
Sensei challenge you! This is a hardcore arcade game in which you will need to complete level in less than 5 seconds!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek, Danish +91 more
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
5.0 6.0의 전작. 인디 플랫폼 점프 게임. 5초 안에 삿갓을 쓴 스승? 에게 도착하면 되는 게임. 간단한 키보드 조작으로 할 수 있는 킬링타임용. 6.0에 비해 아무래도 전반적인 게임 퀄리티는 많이 아쉽다.
Полноценная аркада, где ты играешь за маленького ниндзя и у тебя есть ровно пять секунд, чтобы добежать до учителя, иначе всё начинается заново . Суть простая до безумия: ты жмёшь на кнопки, прыгаешь через шипы, ищешь кратчайший путь, а если чувствуешь, что не успеваешь - лучше самому наколоться на шипы и начать уровень заново, чем ждать, пока таймер обнулит весь прогресс . Персонаж скользкий как кусок мыла, управление такое, что пальцы путаются, а уровни рандомно перемешиваются, но через пятнадцать минут ты уже проходишь все сорок этапов и начинаешь задаваться вопросом - а зачем я это вообще купил . Короче, 5.0 - это не игра, а так, развлечение на полчаса, которое чешет ретро-ностальгию, но если вы не охотник за достижениями и не фанат хардкорных платформеров, лучше пройдите мимо И если этот обзор наберёт 50 лайков и 10 наград - куплю все дополнения и сыграю 100 часов. Улучшу значок до 5 уровня и схожу в церковь помолиться за разрабов, чтобы они делали только крутые проекты… ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⠋⠄⠄⠈⢿⣿⣿⣿⣿⣿⣿⣿ ⠻⠿⠿⡿⠟⠋⠉⠉⠁⠄⠄⠄⠄⠈⠻⣿⣿⣿⣿⣿⣿ ⡆⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢀⡀⠈⠛⠿⣿⣿⣿ ⣿⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢀⣴⣿⣷⡄⠄⠄⠄⠉⣩ ⣿⠄⢀⣀⡀⠄⠄⠄⠄⠄⢀⠄⠙⣿⣿⣿⡄⠄⠄⢰⢿ ⣧⠄⢸⣿⣿⡁⠄⣶⣤⡀⢿⣷⣾⣿⣿⣿⢇⣼⢷⠄⣼ ⡇⠄⠈⢿⣿⣿⣾⣿⣿⢀⣷⣭⣛⣿⣟⣫⣾⡟⡘⢰⣿ ⡒⠄⠠⢬⣛⠿⣿⠿⣋⡞⠉⠄⠈⣿⣿⣿⡟⡕⢡⣿⣿ ⣿⣷⣜⠊⠛⠿⣿⣿⣿⣿⣶⣶⣿⠿⣛⠥⢊⣴⣿⣿⣿ ⣿⣿⣿⡀⠄⠄⢲⠚⠛⠿⠿⠒⠒⠉⠁⠄⠈⢻⣿⣿⣿ ⣿⣿⠟⠳⡄⠄⢸⠙⠲⣤⠄⠄⠄⠄⠄⠄⠄⠄⢻⣿⣿ ⣿⣿⡄⠄⠙⠄⠈⠄⠄⠈⡇⠄⠄⠄⠄⠄⠄⢀⣸⣿⣿ ⣿⣿⣧⡀⠄⠄⠄⠄⠄⢀⠇⠄⠄⠄⠄⠄⠄⣸⣿⣿⣿ ⣿⣿⣿⣷⡦⠤⢤⠤⠔⠊⠄⠄⠄⠄⠄⠄⠄⠘⣿⣿⣿
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]왜 이리 근들갑이여[/h1] 5초 안에 스테이지를 클리어 하라! 그러지 못할 시 처음부터 한다. 연속으로 40스테이지를 깨면 자동으로 업적이 다 깨진다.
A gimmicky five‑second timer and the shuffled levels don’t add up to fun. Under the retro skin hides a very generic platformer that feels more like a throwaway minigame than a full release. You can clear achievements and see everything it offers in about 15 minutes. Ultimately, 5.0 is shallow, short, and forgettable.
Ух, на самом деле пройти игру на 5.0 было не так уж и тяжело, как казалось сначала) Игрушка затягивает, все уровни классные, механика реально крутая. Рад, что в итоге добил все достижения на 100%.
⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠠⢠⢔⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡢⡪⡈⠄⠀⢨⠄⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⠹⢡⠂⠠⢀⠰⣱⠁⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⢗⠱⢁⢂⢐⢐⢜⠄⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⢷⢡⢂⢔⢅⠮⠊⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⢐⢍⠞⠒⠉⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⠨⡘⡔⠁⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢐⢑⠱⠑⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢧⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠠⡱⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⣪⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢰⠄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢀⠠⡔⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⢐⠠⠒⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀
al fin un juego que puedo platinar we
para un rato
5.0, developed by Tamerlan Satualdypov and published by KuKo, is a tightly focused arcade platformer that distills challenge down to its most intense and uncompromising form. The entire experience is built around a single, unforgiving rule: every level must be completed in under five seconds. This simple constraint defines everything the game does, transforming even the smallest movement into a calculated risk and turning each level into a rapid-fire test of precision, memory, and reflexes. From the moment the game begins, it establishes a sense of urgency that never lets up, making it clear that hesitation is the enemy and mastery is the ultimate goal. Gameplay in 5.0 is stripped of all excess, leaving behind a lean control scheme that prioritizes responsiveness and clarity. You control a nimble ninja tasked with reaching a sensei positioned somewhere within each compact level, navigating spikes, platforms, and hazards at blistering speed. Levels are short but densely designed, demanding players instantly read the layout and commit to a route without second-guessing. Failure comes quickly and often, but restarts are instantaneous, encouraging rapid iteration and experimentation. This creates a highly addictive loop where each attempt sharpens your understanding of timing and positioning, and success feels earned through repetition rather than luck. As the game progresses, its difficulty ramps up through smarter level design rather than mechanical complexity. Obstacles are arranged to punish sloppy movement and reward confident execution, often requiring players to chain precise jumps and movements in a single fluid sequence. The five-second limit turns memorization into a key skill, as learning the optimal path through each level becomes just as important as executing it flawlessly. Slight variations in target placement help keep runs from feeling overly scripted, adding tension even once you think you’ve mastered a stage. This balance between predictability and unpredictability ensures that the challenge remains engaging rather than mechanical. Visually, 5.0 embraces a minimalist pixel-art aesthetic that serves the gameplay exceptionally well. Environments are clean and readable, with hazards and platforms clearly defined to allow for split-second decision-making. The retro-inspired look evokes classic arcade platformers, reinforcing the game’s emphasis on raw skill and repetition. Animation is crisp and functional, ensuring that movement feels precise and consistent. Sound design follows a similarly restrained approach, with sharp audio cues that provide immediate feedback for actions and failures without overwhelming the senses. Together, the visuals and audio support the game’s relentless pace rather than distracting from it. The game’s appeal lies largely in its purity. There are no elaborate progression systems, branching narratives, or extensive customization options. Instead, motivation comes from self-improvement, achievements, and the satisfaction of shaving milliseconds off your performance. This design philosophy makes 5.0 particularly appealing to players who enjoy speedrunning, high-score chasing, or arcade-style mastery. At the same time, the narrow focus may alienate players looking for variety or a more forgiving experience, as the game offers little respite from its constant pressure and demands. Ultimately, 5.0 succeeds by knowing exactly what it wants to be and committing fully to that vision. It is a compact, high-intensity platformer that rewards discipline, patience, and precision above all else. While its scope is intentionally limited, the experience it delivers is sharp, memorable, and deeply satisfying for those who thrive on difficult, skill-driven challenges. For fans of minimalist arcade games and fast-paced platformers that value mastery over spectacle, 5.0 stands as a concise but potent test of reflexes and resolve. Rating: 7/10
It's a good game buy it, you've got 5 seconds to pass a level and it's done in runs, everytime you fail to pass a level in 5 seconds you reset from score 0
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $457.9M | 275.4K | 87% | $44.99 |
| Satisfactory | $314M | 231.8K | 97% | $27.99 |
| Mount & Blade II: Bannerlord | $309.5M | 293.8K | 88% | $49.99 |
| Ready or Not | $296.3M | 259.8K | 79% | $49.99 |
| Clair Obscur: Expedition 33 | $243.3M | 273.1K | 95% | $49.99 |
| Stardew Valley | $243.2M | 1M | 98% | $14.99 |
Related
| Running Through Russia 2 | $3.5K | 115 | 70% | $0.99 |
| MULTIPLAYER CAVEMEN | $3.5K | 265 | 77% | $0.99 |
| INVERT | $3.5K | 66 | 95% | $1.99 |
| VOYAGER | $3.5K | 166 | 95% | $0.79 |
| 异界之门 D-World Gate | $3.5K | 62 | 87% | $2.99 |
| Rebellion: The Beginning | $3.5K | 100 | 84% | $2.63 |