないギリギリの所でとどまっていてすごいなと思った。 敵の特性や行動順が表示されていたり、状態異常が確率でなく蓄積でかかるのが好みです。 その分敵の全体状態異常は脅威。 ストーリーがほぼない。マップ探索がFOEが邪魔!ってくらいであまり楽しくない。重い武器が使いづらい。 など、気になるところもあったけど、おもしろかったです。
I can't possibly recommend this as it is. The AWFUL Engrish translation and utter lack of meaningful tutorials means you'd have to have a lot of patience to just brute force your way through this game and figure everything out on your own, which I don't always have the energy for. Maybe if the translation is fixed and someone writes a guide or something I'll pick this back up but until then I'm getting my money back.
Oh my... !!! This game has come a LONG WAY!! HUGELY crazy deep dungeon crawler in the vein of Etrian Odyssey on mega-steroids. I played this game back in the day and don't remember it being nearly as wild as this version is here on Steam... just crazy. Blown away by the amount of sheer DEPTH & FEATURES that the game has. It has everything and then more, and then a bit more on top of that! Can't wait to eventually delve into this one, looks to be a hugely underrated gem that has only gotten better over the years. Thanks dev for creating an awesome game! <3
Battles occasionally a little tough. No controller problems!!! monsters can be a little repetitive, but I really enjoy this game. Havent figured out all the upgrading mechanics yet, but thats my bad, not the games fault. No real plot, some quests, but thats ok too, sometimes I want lite gaming, not heavy. Very nice game. Thanks.
セールで319円で購入。 定価での購入はおすすめできません。 またRPGツクール製のゲームがしたくない人、武器・防具やそれなりに役立つ宝珠がほぼ100G均一で買えるのに、武器・防具の錬金術屋さんでのLVアップは350G~1000Gかかるという価格設定に強い違和感を感じる人にもおすすめできません。自由に冒険できるのは良いが、序盤に(中盤以降は不明)サブクエストらしきものがなく、ほぼ無目的にダンジョンもぐりしないといけないのが苦痛な人にも向きません。 おすすめできるのはセール期間中で、本格的なウィザードリィ系はちょっとしんどいが、軽めのウィザードリィ系ゲームがしたい人です。最初に王様から支度金をもらって、後は用意されたキャラから主人公以外の5人を選んで仲間にして冒険に出かけるので、冒険始めるまでにそれほど時間はかかりません。 モンスターを倒しても武器・防具やお金は落とさず、モンスターを解体して得たパーツを持ち帰って換金する辺りは趣きがあって良いと感じました。冒険者ギルドでパーツをセットで納品することでお金がもらえ、貢献値があがり、ギルドレベルがアップすると色々メリットがある模様。また店の買取屋でも売れますが、安く買いたたかれそうなので、ギルドでセット納品するのが良さそう。 パーティーメンバーの個人的おすすめは、主人公が戦士系なら他はウォリアー2人とクレリック1人とマジシャン2人。主人公とウォリアーにグラディエーターのオーブを装備し、クレリックにメディック、マジシャンにアルケミストのオーブを装備する感じ(オーブを装備することで長所の能力を伸ばせる)。1つの能力伸ばしたらダメージを増やせる職業が良さそうなので(Masteryで得られる予定の特典・スキルが見られるので、色々な職業を比較して検討しても良いです)。あと、冒険に出る前にお店でヒールの呪文がついた宝珠を購入し、ほぼ全員に装備させると冒険中に回復が多めに使え、なるべく長くダンジョンにいられます。ダメージ結構くらうので回復ができないとすぐに引き返さないといけません(回復薬複数買うのも手だが、普通の荷物保有量に重さ制限があり、それほど大量には持てない)。お金はまだあると思うのでマジシャンとクレリックに属性魔法の宝珠買って装備しておくと良いでしょう。弱点属性で攻撃するとダメージがアップします(マジシャンは特典を取ることで更にダメージを増やせる)。 キャラカスタマイズ性があって、目的を持って成長させられる(戦闘中にMP回復、TP(気合値?)一定以上でHP回復・戦闘ごとに1回物理攻撃無効など)のは魅力的ですが、いかんせん特にサブクエがなく、ダンジョンもぐりに短期的な目標がないのがかなりつらい。冒険者ギルドに掲示板があり、レベル帯に応じたクエストが受注でき、クエストをこなしつつレベルアップや良いアイテムをゲットできるゲームだったら、もうちょっと評価が上がったであろう残念なゲームと思います。アップデート的なものでそういうふうにできないかな、無理か。
A bit of a learning curve,,,completely old school....im having a blast.
A decent dungeon crawl, heavily inspired by the Etrian Odyssey games. Very basic production values, and minimal documentation.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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