
Explore an outlandish outer space, gather Loot Cards, and fight your way to The Thing Below in this innovative and offbeat strategy roguelike.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
SUPER charming game that has terrible gameplay. No idea why this appeals to anyone. You just get random cards and bump into stuff and hope you don't die. It's an RNG nightmare.
This game is a bit of an underrecognized gem. It very competently combines the two genres it seeks to combine - puzzle game and roguelite, with a sprinkle of turn-based strategy mixed in. I can't find any big faults in it. A lot of the design is super clever, be it in the enemy variety, the immersive solutionfinding to combat puzzles the game randomly generates. There are some small issues that could be easily fixed and don't prevent me from enjoying the game a lot; tall sprites can make it hard to sometimes see whether a tile is targeted by a temporary trap, sometimes it's also hard to see the distance from enemies. Both things could probably be prevented quite easily with a grid view and some other minor polish. The game would also benefit from a loadout system where you can swap between two setups, one maximized for offense and one for defense, since swapping between those is something you want to do more often than you are actually willing to go through the progress of doing so. But that's about it for criticism, and the actual gameplay loop is just really fun and the design is super clever at times. I especially enjoyed, as opposed to some negative reviewers, the way the Space Death subverts the whole ruleset that the game carefully crafted and established, which is just a brilliant design decision if you accept the premise that the game is just over when you pass that turn limit. You should also pretty much never need to see this happening if playing correctly. Big recommendation for anyone that has any remote interest in the mentioned genres, since I have not encountered other games of this scope (except some even smaller scale indie games) that fill this niche so well.
好游戏,就是还有点粗糙
Great game with a great sense of humor
一款良心的好游戏
好玩
Overall nice game to play for a few hours, but constant shuffle of cards can become really tiredsome and lack of engaging mechanics could make you drop the game after the thirld world.
This game feels unfinished, but has a great potential. This looks great, too.
досить хардкорно, але затягує
Одна ошибка и ты ошибся.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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