
This is a strategy game that combines tower defense with Roguelike. Unlike traditional tower defense game, the towers in the game are vehicles that move along ‘loops’.You need to create defense loop and build battle trains to defend against enemy attacks.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Connect catapult freely and lay tracks to plan your multiple defense lines, activate elemental field domain, and damage and interfere with enemies.
But note that this is the last line of defense of the homeland, and swear to guard the base until the last drop of blood!

You need to design tracks and allocate vehicles according to the random monster nests generated in each level to deal with the threat of monsters.
As the game progresses, more and more monsters and powerful bosses will come to the battlefield. How to adjust your tactics in real time becomes the key to your survival.

Players will set off from a unique Main Base, defeat monsters as they move forward to randomly acquire a wide variety of items, and finally build their own genre system.
Vehicles and Synergies, Super Modules and Immediate Orders, random combinations will produce countless wonderful chemical reactions.
Every round was a new version that had never been seen before, and the rich Roguelike elements would make you never tired of playing.
1 + 1 > 2? 1 + 1 + 1 + 1 + 1 + 1 +... Of course it was infinite!

62 distinctive Vehicles
20 main bases with with different features
100+ unique Super Modules
Dozens of mysterious objects that reverse the situation
Several different styles and interesting bosses, Mummy Chick, Brood Queen, MagiBat... Explore their unique mechanisms to the fullest
More modes - [Random Endless] mode is now officially released, and you can compete with other players. Our leaderboard will show the highest scores of players around the world. Come and create your own strongest vehicle system and become a true Loop Master!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Spanish - Spain, Russian, Traditional Chinese, Japanese, Korean, Italian, Turkish, Polish +3 more
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 384reviews | 83% | — | $62.7K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:)
A VERY fun tower defense game. Loading up a track around your base with different types of traincars, each one performing a different attack. You can sort them by categories onto different trains to get different buffs from their synergies, and use them to defeat 3 rounds of 8 levels. You have categories like missiles, drones, chain lightning, melee swings, and way more. There is definitely a learning curve as their translations into English are difficult to parse, but once you play a round with a different base/category you will pick up what they do pretty quickly. Very fun game!
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
喜歡肉鴿塔防的有福了,很獨特的火車軌道玩法,有點像在玩一款寫實的電子桌遊,不過羈絆與一些機制個人認為尚缺打磨,是一款喜歡放置看電子鬥蛐蛐的玩家適合入手的遊戲
한글 된다고 해서 삿는데 한글 없음 데모에는 있고 정식에는 없는 저처럼 낚이지 마시길
总体不错,玩法很有意思,自走棋羁绊加塔防组合,支持一下国产
启动界面有内嵌广告,不推荐
good game , got in steam lunar NY sale - fun love TDS games
Very unique tower defence game. The only things the game lacks are a strong theme & waifus. The sequel looks like it's going to solve both of those problems.
Loopstructor is a really innovative Tower Defense game - the idea of constructing "loops" that function like train tracks to move towers on is a really fascinating one - and one that I think this game explores well. If you're just looking for another tower defense that does something special then you'd be hard pressed to find something as fresh as Loopstructor, at least based on what I've seen recently. There's nothing wrong with being a standard tower defence game, of course, but to see one that innovates in such a way is really cool to see, and i'm curious just how many similar, inventive approaches are out there. Loopstructor does have problems though, and I'd be remiss not to mention them. The translation is... well, not the best, and while I didn't have *too* many problems with it myself, I've also had a lot of experience with games that have the same problem, so I imagine someone else who hadn't had that would struggle more. Since Loopstructor is a roguelike, it also possesses a wide variety of unlocks to obtain - but therein lies one of it's bigger problems, that of narrowing down that field. The more I play roguelikes, the more I realise that ultimately the biggest problem with having a vast unlockable roster of powers and towers, is that if there's no way to filter those, to cut out some of the useless ones, to essentially pre-mulligan them, the game will actually start to become *harder* as you unlock more, because what you're looking for becomes so much rarer. This is exactly what happened to me during my own playthrough, and if Loopstructor wasn't (generally) somewhat easy, this would be vastly extrapolated out to making the game much worse to play. Lastly, I have to mention that there is a gigantic, completely unreasonable difficulty spike at difficulty 16. Up until that point, the game was well-paced and decently challenging, but the "ultimate" boss is such a cheap, unreasonable difficulty spike that it puts the rest of the game to shame - if you're a completionist, do NOT play this game for that reason. Having an enemy train was a cool idea, but it's simply completely overloaded with health, mob spawning, and can directly damage the tower from half the field away - mandating meat shields or some form of healing to prevent. It's a terribly designed spike, and it really ruined the end of the game for me. Loopstructor is, otherwise, a fun, entertaining innovation in the Tower Defence genre. I've not played a game that approaches it like Loopstructor does, and it was really fun to experience (at least for the most part). If you're a native chinese speaker, or can read it well, you'll likely have more fun trying to go through this in that language, but for me the downsides and difficulties were offset by the enjoyment offered. It's still closer to being neutral rather than recommended, as there's only so far that being novel and unique can carry you, but Loopstructor is still a solid, enjoyable experience... for the most part.
比较有创意,美术风格也比较不错,20元很良心了
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Players by region
Where this game's players are, estimated from review languages.
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