
Welcome again, wandering soul. Will this be the time of your success? Watch your steps as you advance in this roguelike-deck builder and engage in auto-battler card encounters of increasing difficulty. Get stronger in each battle, rise from the ashes, and break free from endless reincarnation!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Looper Tactics is a captivating strategy card-based RPG, blending elements of deck-building games, classic card battles, and auto-battler. You will traverse a board-style map, continuously assembling and strengthening your deck through battles, events, and treasure hunts — all while uncovering the truth hidden in this fantastical world.

During your journey in Looper Tactics, you’re free to explore the map however you like. Advance or retreat. Decide which tiles to explore next and get ready before engaging in the ultimate battle that awaits you on each level! How you progress in the game is your mere decision.
Just remember, as you advance on the map, the enemies will get stronger, but you’ll also encounter new allies and creatures to enhance your deck.

As a deck-building card game, Looper Tactics gameplay is inspired by Hearthstone, Artifact, and Hearthstone Battlegrounds’ mechanics, all while adding strategic and roguelite elements. In the game, you collect resources through battles, events, and treasure hunts, strengthening your deck in preparation for the ultimate boss challenge.

Minions belong to different races - Demons, Elves, Mechs, Elementals and Dragons - and have two distinct forms to choose from.

Each race has unique mechanics and combining it with different units and spells can lead to multiple combat styles. Choose the one that suits your strategy.


Engaging in battles will allow you to enhance your minion’s attributes by using abilities, attacks or spells. These changes are permanent and will help you until the end of your adventure.
Plan carefully as even the lowest-tier minion can become a formidable force after countless battles.

Confront every battle as a new opportunity. Your strategy during these auto-battle confrontations won’t only affect the current challenge but also future encounters.
Each movement is a new opportunity. Think of your next step as a fundamental part of your whole strategy, as different tiles will allow you to gain blessings, trade cards or engage in battles of increasing difficulty.
Grow stronger as your hero and companions' attributes improve based on your fighting style and choices on the map.

It all began when the ancient empire dared to play God. They constructed a whole world within a container, creating synthetic souls to inhabit it. But as they watched their creations grow, fear crept in. The only solution to prevent these creations from leading to the world’s ruin was to seal them away and keep them on an endless cycle of reincarnation. A fate the synthetic souls would endure for all eternity.
The empire believed they had done enough, but as time passed, doubts began to arise. Would the cycle of reincarnation be enough to keep the world safe? Only time will tell…
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6/10 可以玩,但没啥亮点。
翻訳が雑とか所々動きが重いとか気になったけど、一番はチェスボード風の移動がストレスでやめた カメラ移動がWASDなのに移動はクリックポチポチ 全体的にMAPが広く、移動が多いのでどうしても気になる しかも斜め移動や複数マス移動ができず、解放にはゲーム内資源が必要ときた すぐに解放できるけど、わざと不便にして嵩増ししている感がすごい 戦闘やデッキビルドは普通に面白いです 上記のMAPシステムさえなければ…
好玩是挺好玩的 就是一局时间太长了 然后一些收集元素挺麻烦的 还有每张牌都有两个形态 还得一个个切换 有点难受 我觉得不如在获得的时候从两个形态中选择一个 这样又不用我一个一个调整 局内还可以根据自己的BD来选择 当然了 我估计已经很难再改了 总体还是蛮好玩的
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
内容很多
I really enjoyed Cubic Cosmos, and maybe I would have liked this had i played it first. Or maybe not. Localization is terrible. Stat buff are capped, cards don't shuffle back into deck and you have game damage to get cards to play after running out. The enemy will get multiple lives which means their cards refresh and they get full life. You are forced to take damage every turn regardless of how well you play your cards. All the cards suk and pretty much die in one hit. The buffs seemed lame. This all from a short time playing. I'm sure some things might have improved but, didn't want to risk being stuck with it. Refunded.
炉...炉石传说? 中评吧,打发时间还行,没有什么一定要玩的理由
Well, I'm gonna leave a positive review because it's not a bad game. But it has this... lack of juice, maybe? It feels like "I could've made it" myself. The dialogue is odd, the whole... the game has this "feeling" that the developer made systems and then attached the game on top. The idea is good don't get me wrong but man it's so odd sometimes. I got it for cheap and that helps a lot for this to be a positive review. Hope the dev's next game is better!
一坨大的,全靠推广
好玩 好刷 剧情挺有创意
不太推荐,炉石酒馆养怪的类型,加入跑图,局外成长,但是一眼感觉要升级的也太多了,而且成长觉得没什么必要,既没卡牌的爽感,又要肝些毫无必要的东西,就有点反感。卡牌方面玩了几个小时感觉很乏味,元素很多,可是都不太爽,没有掌控感,也没肉鸽的惊喜,原来非常期待,结果挺失望的。
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2K | 34 | 82% | $1.99 | |
| $514.1K | 762 | 94% | $11.99 | |
| $20.2K | 133 | 63% | $7.99 | |
| $14.3K | 39 | 100% | $14.99 | |
| $7.9K | 67 | 78% | $5.99 | |
| $6.3K | 29 | 21% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $118.2K | 698 | 99% | $7.99 | |
| $118.2K | 1.1K | 80% | $3.99 | |
| $118.2K | 540 | 57% | $9.99 | |
| $118.2K | 413 | 94% | $14.99 | |
| $118.2K | 397 | 71% | $8.99 | |
| $118.2K | 269 | 93% | $12.99 |