
A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很久之前就对脑叶公司有所耳闻,这部游戏在玩法上算是一部独一无二的作品,这一类的模拟经营玩法就此一家 而在剧情方面更是登峰造极,本作讲述了一个很简单也很纯粹的,何为“希望”的故事,从前期的压抑,再到中期的毅力,最终在结尾,积蓄已久的情绪最终喷发,‘“直面恐惧,创造未来” 是相当值得一玩的佳作 缺点方面:本作有很多bug,例如binah核心抑制战很容易触发bug导致binah处于无敌状态无法击杀,导致核心抑制战,day49天被迫重开,算是很严重的恶性bug了。除此以外还有广泛的技能描述错误,翻译错误,贴图错误,因为bug的缘故导致无法实现的被动
нормалек игра также я подарил своему другу и тут просто сиськастые дефки мне понравилось. (друг играет только ради си сь)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese, Russian, Bulgarian, Spanish - Latin America, French, Portuguese - Portugal, Portuguese - Brazil
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
好玩
2
挺不错的游戏,也没有向网上说的那么难上手,就是要多查查攻略和多多回库就是了
跟依托狗屎一样,没当过m的可以试试
this game is great if you enjoy self inflicted torture
太夯了
不好玩,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.4M | 33.4K | 64% | $69.99 | |
| $36.1M | 44.3K | 91% | $29.99 | |
| $36.1M | 41.2K | 89% | $49.99 | |
| $36.1M | 29.1K | 88% | $39.99 | |
| $36M | 495.6K | 95% | $4.99 | |
| $36.8M | 67.5K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13K | 253 | 75% | $3.99 | |
| $29M | 40.6K | 95% | $29.99 | |
| $451.8K |
| 543 |
| 91% |
| $19.99 |
| $283.7K | 2K | 97% | $7.99 |
| $148.7K | 1.2K | 98% | $7.99 |
| $61.7K | 187 | 88% | $12.99 |