
A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2199 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
다시는 다시는 인권위를 뽑지 않겠소 제발 내 에고무기를 돌려주시오 제발 인권위를 절대 뽑지 않겠소 제발
Posiblemente el mejor juego de gestion que he jugado , increiblemente dificil pero a la vez adictivo , les recomiendo no usar guias al principio. si tuviera que decir alguna queja es que la traduccion al español esta mal hecha y en algunas partes se bugea y no sale el texto traducido
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 50.6K | 87% | $19.99 | |
| $33.5M | 24.4K | 86% | $34.99 | |
| $33.1M | 78.3K | 96% | $19.99 | |
| $33.1M | 55K | 86% | $34.99 | |
| $33.7M | 113.5K | 97% | $9.99 | |
| $33M | 227K | 95% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1K | 253 | 75% | $3.99 | |
| $28.9M | 45.1K | 94% | $29.99 | |
| $450.2K | 542 | 91% | $19.99 | |
| $282.4K | 2K | 97% | $7.99 | |
| $148.7K | 1.2K | 98% | $7.99 | |
| $59.7K | 180 | 88% | $12.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese, Russian, Bulgarian, Spanish - Latin America, French, Portuguese - Portugal, Portuguese - Brazil
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think my sp is lower than my nuggets, maybe i NEED a little bit of enkephalin
최고이자 최악의 버그게임 ❤❤ 슈나장 누가 T사 특이점 적용된 곳에 쑤셔박아서 게임만 만들게 하면 좋겠네요~~
👍 Recommended 🧠 "Don't worry, the employees are perfectly safe." The employees: 😰 The manager: 😈 "Let's just run one more experiment." Lobotomy Corporation is not your average management game. It's a workplace simulator where your coworkers are monsters, your mistakes cause disasters, and somehow you still have to meet your daily quota. 😂 Pros: 👹 A unique management system unlike anything else. 🧪 Every abnormality feels like a puzzle you must understand. 📚 Deep lore that slowly pulls you into its strange world. 🎯 Learning from failures feels genuinely rewarding. 🎵 Amazing atmosphere and memorable music. Cons: 💀 Your employees will die. A lot. 📖 The game explains just enough to let you fail dramatically. 😅 One small mistake can become a company-wide emergency. Things I learned: ☕ "Just checking on one abnormality" is never just checking. 🚨 Red warning signs are apparently suggestions. 👷 Employees need training. Monsters need babysitting. 🧠 The real abnormality was my management strategy. The best part of Lobotomy Corporation is discovering how everything works. Every creature has rules, every experiment has risks, and every successful day feels like you barely survived a disaster. 🏆 9/10. I came to manage a company. I left with trauma, a rulebook for monsters, and several employees I accidentally turned into statistics. 🧠😂
터지고 리셋하고 터지고 리셋하고 터지고 리셋하고 터지고 리셋하고
angela is a very attractive woman that is the reason im still killing these mf abnos :rofl:
This game is real HELL. and I like it
家人们,进入都市大公司了。太美丽了。看,五级员工和A级员工正在友好交流。还是看看远处的白夜吧。。。诶?什么叫我中大奖了,去收容单元领奖啊。L公司太良心了 (/^▽^)/
lobcorp
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.