
Lootbound is a tactical roguelite with turn-based combat, loot management and D&D elements set in a dark fantasy world. Fight dangerous enemies, collect epic loot, recruit allies and lead them on a path of adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Every run starts with you alone.
As you move across the map, choose a route that leads to valuable loot. Along the way, you will meet companions who will help you fight this difficult battle!
You need to collect a separate set of equipment for the hero and each companion.
Items do not have fixed slots. You can rotate them and place them in the inventory as long as there is free space.
Items become truly powerful when they start affecting one another. Some items have auras that strengthen weapons or armor in adjacent cells.
Sometimes moving an item by a single cell is enough to change the entire build.
In combat, you control only the main hero.
Companions act on their own. They already know what to do...
At the end of each biome, you choose one of two boss parts.
Each part changes the Guardian's appearance and power. After completing all biomes, you will have to face the final boss.
Some rewards in Lootbound cannot be obtained just like that.
In special rooms, you are offered several options with different difficulty levels. The more valuable the reward, the harder it is to obtain with a dice roll.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.3Kreviews | 77% | — | $713.5K |
| $14.99 | 41ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 743 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
8/15のアプデ以降に特に詰まるところもなく一通りクリアしたのでレビュー。 総じてそこそこバランスで完成されてはいるものの、いくつかの要素から現時点ではあまりお勧めできない。 50時間ぐらい遊ぶ想定でいたが、実際は15時間未満にとどまっている。 比較対象はStSとBpb、BackpackHero。 あとは個人的にお気に入りのGod of Weapons。 概ね他のレビューと同じ感想ですが、ネタバレ・攻略情報を含みます。 [spoiler] ○雰囲気やアートワークの出来は非常に良い ・ドット絵はよく動き、翻訳も非常にスムーズ ・高レア装備にフレーバーテキストやロアがないので今後に期待 ○インベントリ管理が絶望的に楽しくない ・装備欄は狭く、拡張はできない ・高レア装備はアイテムの形がいびつ、手に入れてもインベントリに詰める作業が毎回ストレス ・低レア装備は一部がデカすぎる、高レアの隙間を埋めることができない ・インベントリ管理はあれこれ悩んで詰め込む作業が一番楽しいのでココが一番よくない 最低でもインベントリと装備欄のサイズは逆にしてほしい。 ○ビルド要素が有るようでいて、実のところは全然無い ・キャラ毎に欲しいステータスが決まっており、専用装備や指輪でそれ以外のステータスがマイナスされる ・防御力が高い or 攻撃力が高い味方が敵の攻撃対象になるため、聖騎士+バード+魔女が安定 ・戦士は剣を詰め込むのが楽しいが、前述から防御力もマイナスされるため少し扱いが難しい ・防具+武器のシナジーが一切ないので、武器のみ or 防具のみ積んで指輪詰めるのが最も効率が良い 本作では専用装備の制約が厳しく、特殊なビルド作って楽しむといったことはできないバランスになっている。 ○戦闘中にスケールしないステータスはほぼ死んでいる ・戦闘中にスケールするバフ/デバフは攻撃力バフ および 防御デバフのみ ・バフ/デバフによって攻撃力2桁でも4桁ダメージとか出るので最低限ワンパンされないHP/アーマーさえ確保できればあとはなんでも良い ・よって秩序・混沌以外に重要なステータスはない 特にイニシアチブのバフは死んでるので、敵の2倍確保すれば2回攻撃とかはあっていいかも。 ○序盤のマスが弱すぎる ・MOB → 低レアの不要な装備しかでないので虚無 ・鍛冶屋 → 汎用装備にジェム詰めてもどうせ捨てるし、ジェムはインベントリに置いておけないので無駄 ・訓練 → 欲しいステータスが出ることもあるが、サイコロ振ってまで欲しいステータスが出ることはあんまりない ・宝箱 → 宝箱から序盤に手に入る高レア装備は弱く、強いのは大抵時限付きなので最終的にほぼ捨てることは確定しているが鍛冶屋よりはマシ 序盤はインベントリ拡張があるとマジで嬉しいのだが...。 ○やり込み要素が一切ない ・序盤は各ランを完了すると新しい要素がアンロックされていたが、ある時点からそれがなくなる ・そのため後半はほぼ作業、ローグライトにも関わらず繰り返し遊びたい気持ちにならなかった ・クリアの後は難易度追加や縛り追加もないので、なんかあっけなく終わった感じ 武器アンロックしたらステータス上がるとか、新しい武器アンロックするとか、専用装備の縛りがなくなるとかが欲しかった。 [/spoiler]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Hungarian, Indonesian, Spanish - Latin America, Simplified Chinese, Korean, Malay, Polish +8 more
Hours played at review time, across 745 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun
:)
Finalizei todos os personagens em todas as dificuldades, demorei mais ou menos 20h, então tem um tempo bem considerável, agora vou continuar jogando e ir vendo as novidades que os devs forem fazendo. Gostei muito do jogo, bem simples de certa forma, tem coisas que precisam ser melhoradas, mas no geral valeu bem no meu gosto. Se vc espera um jogo complexo, esse jogo não é para vc, é bem mais casual e ir se divertindo aos poucos, se for uma pessoa que acaba jogando direto vai acabar logo o conteúdo, mas se for jogando bem casualmente e aos poucos é ideal. Recomendo muito, já paguei mais caro em jogos 2 AA ou 3 AAA que nem valeram nada.
I love 2D games. Sometimes they convey atmosphere better than 3D ones—especially in strategy and adventure games.
Great strategy, many different characters, many possible storylines and character developments. The game really hooked me, I recommend it to everyone.
cool slay the spire-like game. very nice
:)
Perfect. Please more content in the future I love it.
Рогалик в темном фэнтези с элементами DnD. Классное сочетание. Не зря потратил деньги и время на данную игру. Рекомендую ознакомится.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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