
A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese, Russian, Bulgarian, Spanish - Latin America, French, Portuguese - Portugal, Portuguese - Brazil
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 804 reviews with recorded playtime.
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
обожаю переигрывать один и тот же день дохуллион раз из-за того, что хихихиии вероятность)))))0)
他陪伴了我整个初中。在最好的岁月,最好的朋友在身边,看着喜欢的up玩着最想玩的游戏——那是一段小有遗憾的幸福时光。如今步入大学,有了自己的电脑,有了自己的生活,有钱买曾今爱而不得的事物,却再也没有曾经的那份悸动。他似乎没我记忆中那样好玩了,但,那又怎样,我曾经的热爱没变,我对美好生活的向往没变,变的仅仅是那流水的时光。 致游戏,致青春。
great game, don't pick the train.
没有点属性是玩不好的,谁懂练了半个多小时的等级因为一点疏忽被迫重开的爽感
从小学开始去看吧,各种实况很入迷,也算是终于买了正版了,刚打完锁妈,很让人上瘾,很好玩,因为这款游戏也认识了很好的朋友,非常推荐
if you like CBT you'll enjoy this game. the mental torture of playing a day for 1h straight only to fail and have to retry is horrible
회사를 터트리는 190가지 방법
没啥可说的,夯
注意了!!!!我不推荐玩!!!!!不要看网上视频的就觉得有意思就玩,我玩的不是很久但我还是想说这游戏玩的真的很心累,只给精力甚至说是M玩,玩的是甄姬吧难受反正我是很不推荐玩,要不是当时打折我早知道就不玩了TAT 但有一说一剧情还行异想体设计也还行,玩法新颖就是太多机制太他马恶心了
太夯了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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