
A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2255 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
갓겜
this game is about managing and containing monsters, mutants, anomalies and anti-christ-world-ending-abominations using your age of empires peasants as your work force. maybe its bc i havent played a lot of stuff in my life but this is by far the hardest game i've ever played, im almost on 100 hours (granted there's white noise time in there from when i was gattering courage to actually start a new work day) and achieving the true ending still looks extremely impossible to me. i got up to day 36 (across three different runs) and if you're thinking about giving this a shot just know that its gonna take a lot of your time, there's at least 50 hours of learning the game before you're somewhat ready to start getting good, on my last run i thought i knew everything but then i realized i didnt pay attention to a certain mission that can be done past day 20, and doing it on later day (which i did) would make it harder on me (i think). everytime i reach a halt i look up videos on the later days and everything looks straight up hellish which is really scary when much smaller stuff already imposes a very stressful challenge for me. maybe one day i'll try again but i wanna jump to library of ruina already. despite all of these things i still recommend giving this game an honest shot if you're into the project moon world bc it makes stuff like limbus company's walpurgis nights feel a whole different level of epic, you just need to get acquainted with the hellish experience that lobotomy corporation is to appreciate the constant teasing in limbus.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese, Russian, Bulgarian, Spanish - Latin America, French, Portuguese - Portugal, Portuguese - Brazil
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i say this with pure hatred and malice in my heart. this game deserves a good recommendation because it is fun and well designed problem is, that i hate almost every WAW in this game with every atom, cell, and anything else that forms me as a concept in this hellish existence. don't take any waw. ever. the only waw that could be semi-acceptable and pass more as a ♥♥♥♥♥♥♥ HE than a WAW would be big bird, but even then that is close to overstepping. if you wish to ever touch this game and experience the hellish experiences known as ordeals and WAW abnormalities, then you should play and enjoy this you masochist. if not, then don't even think about hovering your mouse over the purchase button.
this game gave me ball cancer when i fought whitenight yet i still like it 👍
ㅈㄴ어렵다
난이도 조정좀 해주세요 진심 근데 개 재밌음
재밌음
great
i want to rip my skin off
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.