
Embark on the journey of Robbery Cold, a former soldier of the Kingdom of Thaltas, now living as a mercenary since a terrible tragedy struck his life, with his wife dying due to an incurable disease.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Jogo extremamente curto e sem graça, ficam várias perguntas no ar, passei mais tempo jogando black jack q jogando o jogo, total decepção.
Divertido e curtinho caso a pessoa não tenha tempo para se aventurar em um RPG com várias horas de jogo
Jogo divertido. bom passatempo. Mas me frustrei ao tentar vencer o desafio opcional. Valeu a pena só jogar para terminar (sem se preocupar com o desafio opcional).
Quando vi o primeiro cenário e admirei a beleza, sabia que estava me preparando para uma jornada muito boa. Eu só não fazia ideia do quanto. Nosso protagonista é Robbery Cold, um ex-soldado que não mede qualquer esforço em busca da salvação da filha, acometida de uma doença grave. Apenas um orbe mágico pode salvá-la, e sem pensar duas vezes ele se lança ao desafio. O jogo te deixa livre para explorar e te dá recursos para tal. As batalhas em turno são um charme e as habilidades são bem boladas para os personagens. O único problema para mim é ser curto e me deixar com um gosto de "quero mais disso". Os puzzles são realmente complexos e você precisa ter atenção se não quiser ficar preso neles. As batalhas são opções e você tem como escolher se vai ou não enfrentar certos inimigos, e como. Existem também uma luta secreta que me deixou MUITO feliz e satisfeito ao terminá-la, devido à complexidade e a mecânica envolvida. Tirei meu chapéu quando joguei e o tiro agora, em público. E aproveito a deixa para fazer meu pedido: continue a saga. Quero saber até Robbery vai e o que o espera. Lonely in the Winter é um jogo definitivamente surpreendente. Quando você menos espera, algo te puxa para o mundo e você acaba não querendo sair. Seja a busca de Robbery, os mistérios à serem desvendados, as áreas secretas desafiadoras... Tem algo aqui pra todo e qualquer fã de RPG. O preço também é definitivamente um atrativo, mas saiba que as horas que esse jogo vai te proporcionar vão te fazer se sentir mal por pagar tão barato. Joguem Lonely in the Winter. Eu tenho certeza que o fã de RPG vai adorar sem pensar duas vezes.
O jogo foi muito bem feito, amei a trilha sonora, adorei os cenários, a história é bem envolvente (ainda não terminei, vou terminar jaja), a gameplay é bem divertida, os personagens são muito cativantes. Se você gosta de jogos RPG maker, estou indicando esse jogo com certeza. Ele vale muito a pena, gostaria que mais pessoas pudessem jogá-lo e dessem o feedback pro Desenvolvedor, que é um amor! <3
nao quero dar spoilers, assim q nao vou contar nd sobre a historia, o unico q vou falar è q se vc vai comprar o jogo nao vai se arrepender, eu adorei a historia do jogo, mais sobre tudo o final ri muito no final. p.d: espero acontinuaçao do game. XD
Lonely in the Winter, developed by SoyeR and published by Araplay, is a retro-inspired turn-based RPG that centers on a deeply personal story wrapped in classic pixel-art presentation. Rather than telling a grand tale of empires and world-ending gods, the game narrows its focus to one man’s desperate struggle against fate. You play as Robbery “Rob” Cold, a former soldier whose life has been defined by loss. After his wife dies from a mysterious illness, his daughter begins to show the same symptoms, driving Rob to pursue rumors of a legendary crystal said to possess miraculous healing power. This emotional foundation gives the adventure a grounded and intimate tone that sets it apart from more bombastic fantasy epics. The narrative unfolds through exploration of snowy towns, hostile wilderness areas, and dungeon-like environments. While the plot remains straightforward, it is driven by Rob’s determination and the hope that somewhere in this cold world lies a cure. Dialogue with NPCs provides context, side stories, and occasional humor that softens the otherwise melancholic atmosphere. The storytelling style leans toward simplicity, allowing the emotional stakes to remain clear and direct. Although the script occasionally feels modest in scope, the sincerity of the premise carries the experience forward. Gameplay is structured around traditional turn-based combat reminiscent of classic JRPGs. Battles occur through menu-driven commands, with players selecting attacks, skills, and items while managing health and resources. The combat system is accessible, making it easy for newcomers to understand, yet it includes enough tactical considerations to keep encounters engaging. Regular enemies can often be handled efficiently, but boss fights demand more careful planning. Managing skill usage, preparing equipment, and understanding enemy attack patterns become essential in these higher-stakes encounters. The inclusion of selectable difficulty levels allows players to tailor the challenge to their comfort, broadening accessibility. Exploration plays an important role in pacing. The world contains optional areas, hidden bosses, and secrets that reward curiosity. Players who choose to thoroughly search maps will uncover additional content that expands both gameplay and narrative depth. Puzzles occasionally appear in dungeons, breaking up combat with environmental challenges that require observation and logic. These segments are generally straightforward but help vary the rhythm of progression. The game’s compact size ensures that exploration never feels overwhelming, though it may leave some players wishing for a more expansive world. One distinctive feature is the ranking system applied at the end of a playthrough. Performance is evaluated based on factors such as combat efficiency, completion time, and the discovery of hidden content. This scoring mechanism adds replay value, encouraging players to revisit the game to improve their rank or uncover missed secrets. It subtly shifts the experience from a one-time narrative journey into something that can be optimized and refined across multiple runs. Visually, Lonely in the Winter embraces a nostalgic pixel-art style that evokes the feel of classic console RPGs. Snow-covered landscapes dominate the aesthetic, reinforcing the cold and isolating tone suggested by the title. Character sprites are expressive within the limitations of their resolution, and environmental details add charm without cluttering the screen. The soundtrack complements the atmosphere with subdued melodies that emphasize melancholy and determination rather than grandiosity. Together, the visuals and music create a cohesive retro ambiance. Despite its strengths, the game’s relatively short runtime may leave some players wanting more depth. The narrative concludes decisively, but the brevity of the journey can make the world feel smaller than its premise suggests. Additionally, occasional technical or performance issues may momentarily disrupt immersion. However, these limitations are balanced by the focused design and clear vision of the project. Ultimately, Lonely in the Winter delivers a heartfelt and compact RPG experience that prioritizes emotional storytelling and classic mechanics over scale. Its combination of traditional turn-based combat, light exploration, and replay-oriented ranking system makes it a solid entry for fans of retro-inspired indie RPGs. While it may not reinvent the genre, it succeeds in presenting a sincere adventure grounded in personal stakes, offering a concise yet meaningful journey through a frozen world defined by loss and hope. Rating: 7/10
Um jogo de RPG estilo clássico pra quem é saudosista como eu dos antigos Final Fantasy. Uma história envolvente e cheia de segredos. O desafio do jogo vai além de conseguir chegar ao final da história. Há diversos segredos no game, o que faz com que a diversão não se encerre quando finaliza o enredo, dando ânimo para tentar chegar cada vez mais perto do 100%. Recomendo.
Since i forgot to write a review for the original release, let's make one for the bday update ;) This game is a simple, yet kinda fun game, albeit short there's all you want in a "simple" RPG - puzzles, collectibles, challenges. You can even select the game difficulty, and at the end of the game it rates your overall performance :) The updated version includes more backstory and cutscenes, a few more puzzles and 2 new achievements. If you've played it already, i recommend replaying it for the new content. If you have yet to play the game, what are you waiting for? it's not even expensive to start with.
I give this game a 9/10 it is short game play mae and hour or so and has a great story just wish it was longer
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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