
Venture into an old, magical ruin to seek an ancient power in this highly replayable roguelike twin-stick shooter. Optimise spells and build ultimate combos to defeat twisted monstrosities and delve deeper into the Lone Ruin.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Dutch*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese*, Portuguese - Brazil**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
数值有大问题
mid
作为一个肉鸽游戏没有局外成长属性的同时局内武器选项重复度过高,基本所有武器都是一个套路,加灼烧、减速效果,加碰撞伤害,子弹类的增加弹射次数,雷链加弹射次数……甚至第一个boss和第二个boss是一套技能只是第一个boss拆分成三个怪变成第二个boss,技能升级没有roll选项,难度提升变成纯数值的提升的同时近战废了一半(难度一小怪死后有小块残留区域但是近战普攻的距离要小于这个残留区域的半径导致近战攻击普攻掉血巨快),局内道具完全不看体系(残血加功残血减cd提高生命恢复就没见着凑到一起过)越玩体验越差。
这个镜头像戏了大ma,战斗起来我头跟着晃。爽
+1 有中文 有成就 迅捷披风 解锁迅捷披风 首领 1 击败园丁 首领 2 击败三影 首领 3 击败吸魔者 生存 1 感染花园 抉择披风 解锁抉择披风 生存 2 食尸鬼墓地 学识披风 解锁学识披风 生存 3 软泥神庙 变幻披风 解锁变幻披风 流血披风 解锁流血披风 虫群披风 解锁虫群披风
dhr
good
特效太花了,看不清敌人的弹幕
overall, good game. Nice music, good gameplay and feedback.
JOGASSO
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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